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joystick.cpp
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1216 lines (1082 loc) · 40.8 KB
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/* USB EHCI Host for Teensy 3.6
* Copyright 2017 Paul Stoffregen (paul@pjrc.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <Arduino.h>
#include "USBHost_t36.h" // Read this header first for key info
#define print USBHost::print_
#define println USBHost::println_
//#define DEBUG_JOYSTICK
#ifdef DEBUG_JOYSTICK
#define DBGPrintf USBHDBGSerial.printf
#else
#define DBGPrintf(...)
#endif
// PID/VID to joystick mapping - Only the XBOXOne is used to claim the USB interface directly,
// The others are used after claim-hid code to know which one we have and to use it for
// doing other features.
JoystickController::product_vendor_mapping_t JoystickController::pid_vid_mapping[] = {
{ 0x045e, 0x02ea, XBOXONE, false },{ 0x045e, 0x02dd, XBOXONE, false },
{ 0x045e, 0x0719, XBOX360, false},
{ 0x045e, 0x028E, SWITCH, false}, // Switch?
{ 0x054C, 0x0268, PS3, true},
{ 0x054C, 0x042F, PS3, true}, // PS3 Navigation controller
{ 0x054C, 0x03D5, PS3_MOTION, true}, // PS3 Motion controller
{ 0x054C, 0x05C4, PS4, true}, {0x054C, 0x09CC, PS4, true },
{ 0x046D, 0xC626, SpaceNav, true}, // 3d Connextion Space Navigator, 0x10008
{ 0x046D, 0xC628, SpaceNav, true} // 3d Connextion Space Navigator, 0x10008
};
//-----------------------------------------------------------------------------
void JoystickController::init()
{
contribute_Pipes(mypipes, sizeof(mypipes)/sizeof(Pipe_t));
contribute_Transfers(mytransfers, sizeof(mytransfers)/sizeof(Transfer_t));
contribute_String_Buffers(mystring_bufs, sizeof(mystring_bufs)/sizeof(strbuf_t));
driver_ready_for_device(this);
USBHIDParser::driver_ready_for_hid_collection(this);
BluetoothController::driver_ready_for_bluetooth(this);
}
//-----------------------------------------------------------------------------
JoystickController::joytype_t JoystickController::mapVIDPIDtoJoystickType(uint16_t idVendor, uint16_t idProduct, bool exclude_hid_devices)
{
for (uint8_t i = 0; i < (sizeof(pid_vid_mapping)/sizeof(pid_vid_mapping[0])); i++) {
if ((idVendor == pid_vid_mapping[i].idVendor) && (idProduct == pid_vid_mapping[i].idProduct)) {
println("Match PID/VID: ", i, DEC);
if (exclude_hid_devices && pid_vid_mapping[i].hidDevice) return UNKNOWN;
return pid_vid_mapping[i].joyType;
}
}
return UNKNOWN; // Not in our list
}
//*****************************************************************************
// Some simple query functions depend on which interface we are using...
//*****************************************************************************
uint16_t JoystickController::idVendor()
{
if (device != nullptr) return device->idVendor;
if (mydevice != nullptr) return mydevice->idVendor;
return 0;
}
uint16_t JoystickController::idProduct()
{
if (device != nullptr) return device->idProduct;
if (mydevice != nullptr) return mydevice->idProduct;
return 0;
}
const uint8_t *JoystickController::manufacturer()
{
if ((device != nullptr) && (device->strbuf != nullptr)) return &device->strbuf->buffer[device->strbuf->iStrings[strbuf_t::STR_ID_MAN]];
//if ((btdevice != nullptr) && (btdevice->strbuf != nullptr)) return &btdevice->strbuf->buffer[btdevice->strbuf->iStrings[strbuf_t::STR_ID_MAN]];
if ((mydevice != nullptr) && (mydevice->strbuf != nullptr)) return &mydevice->strbuf->buffer[mydevice->strbuf->iStrings[strbuf_t::STR_ID_MAN]];
return nullptr;
}
const uint8_t *JoystickController::product()
{
if ((device != nullptr) && (device->strbuf != nullptr)) return &device->strbuf->buffer[device->strbuf->iStrings[strbuf_t::STR_ID_PROD]];
if ((mydevice != nullptr) && (mydevice->strbuf != nullptr)) return &mydevice->strbuf->buffer[mydevice->strbuf->iStrings[strbuf_t::STR_ID_PROD]];
if (btdevice != nullptr) return remote_name_;
return nullptr;
}
const uint8_t *JoystickController::serialNumber()
{
if ((device != nullptr) && (device->strbuf != nullptr)) return &device->strbuf->buffer[device->strbuf->iStrings[strbuf_t::STR_ID_SERIAL]];
if ((mydevice != nullptr) && (mydevice->strbuf != nullptr)) return &mydevice->strbuf->buffer[mydevice->strbuf->iStrings[strbuf_t::STR_ID_SERIAL]];
return nullptr;
}
static uint8_t rumble_counter = 0;
bool JoystickController::setRumble(uint8_t lValue, uint8_t rValue, uint8_t timeout)
{
// Need to know which joystick we are on. Start off with XBox support - maybe need to add some enum value for the known
// joystick types.
rumble_lValue_ = lValue;
rumble_rValue_ = rValue;
rumble_timeout_ = timeout;
switch (joystickType_) {
default:
break;
case PS3:
return transmitPS3UserFeedbackMsg();
case PS3_MOTION:
return transmitPS3MotionUserFeedbackMsg();
case PS4:
return transmitPS4UserFeedbackMsg();
case XBOXONE:
// Lets try sending a request to the XBox 1.
txbuf_[0] = 0x9;
txbuf_[1] = 0x0;
txbuf_[2] = 0x0;
txbuf_[3] = 0x09; // Substructure (what substructure rest of this packet has)
txbuf_[4] = 0x00; // Mode
txbuf_[5] = 0x0f; // Rumble mask (what motors are activated) (0000 lT rT L R)
txbuf_[6] = 0x0; // lT force
txbuf_[7] = 0x0; // rT force
txbuf_[8] = lValue; // L force
txbuf_[9] = rValue; // R force
txbuf_[10] = 0xff; // Length of pulse
txbuf_[11] = 0x00; // Period between pulses
txbuf_[12] = 0x00; // Repeat
if (!queue_Data_Transfer(txpipe_, txbuf_, 13, this)) {
println("XBoxOne rumble transfer fail");
}
return true; //
case XBOX360:
txbuf_[0] = 0x00;
txbuf_[1] = 0x01;
txbuf_[2] = 0x0F;
txbuf_[3] = 0xC0;
txbuf_[4] = 0x00;
txbuf_[5] = lValue;
txbuf_[6] = rValue;
txbuf_[7] = 0x00;
txbuf_[8] = 0x00;
txbuf_[9] = 0x00;
txbuf_[10] = 0x00;
txbuf_[11] = 0x00;
if (!queue_Data_Transfer(txpipe_, txbuf_, 12, this)) {
println("XBox360 rumble transfer fail");
}
return true;
case SWITCH:
memset(txbuf_, 0, 10); // make sure it is cleared out
txbuf_[0] = 0x80;
txbuf_[1] = 0x92;
txbuf_[3] = 0x31;
txbuf_[8] = 0x10; // Command
// Now add in subcommand data:
// Probably do this better soon
txbuf_[9+0] = rumble_counter++; //
txbuf_[9+1] = 0x80;
txbuf_[9+2] = 0x00;
txbuf_[9+3] = 0x40;
txbuf_[9+4] = 0x40;
txbuf_[9+5] = 0x80;
txbuf_[9+6] = 0x00;
txbuf_[9+7] = 0x40;
txbuf_[9+8] = 0x40;
if (lValue != 0) {
txbuf_[9+5] = 0x08;
txbuf_[9+6] = lValue;
} else if (rValue != 0) {
txbuf_[9+5] = 0x10;
txbuf_[9+6] = rValue;
}
if (!queue_Data_Transfer(txpipe_, txbuf_, 18, this)) {
println("switch rumble transfer fail");
Serial.printf("Switch Rumble transfer fail\n");
}
return true;
}
return false;
}
bool JoystickController::setLEDs(uint8_t lr, uint8_t lg, uint8_t lb)
{
// Need to know which joystick we are on. Start off with XBox support - maybe need to add some enum value for the known
// joystick types.
Serial.printf("::setLEDS(%x %x %x)\n", lr, lg, lb);
if ((leds_[0] != lr) || (leds_[1] != lg) || (leds_[2] != lb)) {
leds_[0] = lr;
leds_[1] = lg;
leds_[2] = lb;
switch (joystickType_) {
case PS3:
return transmitPS3UserFeedbackMsg();
case PS3_MOTION:
return transmitPS3MotionUserFeedbackMsg();
case PS4:
return transmitPS4UserFeedbackMsg();
case XBOX360:
// 0: off, 1: all blink then return to before
// 2-5(TL, TR, BL, BR) - blink on then stay on
// 6-9() - On
// ...
txbuf_[1] = 0x00;
txbuf_[2] = 0x08;
txbuf_[3] = 0x40 + lr;
txbuf_[4] = 0x00;
txbuf_[5] = 0x00;
txbuf_[6] = 0x00;
txbuf_[7] = 0x00;
txbuf_[8] = 0x00;
txbuf_[9] = 0x00;
txbuf_[10] = 0x00;
txbuf_[11] = 0x00;
if (!queue_Data_Transfer(txpipe_, txbuf_, 12, this)) {
println("XBox360 set leds fail");
}
return true;
case SWITCH:
memset(txbuf_, 0, 10); // make sure it is cleared out
txbuf_[0] = 0x80;
txbuf_[1] = 0x92;
txbuf_[3] = 0x31;
txbuf_[8] = 0x01; // Command
// Now add in subcommand data:
// Probably do this better soon
txbuf_[9+0] = rumble_counter++; //
txbuf_[9+1] = 0x00;
txbuf_[9+2] = 0x01;
txbuf_[9+3] = 0x40;
txbuf_[9+4] = 0x40;
txbuf_[9+5] = 0x00;
txbuf_[9+6] = 0x01;
txbuf_[9+7] = 0x40;
txbuf_[9+8] = 0x40;
txbuf_[9+9] = 0x30; // LED Command
txbuf_[9+10] = lr;
println("Switch set leds: driver? ", (uint32_t)driver_, HEX);
print_hexbytes((uint8_t*)txbuf_, 20);
if (!queue_Data_Transfer(txpipe_, txbuf_, 20, this)) {
println("switch set leds fail");
}
case XBOXONE:
default:
return false;
}
}
return false;
}
bool JoystickController::transmitPS4UserFeedbackMsg() {
if (driver_) {
uint8_t packet[32];
memset(packet, 0, sizeof(packet));
packet[0] = 0x05; // Report ID
packet[1]= 0xFF;
packet[4] = rumble_lValue_; // Small Rumble
packet[5] = rumble_rValue_; // Big rumble
packet[6] = leds_[0]; // RGB value
packet[7] = leds_[1];
packet[8] = leds_[2];
// 9, 10 flash ON, OFF times in 100ths of second? 2.5 seconds = 255
DBGPrintf("Joystick update Rumble/LEDs\n");
return driver_->sendPacket(packet, 32);
} else if (btdriver_) {
uint8_t packet[79];
memset(packet, 0, sizeof(packet));
//0xa2, 0x11, 0xc0, 0x20, 0xf0, 0x04, 0x00
packet[0] = 0x52;
packet[1] = 0x11; // Report ID
packet[2] = 0x80;
//packet[3] = 0x20;
packet[4] = 0xFF;
packet[7] = rumble_lValue_; // Small Rumble
packet[8] = rumble_rValue_; // Big rumble
packet[9] = leds_[0]; // RGB value
packet[10] = leds_[1];
packet[11] = leds_[2];
// 12, 13 flash ON, OFF times in 100ths of sedond? 2.5 seconds = 255
DBGPrintf("Joystick update Rumble/LEDs\n");
btdriver_->sendL2CapCommand(packet, sizeof(packet), 0x40);
return true;
}
return false;
}
static const uint8_t PS3_USER_FEEDBACK_INIT[] = {
0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00 };
bool JoystickController::transmitPS3UserFeedbackMsg() {
if (driver_) {
memcpy(txbuf_, PS3_USER_FEEDBACK_INIT, 48);
txbuf_[1] = rumble_lValue_? rumble_timeout_ : 0;
txbuf_[2] = rumble_lValue_; // Small Rumble
txbuf_[3] = rumble_rValue_? rumble_timeout_ : 0;
txbuf_[4] = rumble_rValue_; // Big rumble
txbuf_[9] = leds_[2] << 1; // RGB value // using third led now...
//DBGPrintf("\nJoystick update Rumble/LEDs %d %d %d %d %d\n", txbuf_[1], txbuf_[2], txbuf_[3], txbuf_[4], txbuf_[9]);
return driver_->sendControlPacket(0x21, 9, 0x201, 0, 48, txbuf_);
} else if (btdriver_) {
txbuf_[0] = 0x52;
txbuf_[1] = 0x1;
memcpy(&txbuf_[2], PS3_USER_FEEDBACK_INIT, 48);
txbuf_[3] = rumble_lValue_? rumble_timeout_ : 0;
txbuf_[4] = rumble_lValue_; // Small Rumble
txbuf_[5] = rumble_rValue_? rumble_timeout_ : 0;
txbuf_[6] = rumble_rValue_; // Big rumble
txbuf_[11] = leds_[2] << 1; // RGB value
DBGPrintf("\nJoystick update Rumble/LEDs %d %d %d %d %d\n", txbuf_[3], txbuf_[4], txbuf_[5], txbuf_[6], txbuf_[11]);
btdriver_->sendL2CapCommand(txbuf_, 50, BluetoothController::CONTROL_SCID);
return true;
}
return false;
}
#define MOVE_REPORT_BUFFER_SIZE 7
#define MOVE_HID_BUFFERSIZE 50 // Size of the buffer for the Playstation Motion Controller
bool JoystickController::transmitPS3MotionUserFeedbackMsg() {
if (driver_) {
txbuf_[0] = 0x02; // Set report ID, this is needed for Move commands to work
txbuf_[2] = leds_[0];
txbuf_[3] = leds_[1];
txbuf_[4] = leds_[2];
txbuf_[6] = rumble_lValue_; // Set the rumble value into the write buffer
//return driver_->sendControlPacket(0x21, 9, 0x201, 0, MOVE_REPORT_BUFFER_SIZE, txbuf_);
return driver_->sendPacket(txbuf_, MOVE_REPORT_BUFFER_SIZE);
} else if (btdriver_) {
txbuf_[0] = 0xA2; // HID BT DATA_request (0xA0) | Report Type (Output 0x02)
txbuf_[1] = 0x02; // Report ID
txbuf_[3] = leds_[0];
txbuf_[4] = leds_[1];
txbuf_[5] = leds_[2];
txbuf_[7] = rumble_lValue_;
btdriver_->sendL2CapCommand(txbuf_, MOVE_HID_BUFFERSIZE, BluetoothController::INTERRUPT_SCID);
return true;
}
return false;
}
//*****************************************************************************
// Support for Joysticks that Use HID data.
//*****************************************************************************
hidclaim_t JoystickController::claim_collection(USBHIDParser *driver, Device_t *dev, uint32_t topusage)
{
// only claim Desktop/Joystick and Desktop/Gamepad
if (topusage != 0x10004 && topusage != 0x10005 && topusage != 0x10008) return CLAIM_NO;
// only claim from one physical device
if (mydevice != NULL && dev != mydevice) return CLAIM_NO;
// Also don't allow us to claim if it is used as a standard usb object (XBox...)
if (device != nullptr) return CLAIM_NO;
mydevice = dev;
collections_claimed++;
anychange = true; // always report values on first read
driver_ = driver; // remember the driver.
driver_->setTXBuffers(txbuf_, nullptr, sizeof(txbuf_));
connected_ = true; // remember that hardware is actually connected...
// Lets see if we know what type of joystick this is. That is, is it a PS3 or PS4 or ...
joystickType_ = mapVIDPIDtoJoystickType(mydevice->idVendor, mydevice->idProduct, false);
DBGPrintf("JoystickController::claim_collection joystickType_=%d\n", joystickType_);
switch (joystickType_) {
case PS3:
case PS3_MOTION: // not sure yet
additional_axis_usage_page_ = 0x1;
additional_axis_usage_start_ = 0x100;
additional_axis_usage_count_ = 39;
axis_change_notify_mask_ = (uint64_t)-1; // Start off assume all bits
break;
case PS4:
additional_axis_usage_page_ = 0xFF00;
additional_axis_usage_start_ = 0x21;
additional_axis_usage_count_ = 54;
axis_change_notify_mask_ = (uint64_t)0xfffffffffffff3ffl; // Start off assume all bits - 10 and 11
break;
default:
additional_axis_usage_page_ = 0x09;
additional_axis_usage_start_ = 0x21;
additional_axis_usage_count_ = 5;
axis_change_notify_mask_ = 0x3ff; // Start off assume only the 10 bits...
}
DBGPrintf("Claim Additional axis: %x %x %d\n", additional_axis_usage_page_, additional_axis_usage_start_, additional_axis_usage_count_);
return CLAIM_REPORT;
}
void JoystickController::disconnect_collection(Device_t *dev)
{
if (--collections_claimed == 0) {
mydevice = NULL;
driver_ = nullptr;
axis_mask_ = 0;
axis_changed_mask_ = 0;
}
}
void JoystickController::hid_input_begin(uint32_t topusage, uint32_t type, int lgmin, int lgmax)
{
// TODO: set up translation from logical min/max to consistent 16 bit scale
}
void JoystickController::hid_input_data(uint32_t usage, int32_t value)
{
DBGPrintf("joystickType_=%d\n", joystickType_);
DBGPrintf("Joystick: usage=%X, value=%d\n", usage, value);
uint32_t usage_page = usage >> 16;
usage &= 0xFFFF;
if (usage_page == 9 && usage >= 1 && usage <= 32) {
uint32_t bit = 1 << (usage -1);
if (value == 0) {
if (buttons & bit) {
buttons &= ~bit;
anychange = true;
}
} else {
if (!(buttons & bit)) {
buttons |= bit;
anychange = true;
}
}
} else if (usage_page == 1 && usage >= 0x30 && usage <= 0x39) {
// TODO: need scaling of value to consistent API, 16 bit signed?
// TODO: many joysticks repeat slider usage. Detect & map to axis?
uint32_t i = usage - 0x30;
axis_mask_ |= (1 << i); // Keep record of which axis we have data on.
if (axis[i] != value) {
axis[i] = value;
axis_changed_mask_ |= (1 << i);
if (axis_changed_mask_ & axis_change_notify_mask_)
anychange = true;
}
} else if (usage_page == additional_axis_usage_page_) {
// see if the usage is witin range.
//DBGPrintf("UP: usage_page=%x usage=%x User: %x %d\n", usage_page, usage, user_buttons_usage_start, user_buttons_count_);
if ((usage >= additional_axis_usage_start_) && (usage < (additional_axis_usage_start_ + additional_axis_usage_count_))) {
// We are in the user range.
uint16_t usage_index = usage - additional_axis_usage_start_ + STANDARD_AXIS_COUNT;
if (usage_index < (sizeof(axis)/sizeof(axis[0]))) {
if (axis[usage_index] != value) {
axis[usage_index] = value;
if (usage_index > 63) usage_index = 63; // don't overflow our mask
axis_changed_mask_ |= ((uint64_t)1 << usage_index); // Keep track of which ones changed.
if (axis_changed_mask_ & axis_change_notify_mask_)
anychange = true; // We have changes...
}
axis_mask_ |= ((uint64_t)1 << usage_index); // Keep record of which axis we have data on.
}
//DBGPrintf("UB: index=%x value=%x\n", usage_index, value);
}
} else {
DBGPrintf("UP: usage_page=%x usage=%x add: %x %x %d\n", usage_page, usage, additional_axis_usage_page_, additional_axis_usage_start_, additional_axis_usage_count_);
}
// TODO: hat switch?
}
void JoystickController::hid_input_end()
{
if (anychange) {
joystickEvent = true;
}
}
bool JoystickController::hid_process_out_data(const Transfer_t *transfer)
{
//DBGPrintf("JoystickController::hid_process_out_data\n");
return true;
}
void JoystickController::joystickDataClear() {
joystickEvent = false;
anychange = false;
axis_changed_mask_ = 0;
axis_mask_ = 0;
}
//*****************************************************************************
// Support for Joysticks that are class specific and do not use HID
// Example: XBox One controller.
//*****************************************************************************
static uint8_t xboxone_start_input[] = {0x05, 0x20, 0x00, 0x01, 0x00};
static uint8_t xbox360w_inquire_present[] = {0x08, 0x00, 0x0F, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
//static uint8_t switch_start_input[] = {0x19, 0x01, 0x03, 0x07, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10};
static uint8_t switch_start_input[] = {0x80, 0x02};
bool JoystickController::claim(Device_t *dev, int type, const uint8_t *descriptors, uint32_t len)
{
println("JoystickController claim this=", (uint32_t)this, HEX);
// Don't try to claim if it is used as USB device or HID device
if (mydevice != NULL) return false;
if (device != nullptr) return false;
// Try claiming at the interface level.
if (type != 1) return false;
print_hexbytes(descriptors, len);
JoystickController::joytype_t jtype = mapVIDPIDtoJoystickType(dev->idVendor, dev->idProduct, true);
println("Jtype=", (uint8_t)jtype, DEC);
if (jtype == UNKNOWN)
return false;
// XBOX One
// 0 1 2 3 4 5 6 7 8 *9 10 1 2 3 4 5 *6 7 8 9 20 1 2 3 4 5 6 7 8 9 30 1...
// 09 04 00 00 02 FF 47 D0 00 07 05 02 03 40 00 04 07 05 82 03 40 00 04 09 04 01 00 00 FF 47 D0 00
// Lets do some verifications to make sure.
// XBOX 360 wireless... Has 8 interfaces. 4 joysticks (1, 3, 5, 7) and 4 headphones assume 2,4,6, 8...
// Shows data for #1 only...
// Also they have some unknown data type we need to ignore between interface and end points.
// 0 1 2 3 4 5 6 7 8 *9 10 1 2 3 4 5 *6 7 8 9 20 1 2 3 4 5 6 7 8
// 09 04 00 00 02 FF 5D 81 00 14 22 00 01 13 81 1D 00 17 01 02 08 13 01 0C 00 0C 01 02 08
// 29 30 1 2 3 4 5 6 7 8 9 40 41 42
// 07 05 81 03 20 00 01 07 05 01 03 20 00 08
// Switch
// 09 04 00 00 02 FF 5D 01 00
// 10 21 10 01 01 24 81 14 03 00 03 13 02 00 03 00
// 07 05 81 03 20 00 08
// 07 05 02 03 20 00 08
if (len < 9+7+7) return false;
// Some common stuff for both XBoxs
uint32_t count_end_points = descriptors[4];
if (count_end_points < 2) return false;
if (descriptors[5] != 0xff) return false; // bInterfaceClass, 3 = HID
rx_ep_ = 0;
uint32_t txep = 0;
uint8_t rx_interval = 0;
uint8_t tx_interval = 0;
rx_size_ = 0;
tx_size_ = 0;
uint32_t descriptor_index = 9;
if (descriptors[descriptor_index+1] == 0x22) {
if (descriptors[descriptor_index] != 0x14) return false; // only support specific versions...
descriptor_index += descriptors[descriptor_index]; // XBox360w ignore this unknown setup...
}
while ((rx_ep_ == 0) || txep == 0) {
print(" Index:", descriptor_index, DEC);
if (descriptor_index >= len) return false; // we ran off the end and did not get end points
// see if the next data is an end point descript
if ((descriptors[descriptor_index] == 7) && (descriptors[descriptor_index+1] == 5)) {
if ((descriptors[descriptor_index+3] == 3) // Type 3...
&& (descriptors[descriptor_index+4] <= 64)
&& (descriptors[descriptor_index+5] == 0)) {
// have a bulk EP size
if (descriptors[descriptor_index+2] & 0x80 ) {
rx_ep_ = descriptors[descriptor_index+2];
rx_size_ = descriptors[descriptor_index+4];
rx_interval = descriptors[descriptor_index+6];
} else {
txep = descriptors[descriptor_index+2];
tx_size_ = descriptors[descriptor_index+4];
tx_interval = descriptors[descriptor_index+6];
}
}
}
descriptor_index += descriptors[descriptor_index]; // setup to look at next one...
}
if ((rx_ep_ == 0) || (txep == 0)) return false; // did not find two end points.
print("JoystickController, rx_ep_=", rx_ep_ & 15);
print("(", rx_size_);
print("), txep=", txep);
print("(", tx_size_);
println(")");
rxpipe_ = new_Pipe(dev, 3, rx_ep_ & 15, 1, rx_size_, rx_interval);
if (!rxpipe_) return false;
txpipe_ = new_Pipe(dev, 3, txep, 0, tx_size_, tx_interval);
if (!txpipe_) {
//free_Pipe(rxpipe_);
return false;
}
rxpipe_->callback_function = rx_callback;
queue_Data_Transfer(rxpipe_, rxbuf_, rx_size_, this);
txpipe_->callback_function = tx_callback;
if (jtype == XBOXONE) {
queue_Data_Transfer(txpipe_, xboxone_start_input, sizeof(xboxone_start_input), this);
connected_ = true; // remember that hardware is actually connected...
} else if (jtype == XBOX360) {
queue_Data_Transfer(txpipe_, xbox360w_inquire_present, sizeof(xbox360w_inquire_present), this);
connected_ = 0; // remember that hardware is actually connected...
} else if (jtype == SWITCH) {
queue_Data_Transfer(txpipe_, switch_start_input, sizeof(switch_start_input), this);
connected_ = true; // remember that hardware is actually connected...
}
memset(axis, 0, sizeof(axis)); // clear out any data.
joystickType_ = jtype; // remember we are an XBox One.
DBGPrintf(" JoystickController::claim joystickType_ %d\n", joystickType_);
return true;
}
void JoystickController::control(const Transfer_t *transfer)
{
}
/************************************************************/
// Interrupt-based Data Movement
/************************************************************/
void JoystickController::rx_callback(const Transfer_t *transfer)
{
if (!transfer->driver) return;
((JoystickController *)(transfer->driver))->rx_data(transfer);
}
void JoystickController::tx_callback(const Transfer_t *transfer)
{
if (!transfer->driver) return;
((JoystickController *)(transfer->driver))->tx_data(transfer);
}
/************************************************************/
// Interrupt-based Data Movement
// XBox one input data when type == 0x20
// Information came from several places on the web including:
// https://github.com/quantus/xbox-one-controller-protocol
/************************************************************/
// 20 00 C5 0E 00 00 00 00 00 00 F0 06 AD FB 7A 0A DD F7 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
// 20 00 E0 0E 40 00 00 00 00 00 F0 06 AD FB 7A 0A DD F7 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
typedef struct {
uint8_t type;
uint8_t const_0;
uint16_t id;
// From online references button order:
// sync, dummy, start, back, a, b, x, y
// dpad up, down left, right
// lb, rb, left stick, right stick
// Axis:
// lt, rt, lx, ly, rx, ry
//
uint16_t buttons;
int16_t axis[6];
} xbox1data20_t;
typedef struct {
uint8_t state;
uint8_t id_or_type;
uint16_t controller_status;
uint16_t unknown;
// From online references button order:
// sync, dummy, start, back, a, b, x, y
// dpad up, down left, right
// lb, rb, left stick, right stick
// Axis:
// lt, rt, lx, ly, rx, ry
//
uint16_t buttons;
uint8_t lt;
uint8_t rt;
int16_t axis[4];
} xbox360data_t;
typedef struct {
uint8_t state;
uint8_t id_or_type;
// From online references button order:
// sync, dummy, start, back, a, b, x, y
// dpad up, down left, right
// lb, rb, left stick, right stick
// Axis:
// lt, rt, lx, ly, rx, ry
//
uint8_t buttons_h;
uint8_t buttons_l;
uint8_t lt;
uint8_t rt;
int16_t axis[4];
} switchdataUSB_t;
static const uint8_t xbox_axis_order_mapping[] = {3, 4, 0, 1, 2, 5};
void JoystickController::rx_data(const Transfer_t *transfer)
{
#ifdef DEBUG_JOYSTICK
print("JoystickController::rx_data (", joystickType_, DEC);
print("): ");
print_hexbytes((uint8_t*)transfer->buffer, transfer->length);
#endif
if (joystickType_ == XBOXONE) {
// Process XBOX One data
axis_mask_ = 0x3f;
axis_changed_mask_ = 0; // assume none for now
xbox1data20_t *xb1d = (xbox1data20_t *)transfer->buffer;
if ((xb1d->type == 0x20) && (transfer->length >= sizeof (xbox1data20_t))) {
// We have a data transfer. Lets see what is new...
if (xb1d->buttons != buttons) {
buttons = xb1d->buttons;
anychange = true;
joystickEvent = true;
println(" Button Change: ", buttons, HEX);
}
for (uint8_t i = 0; i < sizeof (xbox_axis_order_mapping); i++) {
// The first two values were unsigned.
int axis_value = (i < 2)? (int)(uint16_t)xb1d->axis[i] : xb1d->axis[i];
if (axis_value != axis[xbox_axis_order_mapping[i]]) {
axis[xbox_axis_order_mapping[i]] = axis_value;
axis_changed_mask_ |= (1 << xbox_axis_order_mapping[i]);
anychange = true;
}
}
joystickEvent = true;
}
} else if (joystickType_ == XBOX360) {
// First byte appears to status - if the byte is 0x8 it is a connect or disconnect of the controller.
xbox360data_t *xb360d = (xbox360data_t *)transfer->buffer;
if (xb360d->state == 0x08) {
if (xb360d->id_or_type != connected_) {
connected_ = xb360d->id_or_type; // remember it...
if (connected_) {
println("XBox360w - Connected type:", connected_, HEX);
// rx_ep_ should be 1, 3, 5, 7 for the wireless convert to 2-5 on led
setLEDs(2+rx_ep_/2); // Right now hard coded to first joystick...
} else {
println("XBox360w - disconnected");
}
}
} else if((xb360d->id_or_type == 0x00) && (xb360d->controller_status & 0x1300)) {
// Controller status report - Maybe we should save away and allow the user access?
println("XBox360w - controllerStatus: ", xb360d->controller_status, HEX);
} else if(xb360d->id_or_type == 0x01) { // Lets only process report 1.
//const uint8_t *pbuffer = (uint8_t*)transfer->buffer;
//for (uint8_t i = 0; i < transfer->length; i++) DBGPrintf("%02x ", pbuffer[i]);
//DBGPrintf("\n");
if (buttons != xb360d->buttons) {
buttons = xb360d->buttons;
anychange = true;
}
axis_mask_ = 0x3f;
axis_changed_mask_ = 0; // assume none for now
for (uint8_t i = 0; i < 4; i++) {
if (axis[i] != xb360d->axis[i]) {
axis[i] = xb360d->axis[i];
axis_changed_mask_ |= (1 << i);
anychange = true;
}
}
// the two triggers show up as 4 and 5
if (axis[4] != xb360d->lt) {
axis[4] = xb360d->lt;
axis_changed_mask_ |= (1 << 4);
anychange = true;
}
if (axis[5] != xb360d->rt) {
axis[5] = xb360d->rt;
axis_changed_mask_ |= (1 << 5);
anychange = true;
}
if (anychange) joystickEvent = true;
}
} else if (joystickType_ == SWITCH) {
switchdataUSB_t *switchd = (switchdataUSB_t *)transfer->buffer;
uint16_t cur_buttons = (switchd->buttons_h << 8) | switchd->buttons_l;
if (buttons != cur_buttons) {
buttons = cur_buttons;
anychange = true;
}
axis_mask_ = 0x3f;
axis_changed_mask_ = 0; // assume none for now
for (uint8_t i = 0; i < 4; i++) {
if (axis[i] != switchd->axis[i]) {
axis[i] = switchd->axis[i];
axis_changed_mask_ |= (1 << i);
anychange = true;
}
}
// the two triggers show up as 4 and 5
if (axis[4] != switchd->lt) {
axis[4] = switchd->lt;
axis_changed_mask_ |= (1 << 4);
anychange = true;
}
if (axis[5] != switchd->rt) {
axis[5] = switchd->rt;
axis_changed_mask_ |= (1 << 5);
anychange = true;
}
if (anychange) joystickEvent = true;
}
queue_Data_Transfer(rxpipe_, rxbuf_, rx_size_, this);
}
void JoystickController::tx_data(const Transfer_t *transfer)
{
}
void JoystickController::disconnect()
{
axis_mask_ = 0;
axis_changed_mask_ = 0;
// TODO: free resources
}
bool JoystickController::claim_bluetooth(BluetoothController *driver, uint32_t bluetooth_class, uint8_t *remoteName)
{
// If we are already in use than don't grab another one. Likewise don't grab if it is used as USB or HID object
if (btdevice && (btdevice != (Device_t*)driver)) return false;
if (mydevice != NULL) return false;
if (device != nullptr) return false;
if ((((bluetooth_class & 0xff00) == 0x2500) || (((bluetooth_class & 0xff00) == 0x500))) && ((bluetooth_class & 0x3C) == 0x08)) {
DBGPrintf("JoystickController::claim_bluetooth TRUE\n");
btdriver_ = driver;
btdevice = (Device_t*)driver; // remember this way
if (remoteName) mapNameToJoystickType(remoteName);
return true;
}
if (remoteName && mapNameToJoystickType(remoteName)) {
if ((joystickType_ == PS3) || (joystickType_ == PS3_MOTION)) {
DBGPrintf("JoystickController::claim_bluetooth TRUE PS3 hack...\n");
btdriver_ = driver;
btdevice = (Device_t*)driver; // remember this way
special_process_required = SP_PS3_IDS; // PS3 maybe needs different IDS.
return true;
}
}
return false;
}
bool JoystickController::process_bluetooth_HID_data(const uint8_t *data, uint16_t length)
{
// Example data from PS4 controller
//01 7e 7f 82 84 08 00 00 00 00
// LX LY RX RY BT BT PS LT RT
DBGPrintf("JoystickController::process_bluetooth_HID_data: data[0]=%x\n", data[0]);
// May have to look at this one with other controllers...
if (data[0] == 1) {
//print(" Joystick Data: ");
// print_hexbytes(data, length);
if (length > TOTAL_AXIS_COUNT) length = TOTAL_AXIS_COUNT; // don't overflow arrays...
DBGPrintf(" Joystick Data: ");
for(uint16_t i =0; i < length; i++) DBGPrintf("%02x ", data[i]);
DBGPrintf("\r\n");
if (joystickType_ == PS3) {
// Quick and dirty hack to match PS3 HID data
uint32_t cur_buttons = data[2] | ((uint16_t)data[3] << 8) | ((uint32_t)data[4] << 16);
if (cur_buttons != buttons) {
buttons = cur_buttons;
joystickEvent = true; // something changed.
}
uint64_t mask = 0x1;
axis_mask_ = 0x27; // assume bits 0, 1, 2, 5
for (uint16_t i = 0; i < 3; i++) {
if (axis[i] != data[i+6]) {
axis_changed_mask_ |= mask;
axis[i] = data[i+6];
}
mask <<= 1; // shift down the mask.
}
if (axis[5] != data[9]) {
axis_changed_mask_ |= (1<<5);
axis[5] = data[9];
}
if (axis[3] != data[18]) {
axis_changed_mask_ |= (1<<3);
axis[3] = data[18];
}
if (axis[4] != data[19]) {
axis_changed_mask_ |= (1<<4);
axis[4] = data[19];
}
// Then rest of data
mask = 0x1 << 10; // setup for other bits
for (uint16_t i = 10; i < length; i++ ) {
axis_mask_ |= mask;
if(data[i] != axis[i]) {
axis_changed_mask_ |= mask;
axis[i] = data[i];
}
mask <<= 1; // shift down the mask.
}
} else if (joystickType_ == PS3_MOTION) {
// Quick and dirty PS3_Motion data.
uint32_t cur_buttons = data[1] | ((uint16_t)data[2] << 8) | ((uint32_t)data[3] << 16);
if (cur_buttons != buttons) {
buttons = cur_buttons;
joystickEvent = true; // something changed.
}
// Hard to know what is best here. for now just copy raw data over...
// will do this for now... Format of thought to be data.
// data[1-3] Buttons (mentioned 4 as well but appears to be counter
// axis[0-1] data[5] Trigger, Previous trigger value
// 2-5 Unknown probably place holders for Axis like data for other PS3
// 6 - Time stamp
// 7 - Battery
// 8-19 - Accel: XL, XH, YL, YH, ZL, ZH, XL2, XH2, YL2, YH2, ZL2, ZH2
// 20-31 - Gyro: Xl,Xh,Yl,Yh,Zl,Zh,Xl2,Xh2,Yl2,Yh2,Zl2,Zh2
// 32 - Temp High
// 33 - Temp Low (4 bits) Maybe Magneto x High on other??
uint64_t mask = 0x1;
axis_mask_ = 0; // assume bits 0, 1, 2, 5
// Then rest of data
mask = 0x1 << 10; // setup for other bits
for (uint16_t i = 5; i < length; i++ ) {
axis_mask_ |= mask;
if(data[i] != axis[i-5]) {
axis_changed_mask_ |= mask;
axis[i-5] = data[i];
}
mask <<= 1; // shift down the mask.
}
} else {
uint64_t mask = 0x1;
axis_mask_ = 0;
for (uint16_t i = 0; i < length; i++ ) {
axis_mask_ |= mask;
if(data[i] != axis[i]) {
axis_changed_mask_ |= mask;
axis[i] = data[i];
}
mask <<= 1; // shift down the mask.
// DBGPrintf("%02x ", axis[i]);
}
}