-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathCoinss.cs
More file actions
67 lines (57 loc) · 1.44 KB
/
Coinss.cs
File metadata and controls
67 lines (57 loc) · 1.44 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Coinss : MonoBehaviour
{
public AudioClip SoundToPlay;
AudioSource audio;
public bool alreadyPlayed = false;
public int Pisteet = 0;
public GameObject uiObject;
public GameObject uiObject2;
public GameObject uiObject3;
private void OnGUI()
{
GUI.Label(new Rect(10, 10, 150, 30), "Pinecones: " + Pisteet);
}
void Start()
{
audio = GetComponent<AudioSource>();
uiObject.SetActive(false);
uiObject2.SetActive(false);
uiObject3.SetActive(false);
}
private void Update()
{
if(Pisteet == 5)
{
StartCoroutine(odota2());
Destroy(uiObject3);
uiObject2.SetActive(true);
if (!alreadyPlayed)
{
audio.PlayOneShot(SoundToPlay);
alreadyPlayed = true;
}
}
else if(Pisteet < 5)
{
uiObject3.SetActive(true);
}
if(Pisteet == 8)
{
uiObject.SetActive(true);
StartCoroutine("odota");
}
}
IEnumerator odota()
{
yield return new WaitForSeconds(5);
Destroy(uiObject);
}
IEnumerator odota2()
{
yield return new WaitForSeconds(5);
Destroy(uiObject2);
}
}