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/*
================================================================================
TREE CONSTRUCTION & SERIALIZATION
================================================================================
Build trees from traversals, serialize/deserialize trees.
================================================================================
*/
#include <bits/stdc++.h>
using namespace std;
struct TreeNode {
int val;
TreeNode* left;
TreeNode* right;
TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
};
/*
PROBLEM 1: Build Tree from Preorder and Inorder (LeetCode 105) ⭐ CLASSIC
─────────────────────────────────────────────────────────────────────────
Preorder: Root, Left, Right
Inorder: Left, Root, Right
Time: O(n) | Space: O(n)
*/
TreeNode* buildTreePreIn(vector<int>& preorder, vector<int>& inorder) {
unordered_map<int, int> inorderIdx;
for (int i = 0; i < inorder.size(); i++) {
inorderIdx[inorder[i]] = i;
}
int preIdx = 0;
function<TreeNode*(int, int)> build = [&](int left, int right) -> TreeNode* {
if (left > right) return nullptr;
int rootVal = preorder[preIdx++];
TreeNode* root = new TreeNode(rootVal);
int mid = inorderIdx[rootVal];
root->left = build(left, mid - 1);
root->right = build(mid + 1, right);
return root;
};
return build(0, inorder.size() - 1);
}
/*
PROBLEM 2: Build Tree from Inorder and Postorder (LeetCode 106)
───────────────────────────────────────────────────────────────
Postorder: Left, Right, Root (root is last)
Time: O(n) | Space: O(n)
*/
TreeNode* buildTreeInPost(vector<int>& inorder, vector<int>& postorder) {
unordered_map<int, int> inorderIdx;
for (int i = 0; i < inorder.size(); i++) {
inorderIdx[inorder[i]] = i;
}
int postIdx = postorder.size() - 1;
function<TreeNode*(int, int)> build = [&](int left, int right) -> TreeNode* {
if (left > right) return nullptr;
int rootVal = postorder[postIdx--];
TreeNode* root = new TreeNode(rootVal);
int mid = inorderIdx[rootVal];
root->right = build(mid + 1, right); // Right first!
root->left = build(left, mid - 1);
return root;
};
return build(0, inorder.size() - 1);
}
/*
PROBLEM 3: Build Tree from Preorder and Postorder (LeetCode 889)
────────────────────────────────────────────────────────────────
Without inorder, multiple valid trees possible.
Time: O(n) | Space: O(n)
*/
TreeNode* buildTreePrePost(vector<int>& preorder, vector<int>& postorder) {
unordered_map<int, int> postIdx;
for (int i = 0; i < postorder.size(); i++) {
postIdx[postorder[i]] = i;
}
int preIdx = 0;
function<TreeNode*(int, int)> build = [&](int left, int right) -> TreeNode* {
if (left > right) return nullptr;
TreeNode* root = new TreeNode(preorder[preIdx++]);
if (left == right) return root;
int leftChildIdx = postIdx[preorder[preIdx]];
root->left = build(left, leftChildIdx);
root->right = build(leftChildIdx + 1, right - 1);
return root;
};
return build(0, preorder.size() - 1);
}
/*
PROBLEM 4: Serialize and Deserialize Binary Tree (LeetCode 297) ⭐ GOOGLE FAVORITE
──────────────────────────────────────────────────────────────────────────────────
Convert tree to string and back.
*/
class Codec {
public:
// Preorder serialization
string serialize(TreeNode* root) {
if (!root) return "null";
return to_string(root->val) + "," +
serialize(root->left) + "," +
serialize(root->right);
}
TreeNode* deserialize(string data) {
queue<string> nodes;
stringstream ss(data);
string token;
while (getline(ss, token, ',')) {
nodes.push(token);
}
return buildTree(nodes);
}
private:
TreeNode* buildTree(queue<string>& nodes) {
string val = nodes.front();
nodes.pop();
if (val == "null") return nullptr;
TreeNode* root = new TreeNode(stoi(val));
root->left = buildTree(nodes);
root->right = buildTree(nodes);
return root;
}
};
// Level Order Serialization (more space efficient for complete trees)
class CodecBFS {
public:
string serialize(TreeNode* root) {
if (!root) return "";
string result;
queue<TreeNode*> q;
q.push(root);
while (!q.empty()) {
TreeNode* node = q.front();
q.pop();
if (node) {
result += to_string(node->val) + ",";
q.push(node->left);
q.push(node->right);
} else {
result += "null,";
}
}
return result;
}
TreeNode* deserialize(string data) {
if (data.empty()) return nullptr;
vector<string> nodes;
stringstream ss(data);
string token;
while (getline(ss, token, ',')) {
if (!token.empty()) nodes.push_back(token);
}
TreeNode* root = new TreeNode(stoi(nodes[0]));
queue<TreeNode*> q;
q.push(root);
int i = 1;
while (!q.empty() && i < nodes.size()) {
TreeNode* curr = q.front();
q.pop();
if (nodes[i] != "null") {
curr->left = new TreeNode(stoi(nodes[i]));
q.push(curr->left);
}
i++;
if (i < nodes.size() && nodes[i] != "null") {
curr->right = new TreeNode(stoi(nodes[i]));
q.push(curr->right);
}
i++;
}
return root;
}
};
/*
PROBLEM 5: Serialize BST (LeetCode 449)
───────────────────────────────────────
BST can be serialized more compactly (no nulls needed).
Time: O(n) | Space: O(n)
*/
class CodecBST {
public:
string serialize(TreeNode* root) {
string result;
function<void(TreeNode*)> preorder = [&](TreeNode* node) {
if (!node) return;
result += to_string(node->val) + ",";
preorder(node->left);
preorder(node->right);
};
preorder(root);
return result;
}
TreeNode* deserialize(string data) {
if (data.empty()) return nullptr;
queue<int> nodes;
stringstream ss(data);
string token;
while (getline(ss, token, ',')) {
if (!token.empty()) nodes.push(stoi(token));
}
return build(nodes, INT_MIN, INT_MAX);
}
private:
TreeNode* build(queue<int>& nodes, int minVal, int maxVal) {
if (nodes.empty()) return nullptr;
int val = nodes.front();
if (val < minVal || val > maxVal) return nullptr;
nodes.pop();
TreeNode* root = new TreeNode(val);
root->left = build(nodes, minVal, val);
root->right = build(nodes, val, maxVal);
return root;
}
};
/*
PROBLEM 6: Maximum Binary Tree (LeetCode 654)
─────────────────────────────────────────────
Build tree where root is max element, left/right from left/right of max.
Time: O(n²) worst, O(n log n) average | Space: O(n)
*/
TreeNode* constructMaximumBinaryTree(vector<int>& nums) {
function<TreeNode*(int, int)> build = [&](int left, int right) -> TreeNode* {
if (left > right) return nullptr;
int maxIdx = left;
for (int i = left + 1; i <= right; i++) {
if (nums[i] > nums[maxIdx]) maxIdx = i;
}
TreeNode* root = new TreeNode(nums[maxIdx]);
root->left = build(left, maxIdx - 1);
root->right = build(maxIdx + 1, right);
return root;
};
return build(0, nums.size() - 1);
}
/*
PROBLEM 7: Construct BST from Preorder (LeetCode 1008)
──────────────────────────────────────────────────────
Time: O(n) | Space: O(n)
*/
TreeNode* bstFromPreorder(vector<int>& preorder) {
int idx = 0;
function<TreeNode*(int, int)> build = [&](int minVal, int maxVal) -> TreeNode* {
if (idx >= preorder.size()) return nullptr;
int val = preorder[idx];
if (val < minVal || val > maxVal) return nullptr;
idx++;
TreeNode* root = new TreeNode(val);
root->left = build(minVal, val);
root->right = build(val, maxVal);
return root;
};
return build(INT_MIN, INT_MAX);
}
/*
PROBLEM 8: Clone Tree with Random Pointer
─────────────────────────────────────────
Clone tree where nodes have random pointers.
Time: O(n) | Space: O(n)
*/
struct NodeRandom {
int val;
NodeRandom* left;
NodeRandom* right;
NodeRandom* random;
NodeRandom(int x) : val(x), left(nullptr), right(nullptr), random(nullptr) {}
};
NodeRandom* cloneTree(NodeRandom* root) {
if (!root) return nullptr;
unordered_map<NodeRandom*, NodeRandom*> oldToNew;
// First pass: create all nodes
function<void(NodeRandom*)> createNodes = [&](NodeRandom* node) {
if (!node) return;
oldToNew[node] = new NodeRandom(node->val);
createNodes(node->left);
createNodes(node->right);
};
createNodes(root);
// Second pass: connect pointers
function<void(NodeRandom*)> connectPointers = [&](NodeRandom* node) {
if (!node) return;
NodeRandom* clone = oldToNew[node];
clone->left = oldToNew[node->left];
clone->right = oldToNew[node->right];
clone->random = oldToNew[node->random];
connectPointers(node->left);
connectPointers(node->right);
};
connectPointers(root);
return oldToNew[root];
}
// ═══════════════════════════════════════════════════════════════════════════
// MAIN
// ═══════════════════════════════════════════════════════════════════════════
int main() {
cout << "=== Tree Construction ===\n\n";
// Test Preorder + Inorder
vector<int> preorder = {3, 9, 20, 15, 7};
vector<int> inorder = {9, 3, 15, 20, 7};
TreeNode* root = buildTreePreIn(preorder, inorder);
Codec codec;
string serialized = codec.serialize(root);
cout << "1. Serialized: " << serialized << "\n";
TreeNode* deserialized = codec.deserialize(serialized);
cout << " Deserialized root: " << deserialized->val << "\n";
// Test BST from Preorder
vector<int> bstPre = {8, 5, 1, 7, 10, 12};
TreeNode* bst = bstFromPreorder(bstPre);
cout << "7. BST root: " << bst->val << "\n";
return 0;
}
/*
================================================================================
SUMMARY
================================================================================
CONSTRUCTION FROM TRAVERSALS:
+───────────────────────────────+────────────────────────────────────────────────+
| Given | Key Insight |
+───────────────────────────────+────────────────────────────────────────────────+
| Preorder + Inorder | Preorder[0] is root, split inorder |
| Inorder + Postorder | Postorder[-1] is root, split inorder |
| Preorder + Postorder | Multiple trees possible, left child in postorder|
| BST + Preorder only | Use value bounds to determine subtrees |
+───────────────────────────────+────────────────────────────────────────────────+
SERIALIZATION:
- DFS (Preorder): Simple, good for any tree
- BFS (Level order): Good for complete trees, easier visualization
- BST: No nulls needed, reconstruct using bounds
================================================================================
*/