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package errors
import (
"fmt"
"sync"
)
var defaultCoder DefaultCoder = DefaultCoder{code: 100000, httpStatus: 200, message: "", reference: ""}
type Coder interface {
Code() int
HttpStatus() int
Message() string
Reference() string
}
type DefaultCoder struct {
code int
httpStatus int
message string
reference string
}
func (c *DefaultCoder) Code() int {
return c.code
}
func (c *DefaultCoder) HttpStatus() int {
return c.httpStatus
}
func (c *DefaultCoder) Message() string {
return c.message
}
func (c *DefaultCoder) Reference() string {
return c.reference
}
var (
pool = make(map[int]Coder)
mu sync.RWMutex
)
func Register(c Coder) error {
mu.Lock()
defer mu.Unlock()
if _, ok := pool[c.Code()]; !ok {
pool[c.Code()] = c
return nil
}
return fmt.Errorf("code already exists")
}
func MustRegister(c Coder) {
mu.Lock()
defer mu.Unlock()
if _, ok := pool[c.Code()]; !ok {
pool[c.Code()] = c
return
}
panic(fmt.Errorf("code already exists"))
}
func ParseCoder(err error) Coder {
if c, ok := err.(*withCode); ok {
mu.RLock()
defer mu.RUnlock()
if v, ok := pool[c.code]; ok {
return v
} else {
return &defaultCoder
}
}
return &defaultCoder
}