Format: bin/cue, single track, MODE2/2352, NTSC-U. Do not convert to ISO — a 2048-byte "cooked" ISO discards the Mode-2 Form-2 XA sectors PSX uses for streaming FMV/audio (X4 streams STR/.STR MDEC movies + XA/.XA BGM/voice).
| Field | Value |
|---|---|
| Title | Mega Man X4 (USA) |
| Serial | SLUS-00561 (file SLUS_005.61) |
| Volume ID | MEGAMAN_X4 |
| Publisher | CAPCOM CO.,LTD. |
| Track | 01, MODE2/2352, data |
| Size (.bin) | 592,217,136 bytes |
| MD5 | 1C425B49BB25C45B3964B2D565DD0EC0 |
| SHA-1 | 26FFE24A79384B24AF7571674251EE575E889B38 |
Verified 2026-07-05: locally computed MD5 + SHA-1 + .bin size + serial. Source archive
Mega Man X4.7z (kept bin/cue; never converted to ISO).
Boot EXE: SLUS_005.61 — PS-EXE header (little-endian):
- entry (pc0):
0x800DAE8C - initial $gp:
0x00000000(not preset — X4 sets $gp at runtime, as in X5/X6) - load address:
0x80010000 - text size:
0x0011F800(1,177,600 bytes) → end of text0x8012F800 - data/bss: addr 0, size 0 (all zero in header)
- initial $sp:
0x801FFFF0(PS-EXE header stack_base; SYSTEM.CNF STACK = 801FFF00) - EXE file size: 1,179,648 = 2048-byte header + text
On-disc layout of note:
SLUS_005.61— boot EXE (the static recomp target)ARC/*.ARC— 130 typed asset containers (612 members) and eight raw text-pattern, sequence and replay files. The original-disc inspection found no separate executable game overlay; see loader evidence and limits.STR/*.STR— MDEC movies (CAPCOM20.STR,OP_U.STR,X1_U..X4_U.STR,Z1_U..Z5_U.STR)XA/*.XA— streamed audio (BGM1_U..BGM5_U.XA,BOSINT_U.XA,VOICE1_U..VOICE5_U.XA)ZNULL.DAT— 37 MB null-padding file (disc layout filler)
Disc image and extracted EXE are local-only (gitignored); recreate from the source dump if missing.