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Description
Description
When adding a collision object to the planning scene, the octomap voxels that collide with this object are not cleared instantaneously.
Extensive description
https://github.com/orgs/moveit/discussions/3613
ROS Distro
Humble
OS and version
Ubuntu 22.04
Source or binary build?
Binary
If binary, which release version?
2.5.9
If source, which branch?
No response
Which RMW are you using?
CycloneDDS
Steps to Reproduce
- Use point cloud to create octomap
- Add collision object to the planning scene, object should be positioned among voxels representing collisions
- Observe octomap updates
PS. Corresponding sensor_3d config linked in the discussion
Expected behavior
Voxels colliding with newly added collision object should be removed with first octomap update
Actual behavior
Not all voxels are cleared instantaneously
- Most of them are cleared right away
- To see remaining voxels removed, it usually takes a couple of seconds
Backtrace or Console output
No response
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bugSomething isn't workingSomething isn't working