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In computer science, the test-and-set instruction is an instruction used to write to a memory
location and return its old value as a single atomic (i.e., non-interruptible) operation.
Typically, the value 1 is written to the memory location. If multiple processes may access the
same memory location, and if a process is currently performing a test-and-set, no other process
may begin another test-and-set until the first process is done.
function Lock(boolean *lock)
{
while (test_and_set(lock) == 1);
}
The calling process obtains the lock if the old value was 0. It spins writing 1 to the variable
until this occurs.
#define LOCKED 1
int TestAndSet(int* lockPtr) {
int oldValue;
// Start of atomic segment
// The following statements should be interpreted as pseudocode for
// illustrative purposes only.
// Traditional compilation of this code will not guarantee atomicity, the
// use of shared memory (i.e. not-cached values), protection from compiler
// optimization, or other required properties.
oldValue = *lockPtr;
*lockPtr = LOCKED;
// End of atomic segment
return oldValue;
}
Implementing mutual exclusion using test and set
================================================
volatile int lock = 0;
void Critical() {
while (TestAndSet(&lock) == 1);
critical section // only one process can be in this section at a time
lock = 0 // release lock when finished with the critical section
}
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