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string.cpp
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executable file
·312 lines (249 loc) · 5.82 KB
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//string.cpp
//Max smiley
//program # 3
//cs202
#include "string.h"
#include <iostream>
#include <cctype>
#include <cstring>
//default constructor
String::String(): len(0), str(NULL)
{}
//copy constructor
String::String(const String& to_copy): len(to_copy.len), str(NULL)
{
str = new char[to_copy.len+1];
strcpy(str, to_copy.str);
}
//copy-ish constructor for cstrings
String::String(const char * c_string): len(strlen(c_string)), str(NULL)
{
str = new char[len+1];
strcpy(str, c_string);
}
//cheezy protected constructor to make + operator more efficient
String::String(char * to_copy)
{
str = to_copy;
}
//destructor
String::~String()
{
delete[] str;
}
//assignment.
String& String::operator=(const String& to_copy)
{
//check for self assignment
if(this == &to_copy)
{
return *this;
}
//get rid of old string
if(str)
{
delete[] str;
}
len = strlen(to_copy.str);
str = new char[len+1];
strcpy(str, to_copy.str);
return *this;
}
//assignment.
String& String::operator=(const char* to_copy)
{
if(str)
{
delete[] str;
}
len = strlen(to_copy);
str = new char[len+1];
strcpy(str, to_copy);
return *this;
}
//probably horribly inefficient, i was experimenting.
std::istream& operator>>(std::istream& in, String& string)
{
int stringsize = 16;
int index = 0;
char ch;
//make a temporary char array
char * temp = new char[stringsize];
if(string.str)
{
delete[] string.str;
string.len = 0;
}
while(1)
{
//if our temporary array is about to be full,
if(index == stringsize-1)
{
//make a new temporary array,
char * temp2 = new char[stringsize];
//copy old temp into new temp
strcpy(temp2, temp);
//double the length of temp,
stringsize *= 2;
//get rid of old short temp array
delete[] temp;
//re-allocate new larger temp array
temp = new char[stringsize];
//copy back the information
strcpy(temp, temp2);
//get rid of the temporary temporary array.
delete[] temp2;
}
//grab next character in input stream.
ch = in.get();
//if its a printable character (FALSE FOR SPACES)
if(isgraph(ch))
{
//write it to the array;
temp[index]=ch;
}
//else if it is NOT a printable character;
else
{
//add a null character to the end to make it a real cstring
//and work with strcpy.
temp[index]='\0';
//copy the temporary string into the string variable
strcpy(string.str, temp);
//set the correct length
string.len = strlen(string.str);
//get rid of the temporary string
delete[] temp;
//and we're done.
return in;
}
++index;
}
}
//insertion
std::ostream & operator<<(std::ostream& out, const String& string)
{
out << string.str;
return out;
}
//addition - these are all virtually the same.
String operator+(const String& string, const char* c_string)
{
char * temp = new char[string.len+strlen(c_string)+1];
strcpy(temp, string.str);
strcat(temp, c_string);
return String(temp);
}
String operator+(const char* c_string, const String& string)
{
char * temp = new char[string.len+strlen(c_string)+1];
strcpy(temp, c_string);
strcat(temp, string.str);
return String(temp);
}
String operator+(const String& string1, const String& string2)
{
char * temp = new char[string1.len+string2.len+1];
strcpy(temp, string1.str);
strcat(temp, string2.str);
return String(temp);
}
//addition assignment. these are both like the same.
String & String::operator+=(const String& in_string)
{
len += in_string.len;
char * temp = new char[len+1];
strcpy(temp, str);
strcat(temp, in_string.str);
delete[] str;
str = temp;
return *this;
}
String & String::operator+=(const char* c_string)
{
len += strlen(c_string);
char * temp = new char[len+1];
strcpy(temp, str);
strcat(temp, c_string);
delete[] str;
str = temp;
return *this;
}
//returns an element in the string.
char& String::operator[](int index) const
{
return str[index];
}
//relationals && equality
bool operator<(const String& string, const char* c_string)
{
return (strcmp(string.str, c_string) < 0);
}
bool operator<(const char* c_string, const String& string)
{
return (strcmp(c_string, string.str) < 0);
}
bool operator<(const String& string1, const String& string2)
{
return(strcmp(string1.str, string2.str) < 0);
}
bool operator<=(const String& string, const char* c_string)
{
return (strcmp(string.str, c_string) <= 0);
}
bool operator<=(const char* c_string, const String& string)
{
return (strcmp(c_string, string.str) <= 0);
}
bool operator<=(const String& string1, const String& string2)
{
return (strcmp(string1.str, string2.str) <= 0);
}
bool operator>(const String& string, const char* c_string)
{
return (strcmp(string.str, c_string) > 0);
}
bool operator>(const char* c_string, const String& string)
{
return (strcmp(c_string, string.str) > 0);
}
bool operator>(const String& string1, const String& string2)
{
return (strcmp(string1.str, string2.str) > 0);
}
bool operator>=(const String& string, const char* c_string)
{
return (strcmp(string.str, c_string) >= 0);
}
bool operator>=(const char* c_string, const String& string)
{
return (strcmp(c_string, string.str) >= 0);
}
bool operator>=(const String& string1, const String& string2)
{
return (strcmp(string1.str, string2.str) >= 0);
}
bool operator!=(const String& string, const char* c_string)
{
return (strcmp(string.str, c_string) != 0);
}
bool operator!=(const char* c_string, const String& string)
{
return (strcmp(c_string, string.str) != 0);
}
bool operator!=(const String& string1, const String& string2)
{
return (strcmp(string1.str, string2.str) != 0);
}
bool operator==(const String& string, const char* c_string)
{
return (strcmp(string.str, c_string) == 0);
}
bool operator==(const char* c_string, const String& string)
{
return (strcmp(c_string, string.str) == 0);
}
bool operator==(const String& string1, const String& string2)
{
return (strcmp(string1.str, string2.str) == 0);
}