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graph.cpp
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137 lines (87 loc) · 2.9 KB
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#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/depth_first_search.hpp>
#include <boost/graph/breadth_first_search.hpp>
#include <iostream>
template<class Vertex, class Edge>
struct graph : boost::adjacency_list<boost::vecS,
boost::vecS,
boost::directedS,
Vertex,
Edge> {
};
class dfs_visitor : public boost::default_dfs_visitor {
public:
template < typename Vertex, typename Graph >
void discover_vertex(Vertex u, const Graph & g) const {
std::cout << "disc:\t" << u << std::endl;
}
template < typename Vertex, typename Graph >
void initialize_vertex(Vertex u, const Graph & g) const {
std::cout << "init:\t" << u << std::endl;
}
template < typename Vertex, typename Graph >
void finish_vertex(Vertex u, const Graph & g) const {
std::cout << "finish:\t" << u << std::endl;
}
template < typename Vertex, typename Graph >
void start_vertex(Vertex u, const Graph & g) const {
std::cout << "start:\t" << u << std::endl;
}
template < typename Edge, typename Graph >
void tree_edge(Edge e, const Graph & g) const {
std::cout << "tree:\t" << e << std::endl;
}
template < typename Edge, typename Graph >
void back_edge(Edge e, const Graph & g) const {
std::cout << "back:\t" << e << std::endl;
}
};
class bfs_visitor : public boost::default_bfs_visitor {
public:
template < typename Vertex, typename Graph >
void discover_vertex(Vertex u, const Graph & g) const {
std::cout << "disc:\t" << u << std::endl;
}
template < typename Vertex, typename Graph >
void initialize_vertex(Vertex u, const Graph & g) const {
std::cout << "init:\t" << u << std::endl;
}
template < typename Vertex, typename Graph >
void finish_vertex(Vertex u, const Graph & g) const {
std::cout << "finish:\t" << u << std::endl;
}
template < typename Vertex, typename Graph >
void start_vertex(Vertex u, const Graph & g) const {
std::cout << "start:\t" << u << std::endl;
}
template < typename Edge, typename Graph >
void tree_edge(Edge e, const Graph & g) const {
std::cout << "tree:\t" << e << std::endl;
}
template < typename Edge, typename Graph >
void back_edge(Edge e, const Graph & g) const {
std::cout << "back:\t" << e << std::endl;
}
};
int main(int, char** ) {
struct vertex {
boost::default_color_type color;
};
struct edge {};
graph<vertex, edge> g;
unsigned u = add_vertex(g);
unsigned v = add_vertex(g);
unsigned w = add_vertex(g);
unsigned x = add_vertex(g);
add_edge(u, v, g);
add_edge(v, w, g);
add_edge(v, x, g);
vertex vp = g[v];
std::cout << "dfs"<< std::endl;
dfs_visitor dfs;
depth_first_search(g, visitor(dfs).color_map(get(&vertex::color, g)));
std::cout << "bfs"<< std::endl;
bfs_visitor bfs;
unsigned start = u;
breadth_first_search(g, start, visitor(bfs).color_map(get(&vertex::color, g)));
}