Skip to content

Increasing the speed #1

@headwinds

Description

@headwinds

In your blog post, you mention the time is slowed down to better help us see the visualization.

But how does one increase the speed to what you would normally use in a game? Like instantly - as fast as you can - find the path?

I see the interval in Dijkstra but if I try to pass in a new time period - it stills draws at the same speed - I'm probably looking in the wrong place... can you shed some light on this?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions