So I am working with Flixel-Gdx, a port of flixel to libgdx. I was wondering if
anyone had a simple way to get this working with flixel-gdx. i have everything
represented as a box2d body, but I don't know how to A: get the the proper
projection matrix or B: have it render properly using flixel's (admittedly
strange) "fake pixel" theme. Any help is appreciated, thank you! I will be
happy to delete this, as well if this is not the right place for this, but if
you can please suggest another place to ask!
Original issue reported on code.google.com by
wpap...@gmail.comon 17 Dec 2013 at 2:52