Blender crashes every time I remesh an object with "Use cache" checked.
It doesn't matter at which point I check Use Cache - before or after the first remesh.
Object was not edited or transformed at any point.
Tested on Blender 4.1, 4.2, 4.5, 5.0, 5.1.
Windows 10, AMD Ryzen 5 3600, GTX 1070 (not a potato)
Same results even on another PC, on any model (even if input topology is perfect & water-tight).
It gets really bad cause when I try this a few times in a row and get a few consecutive crashes, at some point Blender won't even launch until I reboot.
Attached test model (though it's just Suzanne, nothing crazy) & crash log:
qRemeshify testing - 5.0.zip
qRemeshify testing - 5.0.crash.txt
Blender crashes every time I remesh an object with "Use cache" checked.
It doesn't matter at which point I check Use Cache - before or after the first remesh.
Object was not edited or transformed at any point.
Tested on Blender 4.1, 4.2, 4.5, 5.0, 5.1.
Windows 10, AMD Ryzen 5 3600, GTX 1070 (not a potato)
Same results even on another PC, on any model (even if input topology is perfect & water-tight).
It gets really bad cause when I try this a few times in a row and get a few consecutive crashes, at some point Blender won't even launch until I reboot.
Attached test model (though it's just Suzanne, nothing crazy) & crash log:
qRemeshify testing - 5.0.zip
qRemeshify testing - 5.0.crash.txt