To distribute wheels for mac, we'll need to code-sign the compiled shared libraries. This requires opening a paid apple developer account, which to date costs $100 annually. Currently I do not have such an account, so I will work on this issue once I reach a monthly sponsorship of $8.
To distribute wheels for mac, we'll need to code-sign the compiled shared libraries. This requires opening a paid apple developer account, which to date costs $100 annually. Currently I do not have such an account, so I will work on this issue once I reach a monthly sponsorship of $8.