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Copy pathInputHandler.java
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109 lines (98 loc) · 2.61 KB
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import java.awt.event.*;
import java.awt.*;
import java.util.HashMap;
import javax.swing.Timer;
/**
Handles all the key input
@author Kush Banker and Jack Basinet
@version 11.25.19
*/
class InputHandler implements KeyListener, MouseMotionListener, MouseListener
{
private Player player;
private HashMap<String, Boolean> keyPressed;
private Timer timer;
/**
* Default SpaceKeyHandler constructor
*/
public InputHandler(Player player, Timer timer)
{
super();
this.player = player;
this.keyPressed = new HashMap<String, Boolean>();
this.timer = timer;
keyPressed.put("space", false);
keyPressed.put("up", false);
keyPressed.put("left", false);
keyPressed.put("right", false);
}
public void updatePlayer()
{
if (keyPressed.get("space") || keyPressed.get("up")) { player.shoot(); }
if (keyPressed.get("left")) { player.move(false); }
if (keyPressed.get("right")) { player.move(true); }
}
// Manage player movement and action
public void keyPressed(KeyEvent e)
{
int keyCode = e.getKeyCode();
if(keyCode == KeyEvent.VK_SPACE || keyCode == KeyEvent.VK_UP)
{
keyPressed.put("space", true);
keyPressed.put("up", true);
}
else if(keyCode == KeyEvent.VK_C || keyCode == KeyEvent.VK_SLASH)
{
player.changeWeapon();
}
else if(keyCode == KeyEvent.VK_LEFT)
{
keyPressed.put("left", true);
}
else if(keyCode == KeyEvent.VK_RIGHT)
{
keyPressed.put("right", true);
}
}
public void keyReleased(KeyEvent e)
{
int keyCode = e.getKeyCode();
if(keyCode == KeyEvent.VK_SPACE || keyCode == KeyEvent.VK_UP)
{
keyPressed.put("space", false);
keyPressed.put("up", false);
}
else if(keyCode == KeyEvent.VK_LEFT)
{
keyPressed.put("left", false);
}
else if(keyCode == KeyEvent.VK_RIGHT)
{
keyPressed.put("right", false);
}
}
public void keyTyped(KeyEvent e){}
public void mouseMoved(MouseEvent e)
{
if(player.getGun() == 4)
{
player.setY((int)((GamePanel.WINDOW_HEIGHT+e.getY())/(2.3)) - player.getHeight()/2);
player.setX(e.getX() - player.getWidth()/2);
}
else
{
player.setX(e.getX() - player.getWidth()/2);
player.setY(490);
}
}
public void mouseDragged(MouseEvent e){}
public void mouseReleased(MouseEvent e) {}
public void mouseExited(MouseEvent e) {}
public void mouseEntered(MouseEvent e) {}
public void mouseClicked(MouseEvent e) {}
public void mousePressed(MouseEvent e)
{
if(timer.isRunning()) {timer.stop(); }
else { timer.start(); }
}
}