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35 lines (29 loc) · 783 Bytes
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camel.cpp
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35 lines (29 loc) · 783 Bytes
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#include "camel.h"
camel::camel() {
onCreate();
}
camel::camel(int x, int y, int Id) {
Point p = {x,y};
onCreate();
setLocation(p);
playerId = Id; // set to which player it belongs......
}
void camel::onCreate() {
width = boxColSize;
height = boxRowSize;
sprite = new char*[height];
for(int i=0;i<height;i++)
sprite[i] = new char[width];
// create sprite for pawn............
strncpy(sprite[0], "|-------|", width);
strncpy(sprite[1], "| |", width);
strncpy(sprite[2], "| camel |", width);
strncpy(sprite[3], "|-------|", width);
}
bool camel::canMove(Point to) {
// point should be digonal hence X and Y distance is equal...
if(abs(to.x - location.x) == abs(to.y - location.y))
return true;
return false;
}
char camel::getPeiceId() { return 'c'; }