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basic_4.py
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executable file
·142 lines (99 loc) · 5.09 KB
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import sys
sys.path.insert(0,'..')
import PythonOgreConfig
import ogre.renderer.OGRE as ogre
import ogre.io.OIS as OIS
import SampleFramework as sf
class TutorialFrameListener(sf.FrameListener):
def __init__(self, renderWindow, camera, sceneManager):
sf.FrameListener.__init__(self, renderWindow, camera)
self.toggle = 0
self.mouse_down = False
self.cam_node = camera.parentSceneNode.parentSceneNode
self.scene_manager = sceneManager
self.rotate = 0.13
self.move = 250
def frameStarted(self, frameEvent):
if self.renderWindow.isClosed():
return False
self.Keyboard.capture()
self.Mouse.capture()
curr_mouse = self.Mouse.getMouseState()
if curr_mouse.buttonDown(OIS.MB_Left) and not self.mouse_down:
light = self.scene_manager.getLight('Light1')
light.visible = not light.visible
self.mouse_down = curr_mouse.buttonDown(OIS.MB_Left)
if self.toggle >= 0:
self.toggle -= frameEvent.timeSinceLastFrame
if self.toggle < 0 and self.Keyboard.isKeyDown(OIS.KC_1):
self.toggle = 0.1
self.camera.parentSceneNode.detachObject(self.camera)
self.cam_node = self.scene_manager.getSceneNode('CamNode1')
self.scene_manager.getSceneNode('PitchNode1').attachObject(self.camera)
elif self.toggle < 0 and self.Keyboard.isKeyDown(OIS.KC_2):
self.toggle = 0.1
self.camera.parentSceneNode.detachObject(self.camera)
self.cam_node = self.scene_manager.getSceneNode('CamNode2')
self.scene_manager.getSceneNode('PitchNode2').attachObject(self.camera)
transVector = ogre.Vector3(0, 0, 0)
if self.Keyboard.isKeyDown(OIS.KC_UP) or self.Keyboard.isKeyDown(OIS.KC_W):
transVector.z -= self.move
if self.Keyboard.isKeyDown(OIS.KC_DOWN) or self.Keyboard.isKeyDown(OIS.KC_S):
transVector.z += self.move
if self.Keyboard.isKeyDown(OIS.KC_LEFT) or self.Keyboard.isKeyDown(OIS.KC_A):
transVector.x -= self.move
if self.Keyboard.isKeyDown(OIS.KC_RIGHT) or self.Keyboard.isKeyDown(OIS.KC_D):
transVector.x += self.move
if self.Keyboard.isKeyDown(OIS.KC_PGUP) or self.Keyboard.isKeyDown(OIS.KC_Q):
transVector.y -= self.move
if self.Keyboard.isKeyDown(OIS.KC_PGDOWN) or self.Keyboard.isKeyDown(OIS.KC_E):
transVector.y += self.move
self.cam_node.translate(self.cam_node.orientation * transVector * frameEvent.timeSinceLastFrame)
if curr_mouse.buttonDown(OIS.MB_Right):
self.cam_node.yaw(ogre.Degree(-self.rotate * curr_mouse.X.rel).valueRadians())
self.cam_node.getChild(0).pitch(ogre.Degree(-self.rotate * curr_mouse.Y.rel).valueRadians())
return not self.Keyboard.isKeyDown(OIS.KC_ESCAPE)
class TutorialApp(sf.Application):
def _createScene(self):
sceneManager = self.sceneManager
sceneManager.ambientLight = 0.25, 0.25, 0.25
cube = sceneManager.createEntity('Cube', 'cube.mesh')
cube_node = sceneManager.getRootSceneNode().createChildSceneNode('CubeNode')
cube_node.attachObject(cube)
cube_node.position = (80,0,0)
cube_node.setScale(0.01, 1, 1)
cube_node.yaw(ogre.Degree(45))
sphere = sceneManager.createEntity('Sphere', 'sphere.mesh')
sphere_node = sceneManager.getRootSceneNode().createChildSceneNode('SphereNode')
sphere_node.attachObject(sphere)
sphere_node.position = (-80,0,0)
entity = sceneManager.createEntity('Ninja', 'ninja.mesh')
node = sceneManager.getRootSceneNode().createChildSceneNode('NinjaNode')
node.attachObject(entity)
mesh_mg = ogre.MeshManager.getSingleton()
ninja = mesh_mg.getByName('ninja.mesh')
print '^' * 30, ninja.getNumSubMeshes()
light = sceneManager.createLight('Light1')
light.type = ogre.Light.LT_POINT
light.position = (250, 150, 250)
light.diffuseColour = (1, 1, 1)
light.specularColour = (1, 1, 1)
node = sceneManager.getRootSceneNode().createChildSceneNode('CamNode1', (-400, 200, 400))
node.yaw(ogre.Degree(-45))
node = node.createChildSceneNode('PitchNode1')
node.attachObject(self.camera)
node = sceneManager.getRootSceneNode().createChildSceneNode('CamNode2', (0, 200, 400))
node.createChildSceneNode('PitchNode2')
def _createCamera(self):
self.camera = self.sceneManager.createCamera('PlayerCam')
self.camera.nearClipDistance = 5
def _createFrameListener(self):
self.frameListener = TutorialFrameListener(self.renderWindow, self.camera, self.sceneManager)
self.root.addFrameListener(self.frameListener)
self.frameListener.showDebugOverlay(True)
if __name__ == '__main__':
try:
ta = TutorialApp()
ta.go()
except ogre.OgreException, e:
print e