-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy path3devolver.py~
More file actions
187 lines (139 loc) · 7.37 KB
/
3devolver.py~
File metadata and controls
187 lines (139 loc) · 7.37 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
import sys
sys.path.insert(0,'..')
import PythonOgreConfig
import ogre.renderer.OGRE as ogre
import ogre.io.OIS as OIS
import SampleFramework as sf
class TutorialFrameListener(sf.FrameListener):
def __init__(self, renderWindow, camera, sceneManager):
sf.FrameListener.__init__(self, renderWindow, camera)
self.toggle = 0
self.mouse_down = False
self.cam_node = camera.parentSceneNode.parentSceneNode
self.scene_manager = sceneManager
self.rotate = 0.13
self.move = 250
def frameStarted(self, frameEvent):
if self.renderWindow.isClosed():
return False
self.Keyboard.capture()
self.Mouse.capture()
curr_mouse = self.Mouse.getMouseState()
if curr_mouse.buttonDown(OIS.MB_Left) and not self.mouse_down:
light = self.scene_manager.getLight('Light1')
light.visible = not light.visible
self.mouse_down = curr_mouse.buttonDown(OIS.MB_Left)
if self.toggle >= 0:
self.toggle -= frameEvent.timeSinceLastFrame
if self.toggle < 0 and self.Keyboard.isKeyDown(OIS.KC_1):
self.toggle = 0.1
self.camera.parentSceneNode.detachObject(self.camera)
self.cam_node = self.scene_manager.getSceneNode('CamNode1')
self.scene_manager.getSceneNode('PitchNode1').attachObject(self.camera)
elif self.toggle < 0 and self.Keyboard.isKeyDown(OIS.KC_2):
self.toggle = 0.1
self.camera.parentSceneNode.detachObject(self.camera)
self.cam_node = self.scene_manager.getSceneNode('CamNode2')
self.scene_manager.getSceneNode('PitchNode2').attachObject(self.camera)
transVector = ogre.Vector3(0, 0, 0)
if self.Keyboard.isKeyDown(OIS.KC_UP) or self.Keyboard.isKeyDown(OIS.KC_W):
transVector.z -= self.move
if self.Keyboard.isKeyDown(OIS.KC_DOWN) or self.Keyboard.isKeyDown(OIS.KC_S):
transVector.z += self.move
if self.Keyboard.isKeyDown(OIS.KC_LEFT) or self.Keyboard.isKeyDown(OIS.KC_A):
transVector.x -= self.move
if self.Keyboard.isKeyDown(OIS.KC_RIGHT) or self.Keyboard.isKeyDown(OIS.KC_D):
transVector.x += self.move
if self.Keyboard.isKeyDown(OIS.KC_PGUP) or self.Keyboard.isKeyDown(OIS.KC_Q):
transVector.y -= self.move
if self.Keyboard.isKeyDown(OIS.KC_PGDOWN) or self.Keyboard.isKeyDown(OIS.KC_E):
transVector.y += self.move
self.cam_node.translate(self.cam_node.orientation * transVector * frameEvent.timeSinceLastFrame)
if curr_mouse.buttonDown(OIS.MB_Right):
self.cam_node.yaw(ogre.Degree(-self.rotate * curr_mouse.X.rel).valueRadians())
self.cam_node.getChild(0).pitch(ogre.Degree(-self.rotate * curr_mouse.Y.rel).valueRadians())
return not self.Keyboard.isKeyDown(OIS.KC_ESCAPE)
class TutorialApp(sf.Application):
def _createScene(self):
sceneManager = self.sceneManager
sceneManager.ambientLight = 0.25, 0.25, 0.25
cube = sceneManager.createEntity('Cube', 'cube.mesh')
cube_node = sceneManager.getRootSceneNode().createChildSceneNode('CubeNode')
#cube_node.attachObject(cube)
#cube_node.position = (80,0,0)
#cube_node.setScale(0.01, 1, 1)
#cube_node.yaw(ogre.Degree(45))
sphere = sceneManager.createEntity('Sphere', 'sphere.mesh')
#sphere_node = sceneManager.getRootSceneNode().createChildSceneNode('SphereNode')
#sphere_node.attachObject(sphere)
#sphere_node.position = (-80,0,0)
ent_count = 0
i = 0
ind_node = sceneManager.getRootSceneNode().createChildSceneNode('Individual%d' % i)
# head
node = head_node = ind_node.createChildSceneNode('Head%d' % i)
head_node.attachObject(sphere.clone('Sphere%d' % ent_count))
node.showBoundingBox(True)
ent_count += 1
# torso
node = torso_node = head_node.createChildSceneNode('Torso%d' % i)
node.attachObject(cube.clone('Cube%d' % ent_count))
dist = max(node.getParentSceneNode().getAttachedObject(0).getBoundingRadius(), node.getAttachedObject(0).getBoundingRadius())
node.position = (0, -dist, 0)
node.showBoundingBox(True)
ent_count += 1
# left arm
node = leftarm_node = torso_node.createChildSceneNode('LeftArm%d' % i)
node.attachObject(sphere.clone('Sphere%d' % ent_count))
dist = max(node.getParentSceneNode().getAttachedObject(0).getBoundingRadius(), node.getAttachedObject(0).getBoundingRadius())
node.position = (-dist, 0, 0)
node.showBoundingBox(True)
ent_count += 1
node = rightarm_node = torso_node.createChildSceneNode('RightArm%d' % i)
node.attachObject(sphere.clone('Sphere%d' % ent_count))
dist = max(node.getParentSceneNode().getAttachedObject(0).getBoundingRadius(), node.getAttachedObject(0).getBoundingRadius())
node.position = (dist, 0, 0)
node.showBoundingBox(True)
ent_count += 1
node = leftleg_node = torso_node.createChildSceneNode('LeftLeg%d' % i)
node.attachObject(cube.clone('Cube%d' % ent_count))
dist = max(node.getParentSceneNode().getAttachedObject(0).getBoundingRadius(), node.getAttachedObject(0).getBoundingRadius())
node.position = (-dist, -dist, 0)
node.showBoundingBox(True)
ent_count += 1
node = rightleg_node = torso_node.createChildSceneNode('RightLeg%d' % i)
node.attachObject(cube.clone('Cube%d' % ent_count))
dist = max(node.getParentSceneNode().getAttachedObject(0).getBoundingRadius(), node.getAttachedObject(0).getBoundingRadius())
node.position = (dist, -dist, 0)
node.showBoundingBox(True)
ent_count += 1
node = torso_node.createChildSceneNode('Other')
node.attachObject(sceneManager.createEntity('Myent', sceneManager.PT_SPHERE))
dist = max(node.getParentSceneNode().getAttachedObject(0).getBoundingRadius(), node.getAttachedObject(0).getBoundingRadius())
node.position = (dist, 0, 0)
node.showBoundingBox(True)
ent_count += 1
light = sceneManager.createLight('Light1')
light.type = ogre.Light.LT_POINT
light.position = (250, 150, 250)
light.diffuseColour = (1, 1, 1)
light.specularColour = (1, 1, 1)
node = sceneManager.getRootSceneNode().createChildSceneNode('CamNode1', (-400, 200, 400))
node.yaw(ogre.Degree(-45))
node = node.createChildSceneNode('PitchNode1')
node.attachObject(self.camera)
node = sceneManager.getRootSceneNode().createChildSceneNode('CamNode2', (0, 200, 400))
node.createChildSceneNode('PitchNode2')
def _createCamera(self):
self.camera = self.sceneManager.createCamera('PlayerCam')
self.camera.nearClipDistance = 5
def _createFrameListener(self):
self.frameListener = TutorialFrameListener(self.renderWindow, self.camera, self.sceneManager)
self.root.addFrameListener(self.frameListener)
self.frameListener.showDebugOverlay(True)
if __name__ == '__main__':
try:
ta = TutorialApp()
ta.go()
except ogre.OgreException, e:
print e