Script should check if the object selected for high and low poly meshes are enabled/unhidden in viewport and for rendering as this is a perquisite for a successful baking. Since pretty much always the high and low poly meshes are overlapping each other, usually either one is disabled/hidden when working. The script should also return the settings as they were when the bake button was pressed.
Script should check if the object selected for high and low poly meshes are enabled/unhidden in viewport and for rendering as this is a perquisite for a successful baking. Since pretty much always the high and low poly meshes are overlapping each other, usually either one is disabled/hidden when working. The script should also return the settings as they were when the bake button was pressed.