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Copy pathGamePanel.java
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575 lines (522 loc) · 21.9 KB
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import java.awt.*;
import java.awt.event.*;
import java.io.*;
import java.util.Scanner;
import javax.swing.*;
public class GamePanel extends JPanel implements ActionListener {
private final static int SCREEN_WIDTH = 800;
private final static int SCREEN_HEIGHT = 600;
private final static int UNIT_SIZE = 25; // Size of each grid square
private final static int TOTAL_UNITS = SCREEN_WIDTH * SCREEN_HEIGHT / (UNIT_SIZE * UNIT_SIZE);
private static int delay = 100; // Game speed (ms)
public static int getScreenWidth() { return SCREEN_WIDTH; }
public static int getScreenHeight() { return SCREEN_HEIGHT; }
public static int getUnitSize() { return UNIT_SIZE; }
public static int getTotalUnits() { return TOTAL_UNITS; }
public static int getDelay() { return delay; }
private String congratsOut;
private final String[] congrats = {
"Ssspectacular! You've slithered into the top ranks.",
"Hiss-tory has been made! You're on the leaderboard!",
"Your snake leaves only defeated players in its trail!",
"The leaderboard just got a little more venomous!",
"You are scaling the food chain!",
"You came. You saw. You sss-scored!",
"Another snake bites the dust."
};
// Game scores
private int score = 0;
private int[] scoreBoard = new int[10];
private String name = ""; // For player name input
private String[] nameBoard = new String[10];
// Snake's Movements & Color
private static char direction; // 'U' = up, 'D' = down, 'L' = left, 'R' = right
private boolean directionChanged = false;
private boolean[] whichCoor = {true, false, false, false};
private int setX, setY; // For custom direction
private char colorList[] = {'R', 'G', 'B', 'Y', 'C', 'P', 'W'};
private int color = 1;
public static char getDirection() { return direction; }
Snake snake = new Snake();
Food food = new Food();
// Game state
private static char mods = 'C';
private int menuOption = 0;
private static boolean menu = false;
private static boolean running = false;
private boolean pause = false;
private boolean customize = false;
private boolean leaderboard = false;
private boolean loss = false;
private boolean beaten = false;
public static char getMods() { return mods; }
public static boolean getMenu() { return menu; }
public static boolean getRunning() { return running; }
private Timer timer;
public GamePanel() {
setPreferredSize(new Dimension(SCREEN_WIDTH, SCREEN_HEIGHT));
setBackground(Color.black);
setFocusable(true); // Needed for keyboard input
addKeyListener(new MyKeyAdapter());
timer = new Timer(delay, this);
timer.start();
reset();
menu = true;
food.newFood();
updateLeaderboard();
}
public void menuManager() {
menu = false;
food.resetFood();
switch (menuOption) {
case 0 -> {
mods = 'C';
startGame();
}
case 1 -> {
mods = 'F';
startGame();
}
case 2 -> {
mods = 'S';
startGame();
}
case 3 -> customize = true;
case 4 -> leaderboard = true;
}
}
public void startGame() {
reset();
score = 0;
running = true;
if (mods == 'S') {
timerChange(150);
}
if (!customize && !leaderboard) food.newFood();
}
public void timerChange(int change) {
delay = change;
timer.stop();
timer = new Timer(delay, this);
timer.start();
}
public final void reset() {
direction = 'R';
snake.resetSnake();
food.resetFood();
timerChange(100);
}
public final void updateLeaderboard() {
try {
File file = new File("Leaderboard.txt");
try (Scanner scanner = new Scanner(file)) {
// Read from leaderboard.txt
for (int i = 0; i < 10; i++) {
nameBoard[i] = scanner.next();
scoreBoard[i] = scanner.nextInt();
}
if (beaten) {
beaten = false;
nameBoard[9] = name;
scoreBoard[9] = score;
for (int i = 8; i >= 0; i--) {
if (scoreBoard[i + 1] > scoreBoard[i]) {
scoreBoard[i + 1] = scoreBoard[i];
scoreBoard[i] = score;
nameBoard[i + 1] = nameBoard[i];
nameBoard[i] = name;
}
}
try (PrintWriter writer = new PrintWriter(new FileWriter(file))) {
for (int i = 0; i < scoreBoard.length; i++) writer.println(nameBoard[i] + " " + scoreBoard[i]);
}
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
public void checkScoring() {
if (Snake.getSnakeX(0) == food.getFoodX(0) && Snake.getSnakeY(0) == food.getFoodY(0)) {
if (running) {
Snake.setBodyParts(Snake.getBodyParts() + 1);
score++;
food.newFood(0);
if (mods == 'S') timerChange(delay - 5);
}
else if (menu) {
color = (int)(Math.random() * 6);
food.newFood();
}
}
if (mods == 'F') {
// Food array length set at 10 here. PROBLEMATIC.
for (int i = 1; i < 10; i++) {
if (Snake.getSnakeX(0) == food.getFoodX(i) && Snake.getSnakeY(0) == food.getFoodY(i)) {
Snake.setBodyParts(Snake.getBodyParts() + 1);
score++;
food.newFood(i);
}
}
}
}
public void draw(Graphics g) {
g.setColor(new Color(25, 25, 25));
// Draw horizontal lines
for (int y = 0; y <= SCREEN_HEIGHT; y += UNIT_SIZE) g.drawLine(0, y, SCREEN_WIDTH, y);
// Draw verticle lines
for (int x = 0; x <= SCREEN_WIDTH; x += UNIT_SIZE) g.drawLine(x, 0, x, SCREEN_HEIGHT);
// Draw food
g.setColor(Color.red);
g.fillOval(food.getFoodX(0), food.getFoodY(0), UNIT_SIZE, UNIT_SIZE);
if (mods == 'F') {
// Food array length set at 10 here. PROBLEMATIC.
for (int i = 1; i < 10; i++) g.fillOval(food.getFoodX(i), food.getFoodY(i), UNIT_SIZE, UNIT_SIZE);
}
// Draw snake
for (int i = 0; i < Snake.getBodyParts(); i++) {
int gradient = 255 - (i * 200 / Snake.getBodyParts());
switch (colorList[color]) {
case 'R' -> g.setColor(new Color(gradient, 0, 0));
case 'G' -> g.setColor(new Color(0, gradient, 0));
case 'B' -> g.setColor(new Color(0, 0, gradient));
case 'Y' -> g.setColor(new Color(gradient, gradient, 0));
case 'C' -> g.setColor(new Color(0, gradient, gradient));
case 'P' -> g.setColor(new Color(gradient, 0, gradient));
case 'W' -> g.setColor(new Color(gradient, gradient, gradient));
}
g.fillRect(Snake.getSnakeX(i), Snake.getSnakeY(i), UNIT_SIZE, UNIT_SIZE);
}
g.setColor(Color.white);
g.setFont(new Font("Arial", Font.BOLD, 20));
if (running) g.drawString("Score: " + score, 10, 20); // Draw score
if (menu) {
g.setFont(new Font("Arial", Font.BOLD, 25));
g.drawString("Classic", 85, 196);
g.drawString("Frenzy", 85, 246);
g.drawString("Speed Run", 85, 296);
g.drawString("Customize", 85, 346);
g.drawString("Leaderboard", 85, 396);
switch (menuOption) {
case 0 -> g.drawString(">", 60, 196);
case 1 -> g.drawString(">", 60, 246);
case 2 -> g.drawString(">", 60, 296);
case 3 -> g.drawString(">", 60, 346);
case 4 -> g.drawString(">", 60, 396);
}
}
FontMetrics metrics = getFontMetrics(g.getFont());
if (customize) {
g.drawString("< >", (SCREEN_WIDTH - metrics.stringWidth("< >")) / 2, SCREEN_HEIGHT / 2);
g.drawString("SPACE to start", (SCREEN_WIDTH - metrics.stringWidth("SPACE to start")) / 2, 400);
g.drawString("L to leaderboard", (SCREEN_WIDTH - metrics.stringWidth("L to leaderboard")) / 2, 425);
g.drawString("ESCAPE to main menu", (SCREEN_WIDTH - metrics.stringWidth("ESCAPE to main menu")) / 2, 450);
}
if (leaderboard) {
g.drawString("RANK", 250, 155);
g.drawString("NAME", 350, 155);
g.drawString("SCORE", 475, 155);
for (int i = 0; i < 10; i++) {
int yPos = (180 + i * 25);
String rank;
String zero = "00";
switch (i) {
case 0 -> rank = "ST";
case 1 -> rank = "ND";
case 2 -> rank = "RD";
default -> rank = "TH";
}
if (scoreBoard[i] >= 10) zero = "0";
if (scoreBoard[i] >= 100) zero = "";
g.drawString((i + 1) + rank, 250, yPos);
g.drawString(nameBoard[i], 350, yPos);
g.drawString(zero + scoreBoard[i], 495, yPos);
}
g.drawString("SPACE to start", (SCREEN_WIDTH - metrics.stringWidth("SPACE to start")) / 2, 495);
g.drawString("C to customize", (SCREEN_WIDTH - metrics.stringWidth("C to customize")) / 2, 520);
g.drawString("ESCAPE to main menu", (SCREEN_WIDTH - metrics.stringWidth("ESCAPE to main menu")) / 2, 545);
}
if (pause) g.drawString("Paused", (SCREEN_WIDTH - metrics.stringWidth("Paused")) / 2, SCREEN_HEIGHT / 2);
// GameOver screen
if (loss) {
// Display score
g.setColor(Color.white);
g.setFont(new Font("Arial", Font.BOLD, 25));
FontMetrics metrics1 = getFontMetrics(g.getFont());
g.drawString("Score: " + score, (SCREEN_WIDTH - metrics1.stringWidth("Score: " + score)) / 2, SCREEN_HEIGHT / 3);
g.drawString("SPACE to retry", (SCREEN_WIDTH - metrics1.stringWidth("SPACE to retry")) / 2, 400);
g.drawString("C to customize", (SCREEN_WIDTH - metrics1.stringWidth("C to customize")) / 2, 425);
g.drawString("L to leaderboard", (SCREEN_WIDTH - metrics1.stringWidth("L to leaderboard")) / 2, 450);
// Display Game Over text
g.setColor(Color.red);
g.setFont(new Font("Arial", Font.BOLD, 75));
FontMetrics metrics2 = getFontMetrics(g.getFont());
g.drawString("Game Over", (SCREEN_WIDTH - metrics2.stringWidth("Game Over")) / 2, SCREEN_HEIGHT / 2);
}
if (beaten) {
g.setColor(Color.white);
g.setFont(new Font("Arial", Font.BOLD, 25));
FontMetrics metrics1 = getFontMetrics(g.getFont());
g.drawString("Score : " + score, (SCREEN_WIDTH - metrics1.stringWidth("Score: " + score)) / 2, 125);
g.drawString(congratsOut, (SCREEN_WIDTH - metrics1.stringWidth(congratsOut)) / 2, 150);
g.drawString("ENTER to submit score", (SCREEN_WIDTH - metrics1.stringWidth("ENTER to submit score")) / 2, 450);
g.drawString("ESCAPE to discard score", (SCREEN_WIDTH - metrics1.stringWidth("ESCAPE to discard score")) / 2, 475);
String nameOut;
if (name.length() != 6) nameOut = name + "_";
else nameOut = name;
g.setColor(Color.green);
g.setFont(new Font("Arial", Font.BOLD, 65));
FontMetrics metrics2 = getFontMetrics(g.getFont());
g.drawString(nameOut, (SCREEN_WIDTH - metrics2.stringWidth(nameOut)) / 2, 310);
}
}
public void setDirection() {
if (Math.abs(setX - Snake.getSnakeX(0)) > Math.abs(setY - Snake.getSnakeY(0))) {
if ((setX - Snake.getSnakeX(0)) > 0) {
if (!snake.checkCollisions(Snake.getSnakeX(0) + UNIT_SIZE, Snake.getSnakeY(0))) direction = 'R';
else {
if (Math.random() >= 0.2) direction = 'U';
else direction = 'L';
}
}
else {
if (!snake.checkCollisions(Snake.getSnakeX(0) - UNIT_SIZE, Snake.getSnakeY(0))) direction = 'L';
else {
if (Math.random() >= 0.2) direction = 'U';
else direction = 'R';
}
}
} else {
if ((setY - Snake.getSnakeY(0)) > 0) {
if (!snake.checkCollisions(Snake.getSnakeX(0), Snake.getSnakeY(0) + UNIT_SIZE)) direction = 'D';
else {
if (Math.random() >= 0.5) direction = 'R';
else direction = 'L';
}
}
else {
if (!snake.checkCollisions(Snake.getSnakeX(0), Snake.getSnakeY(0) - UNIT_SIZE)) direction = 'U';
else {
if (Math.random() >= 0.5) direction = 'R';
else direction = 'L';
}
}
}
}
public void calculateDirection(int[] X, int[] Y, boolean[] Coor) {
for (int i = 0; i < 4; i++) {
if (Coor[i]) {
setX = X[i];
setY = Y[i];
}
if (Snake.getSnakeX(0) == X[i] && Snake.getSnakeY(0) == Y[i]) {
if (i == 3 && Coor[3]) {
setX = Snake.getSnakeX(0);
setY = Snake.getSnakeY(0);
whichCoor[3] = false;
whichCoor[0] = true;
} else if (Coor[i]) {
setX = X[i+1];
setY = Y[i+1];
whichCoor[i] = false;
whichCoor[i+1] = true;
}
}
}
setDirection();
}
public void move(){
snake.move();
// Custom movements
if (menu) {
setX = food.getFoodX(0);
setY = food.getFoodY(0);
setDirection();
}else if (customize){
int[] X = {325, 450, 450, 325};
int[] Y = {225, 225, 325, 325};
calculateDirection(X, Y, whichCoor);
}else if (leaderboard) {
int[] X = {200, 575, 575, 200};
int[] Y = {100, 100, 425, 425};
calculateDirection(X, Y, whichCoor);
}else if (loss) {
int[] X = {150, 625, 625, 150};
int[] Y = {100, 100, 475, 475};
calculateDirection(X, Y, whichCoor);
}else if (beaten) {
int[] X = {175, 600, 600, 175};
int[] Y = {225, 225, 325, 325};
calculateDirection(X, Y, whichCoor);
}
}
@Override
public void actionPerformed(ActionEvent e) {
// This will run every DELAY milliseconds
if (!pause) {
move();
directionChanged = false;
}
if (running) {
if (snake.checkCollisions()) {
running = false;
loss = true;
reset();
if (mods == 'C') {
for (int i = 9; i >= 0; i--) {
if (score > scoreBoard[i]) {
congratsOut = congrats[(int) (Math.random() * congrats.length)];
beaten = true;
loss = false;
name = ""; // Clear name;
break;
}
}
}
mods = 'C';
}
}
checkScoring();
repaint(); // Triggers the painComponent method
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g); // Clears display
draw(g);
}
public class MyKeyAdapter extends KeyAdapter {
@Override
public void keyPressed(KeyEvent e) {
if (menu) {
switch (e.getKeyCode()) {
case KeyEvent.VK_ENTER -> menuManager();
case KeyEvent.VK_UP -> {
if (menuOption != 0) menuOption--;
}
case KeyEvent.VK_DOWN -> {
if (menuOption != 4) menuOption++;
}
}
}
if (running) {
switch (e.getKeyCode()) {
case KeyEvent.VK_LEFT -> {
if (direction != 'R' && !directionChanged) {
direction = 'L';
directionChanged = true;
}
}
case KeyEvent.VK_RIGHT -> {
if (direction != 'L' && !directionChanged) {
direction = 'R';
directionChanged = true;
}
}
case KeyEvent.VK_UP -> {
if (direction != 'D' && !directionChanged) {
direction = 'U';
directionChanged = true;
}
}
case KeyEvent.VK_DOWN -> {
if (direction != 'U' && !directionChanged) {
direction = 'D';
directionChanged = true;
}
}
case KeyEvent.VK_SPACE -> pause = !pause;
}
} else if (customize) {
switch (e.getKeyCode()) {
case KeyEvent.VK_LEFT -> {
if (color > 0) color--;
else color += colorList.length - 1;
}
case KeyEvent.VK_RIGHT -> {
if (color < colorList.length - 1) color++;
else color -= colorList.length - 1;
}
case KeyEvent.VK_SPACE -> {
customize = false;
startGame();
}
case KeyEvent.VK_L -> {
customize = false;
leaderboard = true;
}
case KeyEvent.VK_ESCAPE -> {
customize = false;
menu = true;
food.newFood();
}
}
} else if (leaderboard) {
switch (e.getKeyCode()) {
case KeyEvent.VK_SPACE -> {
leaderboard = false;
startGame();
}
case KeyEvent.VK_C -> {
leaderboard = false;
customize = true;
}
case KeyEvent.VK_ESCAPE -> {
leaderboard = false;
menu = true;
food.newFood();
}
}
} else if (loss) {
switch (e.getKeyCode()) {
case KeyEvent.VK_SPACE -> {
loss = false;
startGame();
}
case KeyEvent.VK_C -> {
loss = false;
customize = true;
}
case KeyEvent.VK_L -> {
loss = false;
leaderboard = true;
}
case KeyEvent.VK_ESCAPE -> {
loss = false;
menu = true;
food.newFood();
}
}
} else if (beaten) {
switch (e.getKeyCode()) {
case KeyEvent.VK_A, KeyEvent.VK_B, KeyEvent.VK_C, KeyEvent.VK_D,
KeyEvent.VK_E, KeyEvent.VK_F, KeyEvent.VK_G, KeyEvent.VK_H,
KeyEvent.VK_I, KeyEvent.VK_J, KeyEvent.VK_K, KeyEvent.VK_L,
KeyEvent.VK_M, KeyEvent.VK_N, KeyEvent.VK_O, KeyEvent.VK_P,
KeyEvent.VK_Q, KeyEvent.VK_R, KeyEvent.VK_S, KeyEvent.VK_T,
KeyEvent.VK_U, KeyEvent.VK_V, KeyEvent.VK_W, KeyEvent.VK_X,
KeyEvent.VK_Y, KeyEvent.VK_Z -> {
if (name.length() < 6) {
name += KeyEvent.getKeyText(e.getKeyCode());
}
}
case KeyEvent.VK_BACK_SPACE -> {
if (name.length() > 0) {
name = name.substring(0, name.length() - 1);
}
}
case KeyEvent.VK_ESCAPE -> {
beaten = false;
menu = true;
food.newFood();
}
case KeyEvent.VK_ENTER -> {
if (name.length() != 0) {
updateLeaderboard();
leaderboard = true;
}
}
}
}
}
}
}