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Compiler to check errors #14

@toamig

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@toamig

Hello again!

We have a huge doubt that can require some work, but we would like to know your opinion and to get some advice.

For our game we want to verify if the code has any errors like missing inputs before running the code, to ensure we can perform a state transition and actually run the code without running into errors if the user forgets something.
Do you think it is easy or even possible to make kind of a compiler to iterate through all blocks of code and search for those kind of errors before having to actually execute the code?

Thanks in advance!

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