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134 lines (106 loc) · 3.95 KB
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Copy pathlogger.cpp
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134 lines (106 loc) · 3.95 KB
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//Available under GPL v3 license.
//Author: Iouri Khramtsov.
//This file contains the logging display manager.
#include "logger.h"
/*===================================================
Class Logger.
====================================================*/
Logger::Logger(QObject *parent)
: QObject(parent) {
//Initialize styles.
m_plainColor.setRgb(0, 0, 0); //Black
m_gameMessageColor.setRgb(34, 112, 36); //Dark green
m_gameErrorColor.setRgb(255, 0, 0); //Red
m_playerMessageColor.setRgb(34, 112, 36); //Dark green
m_playerErrorColor.setRgb(255, 0, 0); //Red
m_playerStdErrColor.setRgb(122, 20, 116);//Dark purple
m_playerStdInColor.setRgb(115, 95, 15); //Dark dirty khaki
m_playerStdOutColor.setRgb(49, 49, 140);//Dark blue
//Initialize logging settings.
m_logFirstPlayerStdIn = false;
m_logFirstPlayerStdOut = false;
m_logFirstPlayerStdErr = true;
m_logSecondPlayerStdIn = false;
m_logSecondPlayerStdOut = false;
m_logSecondPlayerStdErr = true;
}
void Logger::recordMessage(const std::string &message, QObject *sender) {
this->recordLog(message, sender, Logger::MESSAGE);
}
void Logger::recordError(const std::string &message, QObject *sender) {
this->recordLog(message, sender, Logger::ERROR);
}
void Logger::recordStdErr(const std::string &message, QObject *sender) {
this->recordLog(message, sender, Logger::STDERR);
}
void Logger::recordStdIn(const std::string &message, QObject *sender) {
this->recordLog(message, sender, Logger::STDIN);
}
void Logger::recordStdOut(const std::string &message, QObject *sender) {
this->recordLog(message, sender, Logger::STDOUT);
}
void Logger::recordLog(const std::string &message, QObject *sender, const int messageType) {
QString senderName = sender->objectName();
//Check whether we should be logging this.
if (0 == senderName.compare("Player 1")) {
if (!m_logFirstPlayerStdIn && (Logger::STDIN == messageType)) {
return;
} else if (!m_logFirstPlayerStdOut && (Logger::STDOUT == messageType)) {
return;
} else if (!m_logFirstPlayerStdErr && (Logger::STDERR == messageType)) {
return;
}
} else if (0 == senderName.compare("Player 2")) {
if (!m_logSecondPlayerStdIn && (Logger::STDIN == messageType)) {
return;
} else if (!m_logSecondPlayerStdOut && (Logger::STDOUT == messageType)) {
return;
} else if (!m_logSecondPlayerStdErr && (Logger::STDERR == messageType)) {
return;
}
}
//Compose the full messag string.
QString qMessage(message.c_str());
QString fullMessage;
fullMessage.append('[').append(senderName);
if (STDIN == messageType) {
fullMessage.append(" stdin");
} else if (STDOUT == messageType) {
fullMessage.append(" stdout");
} else if (STDERR == messageType) {
fullMessage.append(" stderr");
}
fullMessage.append("]: ").append(qMessage);
//Select the appropriate font style.
QColor color;
if (0 == senderName.size()) {
color = m_plainColor;
} else if ('G' == senderName.at(0)) {
color = (messageType == Logger::MESSAGE ? m_gameMessageColor : m_gameErrorColor);
} else if ('P' == senderName.at(0)) {
switch(messageType) {
case Logger::MESSAGE:
color = m_playerMessageColor;
break;
case Logger::ERROR:
color = m_playerErrorColor;
break;
case Logger::STDERR:
color = m_playerStdErrColor;
break;
case Logger::STDIN:
color = m_playerStdInColor;
break;
case Logger::STDOUT:
color = m_playerStdOutColor;
break;
default:
color = m_plainColor;
}
} else {
color = m_plainColor;
}
//Write to the log.
m_logOutput->setTextColor(color);
m_logOutput->append(fullMessage);
}