A Command Manager was introduced in patch 3.0 which is responsible to "hide" many commands (or rather transcode certain commands to instructions to this internal Command Manager).
They appear as CommandManagerState and CmdUpdateTargetUnit commands in the Command list in the Replay Analyzer. For example:
I 00:05 [9KingS]DakotaFannin CmdUpdateTargetUnit target={targetUnitFlags=111; timer=0; tag=16252929; snapshotUnitLink=343; snapshotControlPlayerId=0; snapshotUpkeepPlayerId=0; snapshotPoint={x=397312; y=161792; z=40928; }; };
I 00:05 [9KingS]DakotaFannin CommandManagerState state=1; sequence=3;
Help wanted to decode the meaning of these commands.
A Command Manager was introduced in patch 3.0 which is responsible to "hide" many commands (or rather transcode certain commands to instructions to this internal Command Manager).
They appear as
CommandManagerStateandCmdUpdateTargetUnitcommands in the Command list in the Replay Analyzer. For example:Help wanted to decode the meaning of these commands.