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2020-08-11_11:13:52

UMaterialInstance

The C++ version of a Material Instance.

There are two subclasses of of UMaterialInstance:

  • UMaterialInstanceConstant: Parameters only editable in editor, not during Play.
  • UMaterialInstanceDynamic: Parameters also editable during Play.

Use the Set.+ParameterValue family of functions to set parameter values. Always call PostEditChange after calling a Set.+ParameterValue function. Examples for .+: Scalar, Vector.

[[2020-05-10_11:01:04]] Materials
[[2021-05-06_08:51:54]] UMaterial
[[2020-08-11_13:53:42]] UMaterialInstanceConstant
[[2020-08-11_13:53:57]] UMaterialInstanceDynamic