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Copy pathtemplates_3.xml
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159 lines (145 loc) · 5.96 KB
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<root>
<planets>
<!--Put here new lines for creating a new planets-->
<planet name="lonely_mountain" default="true" local="lonely_mountain_local" temp="cold" fauna="lonely_mountain" landscape="mountains" file="levels/lonely_mountain.xml" />
</planets>
<behaviours>
<lonely_mountain>
<behaviour value="HighlandMonstersWaveBehaviour" config="Highland/MonstersWaves.xml" saveable="true"/>
</lonely_mountain>
</behaviours>
<sizes merge="partial">
<small value="230,100" local="SizeSmall" exclude="underground,lonely_mountain"/>
<normal value="260,140" local="SizeMedium" exclude="underground,lonely_mountain"/>
<large value="320,160" local="SizeLarge" exclude="underground,lonely_mountain"/>
<large_vertical value="200,220" local="SizeLarge" exclude="lonely_mountain" include="underground"/>
<lonely_mountain value="" local="SizeLarge" include="lonely_mountain"/>
</sizes>
<block_replace>
<lonely_mountain>
<dirt1 to="block_stone_01"/>
</lonely_mountain>
</block_replace>
<creatures>
<lonely_mountain>
<yak bind="kozel"/>
<chicken bind="garklan"/>
</lonely_mountain>
</creatures>
<backgrounds>
<lonely_mountain>
<!-- name of planet -->
<layers>
<!-- standart layer for sky background-->
<layer fullscreen="true">
<day file="gfx\level_tiles\BG\sky_day"/>
<sunset file="gfx\level_tiles\BG\sky_sunset"/>
<night file="gfx\level_tiles\BG\sky_night"/>
</layer>
<!--
layer for background image
attributes:
offset - image offset
spine - spine`s json file name from path: gfx
-->
<layer repeat="true" scale="1" offset="0,20" spine="bg_plan_3" spine_size="2048,1024" parallax_ratio="0.02,0.01">
<anims>
<day anim="day"/>
<night anim="night"/>
<day_night anim="day_to_night"/>
<night_day anim="night_to_day"/>
</anims>
</layer>
<layer repeat="true" scale="1" offset="0,10" spine="bg_plan_2" spine_size="2048,1024" parallax_ratio="0.04,0.04">
<anims>
<day anim="day"/>
<night anim="night"/>
<day_night anim="day_to_night"/>
<night_day anim="night_to_day"/>
</anims>
</layer>
<layer repeat="true" scale="1" offset="0,0" spine="bg_plan_1" spine_size="2048,1024" parallax_ratio="0.11,0.11">
<anims>
<day anim="day"/>
<night anim="night"/>
<day_night anim="day_to_night"/>
<night_day anim="night_to_day"/>
</anims>
</layer>
<!-- standart layer for clouds. Can be replaced or removed -->
<layer velocity="5,15" type="cloud" spine="gfx/Spine/environment/backgrounds/clouds/new_hope_cloud_01.json" spine_size="334,74">
<anims>
<day anim="day"/>
<night anim="night"/>
<day_night anim="day_to_night"/>
<night_day anim="night_to_day"/>
</anims>
</layer>
<layer velocity="5,15" type="cloud" spine="gfx/Spine/environment/backgrounds/clouds/new_hope_cloud_02.json" spine_size="615,198">
<anims>
<day anim="day"/>
<night anim="night"/>
<day_night anim="day_to_night"/>
<night_day anim="night_to_day"/>
</anims>
</layer>
<layer velocity="5,15" type="cloud" spine="gfx/Spine/environment/backgrounds/clouds/new_hope_cloud_03.json" spine_size="568,157">
<anims>
<day anim="day"/>
<night anim="night"/>
<day_night anim="day_to_night"/>
<night_day anim="night_to_day"/>
</anims>
</layer>
</layers>
</lonely_mountain>
</backgrounds>
<fauna merge="partial">
<lonely_mountain enableAll="false">
<creature name="slug" enabled="true"/>
<creature name="yak" enabled="true"/>
<creature name="duck" enabled="true"/>
<creature name="orc_mountain_warrior" enabled="true"/>
<creature name="orc_mountain_archer" enabled="true"/>
<creature name="goblin_mountain_worker" enabled="true"/>
<creature name="kozel" enabled="true"/>
<creature name="imp" enabled="true"/>
<creature name="garklan" enabled="true"/>
<creature name="troll" enabled="true"/>
<creature name="mite" enabled="true"/>
<creature name="larva" enabled="true"/>
<creature name="black_fluffy" enabled="true"/>
<creature name="spider" enabled="true"/>
<creature name="vampire_guard" enabled="true"/>
<creature name="little_dragon" enabled="true"/>
<creature name="piranha" enabled="true"/>
<creature name="piranha_deep" enabled="true"/>
<creature name="fish_red" enabled="true"/>
<creature name="fish_yellow" enabled="true"/>
<creature name="ghost" enabled="true"/>
<creature name="imp" enabled="true"/>
<creature name="imp_cargo" enabled="true"/>
<creature name="rat" enabled="true"/>
<creature name="basilisk_pet" enabled="true"/>
<creature name="catowl_pet" enabled="true"/>
<creature name="ball_fish" enabled="true"/>
<creature name="dwarf_tick" enabled="true"/>
<creature name="vampire_guard" enabled="true"/>
<creature name="worm_dig" enabled="true"/>
<creature name="lurker" enabled="true"/>
<creature name="skeleton" enabled="true"/>
<creature name="zombie" enabled="true"/>
<creature name="zombie_solder" enabled="true"/>
<creature name="zombie_boost" enabled="true"/>
</lonely_mountain>
</fauna>
<vegetation merge="partial">
<lonely_mountain>
<item name="high_tree_pine" points="9%" height="1-5"/>
<item name="high_tree_black" points="9%" height="1-5"/>
<item name="high_tree_fir" points="5%" height="1-2"/>
<item name="high_bush_snow" points="4%" height="1"/>
<item name="high_bush_snow1" points="4%" height="1"/>
</lonely_mountain>
</vegetation>
</root>