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Copy pathcraft_resources.xml
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670 lines (670 loc) · 132 KB
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<?xml version="1.0" encoding="utf-8" ?>
<!-- Ресурсы для сбора и изготовления -->
<!-- Описание парамметров: -->
<!-- 'name' - уникальное имя -->
<!-- 'application' - применимость ресурса (minning-для добычи, block-предмет блок, creature-предмет для человечка, furniture - мебель, halfstuff - полуфабрикаты) -->
<!-- 'property' - действие предмета (accelerate_minning-ускоряет добычу, для блоков: ladder-предмет лестница, door-предмет дверь, light-источник света, bed - восстанавливает здоровье и необходимый атрибут для постройки дома) -->
<!-- 'blocks' - для каких блоков применимо свойство, через запятую -->
<!-- 'value' - величина действия предмета -->
<!-- 'build' - имя блока, который можно построить из ресурса -->
<!-- 'class' - класс предмета для человечка (none-по умолчанию, обычный ресурс, tool-инструмент, weapon-оружие, helmet-шлем, boots-обувь, cloth-одежда) -->
<!--'properties' - список свойств, разделенных через запятую:-->
<!--1. 'comfort' кол-во едениц комфорта для мебели, comfort=0.5-->
<!--2. 'speed' коэф. скорости для предметов, speed=x2-->
<!--3. 'attack' коэф. увеличения базового урона, attack=x2-->
<!--4. 'build' коэф. увеличения скорости постройки, build=x1.5-->
<!--5. 'satiety' - кол-во едениц сытости для еды-->
<!--5. 'seed=xx' - зерно, из него выростает блок xx-->
<root>
<!--************************* Добыча **********************-->
<resource name="dirt" title="%EarthT" desc="%EarthD" file="gfx\level_tiles\craft_res\craft_dirt_01" build="dirt" application="mining" properties="wall" shop_count="10" shop_cost="1" pak="" />
<resource name="sand" title="%SandT" desc="%SandD" file="gfx\level_tiles\craft_res\craft_send_01" build="sand" application="mining" properties="wall" shop_count="5" shop_cost="1" pak="" />
<resource name="stone" title="%StoneT" desc="%StoneD" file="gfx\level_tiles\craft_res\craft_stone_01" build="stone" application="mining" properties="wall" shop_count="5" shop_cost="1" pak="" />
<resource name="coal" title="%CoalT" desc="%CoalD" file="gfx\level_tiles\craft_res\coal3" application="mining" properties="no_back_craft" shop_count="2" shop_cost="1" pak="" />
<resource name="iron" title="%IronT" desc="%IronD" file="gfx\level_tiles\craft_res\iron" application="mining" properties="no_back_craft,craft_time=x2" shop_count="1" shop_cost="1" pak="" />
<resource name="silver" title="%SilverT" desc="%SilverD" file="gfx\level_tiles\craft_res\silver" application="mining" properties="no_back_craft,craft_time=x5" shop_count="1" shop_cost="2" pak="" />
<resource name="gold" title="%GoldT" desc="%GoldD" file="gfx\level_tiles\craft_res\gold" application="mining" properties="shine,no_back_craft,craft_time=x9" shop_count="1" shop_cost="3" pak="" />
<resource name="mithril" title="%MithrilT" desc="%MithrilD" file="gfx\level_tiles\craft_res\mfrl" application="mining" properties="shine,no_back_craft,craft_time=x15" shop_count="1" shop_cost="5" pak="" />
<resource name="wood" title="%WoodT" desc="%WoodD" file="gfx\level_tiles\craft_res\craft_log" application="mining" properties="wood" shop_count="5" shop_cost="1" pak="" />
<resource name="sulfur" title="%SulfurT" desc="%SulfurD" file="gfx\level_tiles\craft_res\sulfur" application="mining" shop_count="1" shop_cost="2" properties="" pak="" />
<!--<resource name="herb" title="Herb" desc="" file="gfx\level_tiles\craft_res\herb" application="mining" shop_count="5" shop_cost="1" />-->
<resource name="leaves" title="%LeavesT" desc="%LeavesD" file="gfx\level_tiles\craft_res\leaves" application="mining" shop_count="6" shop_cost="1" pak="" />
<resource name="wheat" title="%WheatearsT" desc="%WheatearsD" file="gfx\level_tiles\craft_res\wheat" application="mining" shop_count="5" shop_cost="1" pak="" />
<resource name="resin" title="%ResinT" desc="%ResinD" file="gfx\level_tiles\craft_res\resin" application="mining" shop_count="5" shop_cost="1" pak="" />
<resource name="web" title="%WebT" desc="%WebD" file="gfx\level_tiles\tile\web_2" application="mining" shop_count="4" shop_cost="1" properties="" pak="" />
<resource name="wool" title="%WoolT" desc="%WoolD" file="gfx\level_tiles\craft_res\wool" application="mining" shop_count="1" shop_cost="2" pak="" />
<resource name="portal_krs_blue" title="%BluediamondT" desc="%BluediamondD" file="gfx/level_tiles/tile/Portal/krs_blue_in" application="mining" properties="shine,craft_time=x10" shop_count="1" shop_cost="6" pak="" />
<resource name="portal_krs_red" title="%ReddiamondT" desc="%ReddiamondD" file="gfx/level_tiles/tile/Portal/krs_red_in" application="mining" properties="shine,craft_time=x10" shop_count="1" shop_cost="6" pak="" />
<resource name="portal_krs_dblue" title="%DarkbluediamondT" desc="%DarkbluediamondD" file="gfx/level_tiles/tile/Portal/krs_drkblue_in" application="mining" properties="shine,craft_time=x10" shop_count="1" shop_cost="6" pak="" />
<resource name="portal_krs_green" title="%GreendiamondT" desc="%GreendiamondD" file="gfx/level_tiles/tile/Portal/krs_green_in" application="mining" properties="shine,craft_time=x10" shop_count="1" shop_cost="6" pak="" />
<resource name="portal_krs_violet" title="%PurplediamondT" desc="%PurplediamondD" file="gfx/level_tiles/tile/Portal/krs_violet_in" application="mining" properties="shine,craft_time=x10" shop_count="1" shop_cost="6" pak="" />
<resource name="water" title="%WaterT" desc="%WaterD" file="gfx\level_tiles\craft_res\water" build="water" application="mining" properties="water" shop_count="5" shop_cost="1" pak="" />
<resource name="brains" title="%ZombiebrainT" desc="%ZombiebrainD" file="gfx\level_tiles\craft_res\brain" application="mining" shop_count="3" shop_cost="1" pak="" />
<resource name="root" title="%RootT" desc="%RootD" file="gfx\level_tiles\craft_res\root" application="mining" shop_count="5" shop_cost="1" pak="" />
<resource name="mucus" title="%SlimeT" desc="%SlimeD" file="gfx\level_tiles\craft_res\mucus" application="mining" shop_count="3" shop_cost="1" pak="" />
<resource name="quartz" title="%QuartzT" desc="%QuartzD" file="gfx\level_tiles\map_obj\shineobjects\cryst_blue1" application="mining" shop_count="1" shop_cost="5" pak="" />
<resource name="pink_crystal" title="%PinkCrystalT" desc="%PinkCrystalD" file="gfx\level_tiles\map_obj\shineobjects\cryst_pink1" application="mining" shop_count="1" shop_cost="3" pak="" />
<resource name="grey_mushroom" title="%GreyMushroomT" desc="%GreyMushroomD" file="gfx\level_tiles\map_obj\shineobjects\mush_gray1" application="mining" shop_count="1" shop_cost="3" pak="" />
<resource name="pink_mushroom" title="%PinkMushroomT" desc="%PinkMushroomD" file="gfx\level_tiles\map_obj\shineobjects\mush_pink1" application="mining" shop_count="1" shop_cost="3" pak="" />
<resource name="needle_crystal" title="%NeedlecrystalT" desc="%NeedlecrystalD" file="gfx\level_tiles\map_obj\shineobjects\plant_barb1" application="mining" shop_count="1" shop_cost="3" pak="" />
<!--<resource name="money" title="%CoinT" desc="%CoinD" file="gfx\ui\icons\coin" application="money" properties="money,shine,save_profile" />-->
<resource name="money" title="%CoinT" desc="%CoinD" file="gfx\ui\icons\coin" application="money" properties="money,shine" shop_count="1" shop_cost="1" pak="" />
<resource name="snow" title="%SnowT" desc="%IceD" file="gfx\level_tiles\craft_res\snow" build="snow" application="mining" properties="wall" shop_count="10" shop_cost="1" pak="" />
<resource name="ice" title="%IceT" desc="%IceD" file="gfx\level_tiles\craft_res\ice_block" build="ice" application="mining" properties="wall" shop_count="5" shop_cost="1" pak="" />
<resource name="eye" title="%EyeT" desc="%EyeD" file="gfx\level_tiles\craft_res\eye" application="mining" shop_count="1" shop_cost="2" pak="" />
<!--************************* Runes **********************-->
<resource name="rune1" title="%RuneT" desc="%RuneD" file="gfx\level_tiles\map_obj\rune\rune_1" build="rune1" application="mining" properties="rune,no_shop" pak="" />
<resource name="rune2" title="%RuneT" desc="%RuneD" file="gfx\level_tiles\map_obj\rune\rune_2" build="rune2" application="mining" properties="rune,no_shop" pak="" />
<resource name="rune3" title="%RuneT" desc="%RuneD" file="gfx\level_tiles\map_obj\rune\rune_3" build="rune3" application="mining" properties="rune,no_shop" pak="" />
<resource name="rune4" title="%RuneT" desc="%RuneD" file="gfx\level_tiles\map_obj\rune\rune_4" build="rune4" application="mining" properties="rune,no_shop" pak="" />
<resource name="rune5" title="%RuneT" desc="%RuneD" file="gfx\level_tiles\map_obj\rune\rune_5" build="rune5" application="mining" properties="rune,no_shop" pak="" />
<resource name="rune6" title="%RuneT" desc="%RuneD" file="gfx\level_tiles\map_obj\rune\rune_6" build="rune6" application="mining" properties="rune,no_shop" pak="" />
<!--<resource name="rune7" title="%RuneT" desc="%RuneD" file="gfx\level_tiles\map_obj\shineobjects\plant_barb1" build="rune7" application="mining" properties="rune,no_shop" />
<resource name="rune8" title="%RuneT" desc="%RuneD" file="gfx\level_tiles\resources\sulfur" build="rune8" application="mining" properties="rune,no_shop" />
<resource name="rune9" title="%RuneT" desc="%RuneD" file="gfx\level_tiles\resources\resources_deposit\coal_deposit_03" build="rune9" application="mining" properties="rune,no_shop" />
<resource name="rune10" title="%RuneT" desc="%RuneD" file="gfx\level_tiles\resources\resources_deposit\gold_deposit_02" build="rune10" application="mining" properties="rune,no_shop" />-->
<!--************************* Ингридиенты **********************-->
<resource name="christmas_tree_toy" title="%ChristmasTreeToyT" desc="%ChristmasTreeToyD" file="gfx\level_tiles\craft_res\christmas_tree_toy" application="halfstuff" properties="no_shop,ne_event=5" shop_count="1" shop_cost="10" pak="" />
<resource name="cabels" title="%CabelsT" desc="%CabelsD" file="gfx\level_tiles\craft_res\cabels" application="halfstuff" properties="no_shop,ne_event=6" shop_count="1" shop_cost="10" pak="" />
<resource name="trunk" title="%TrunkT" desc="%TrunkD" file="gfx\level_tiles\craft_res\barrel" application="halfstuff" shop_count="1" shop_cost="20" pak="" />
<resource name="trigger_mechanism" title="%TriggerMechT" desc="%TriggerMechD" file="gfx\level_tiles\craft_res\trigger_mechanism" application="halfstuff" shop_count="1" shop_cost="12" pak="" />
<resource name="gunpowder" title="%GunpowderT" desc="%GunpowderD" file="gfx\level_tiles\craft_res\gunpowder" application="halfstuff" shop_count="1" shop_cost="4" pak="" />
<resource name="plank" title="%BoardsT" desc="%BoardsD" file="gfx\level_tiles\craft_res\craft_planking" application="halfstuff" shop_count="1" shop_cost="1" pak="" />
<resource name="glass" title="%GlassT" desc="%GlassD" file="gfx\level_tiles\craft_res\craft_glass" application="halfstuff" shop_count="1" shop_cost="1" pak="" />
<resource name="steel" title="%SteelT" desc="%SteelD" file="gfx\level_tiles\craft_res\ssteel" application="halfstuff" properties="craft_time=x3" shop_count="1" shop_cost="4" pak="" />
<resource name="silver_ingot" title="%SilverIngotT" desc="%SilverIngotD" file="gfx\level_tiles\craft_res\ssilver" application="halfstuff" properties="craft_time=x6" shop_count="1" shop_cost="7" pak="" />
<resource name="gold_ingot" title="%GoldIngotT" desc="%GoldIngotD" file="gfx\level_tiles\craft_res\sgold" application="halfstuff" properties="craft_time=x10" shop_count="1" shop_cost="10" pak="" />
<resource name="mithril_ingot" title="%MithrilIngotT" desc="%MithrilIngotD" file="gfx\level_tiles\craft_res\smithril" application="halfstuff" properties="craft_time=x20" shop_count="1" shop_cost="15" pak="" />
<resource name="thread" title="%ThreadT" desc="%ThreadD" file="gfx\level_tiles\craft_res\wool1" application="halfstuff" shop_count="1" shop_cost="1" pak="" />
<resource name="bone" title="%BonesT" desc="%BonesD" file="gfx\level_tiles\craft_res\bone" application="mining" shop_count="5" shop_cost="1" pak="" />
<resource name="bricks_block" title="%BrickT" desc="%BrickD" file="gfx\level_tiles\craft_res\bricks_block" application="halfstuff" shop_count="1" shop_cost="1" pak="" />
<resource name="pot" title="%KettleT" desc="%KettleD" file="gfx\level_tiles\craft_res\pot" application="halfstuff" shop_count="1" shop_cost="3" pak="" />
<resource name="rope" title="%RopeT" desc="%RopeD" file="gfx\level_tiles\craft_res\rope" application="halfstuff" shop_count="1" shop_cost="1" pak="" />
<resource name="padlock" title="%LockT" desc="%LockD" file="gfx\level_tiles\craft_res\padlock" application="halfstuff" shop_count="1" shop_cost="2" pak="" />
<resource name="skin" title="%LeatherskinT" desc="%LeatherskinD" file="gfx\level_tiles\craft_res\skin" application="halfstuff" shop_count="1" shop_cost="2" pak="" />
<resource name="chitin" title="%ChitinT" desc="%ChitinD" file="gfx\level_tiles\craft_res\chitin" application="halfstuff" shop_count="2" shop_cost="1" pak="" />
<resource name="nail" title="%NailT" desc="%NailD" file="gfx\level_tiles\craft_res\nails" application="halfstuff" shop_count="5" shop_cost="1" pak="" />
<resource name="paint" title="%PaintT" desc="%PaintD" file="gfx\level_tiles\craft_res\paint" application="halfstuff" shop_count="1" shop_cost="1" pak="" />
<resource name="paper" title="%PaperT" desc="%PaperD" file="gfx\level_tiles\craft_res\papper" application="halfstuff" shop_count="1" shop_cost="1" pak="" />
<resource name="fabric" title="%FabricT" desc="%FabricD" file="gfx\level_tiles\craft_res\tissue" application="halfstuff" shop_count="1" shop_cost="1" pak="" />
<resource name="needle" title="%NeedleT" desc="%NeedleD" file="gfx\level_tiles\craft_res\needles" application="halfstuff" shop_count="2" shop_cost="1" pak="" />
<resource name="seed" title="%GrainT" desc="%GrainD" file="gfx\level_tiles\craft_res\s_wheat" build="dirt_seed" application="halfstuff" properties="seed=wheat" shop_count="5" shop_cost="2" pak="" />
<resource name="rice" title="%RiceT" desc="%RiceD" file="gfx\level_tiles\craft_res\bag_of_rice" build="dirt_china_rice_seed" application="halfstuff" properties="seed=rice" shop_count="5" shop_cost="2" pak="" />
<resource name="clay" title="%ClayT" desc="%ClayD" file="gfx\level_tiles\craft_res\clay" application="halfstuff" shop_count="5" shop_cost="2" pak="" />
<resource name="oil_berries" title="%OilT" desc="%OilD" file="gfx\level_tiles\craft_res\oil" application="halfstuff" shop_count="2" shop_cost="1" pak="" />
<resource name="feather" title="%FeatherT" desc="%FeatherD" file="gfx\level_tiles\craft_res\pen" application="halfstuff" shop_count="4" shop_cost="1" pak="" />
<resource name="empty_bottle" title="%BottleT" desc="%BottleD" file="gfx\level_tiles\craft_res\empty_bottle" application="halfstuff" shop_count="2" shop_cost="1" pak="" />
<!--<resource name="jug" title="%PitcherT" desc="%PitcherD" file="gfx\level_tiles\craft_res\jug" application="halfstuff" shop_count="3" shop_cost="1" properties="no_shop" />-->
<resource name="dragon_egg" title="%DragonEggT" desc="%DragonEggD" file="gfx\level_tiles\craft_res\dragon_egg" application="halfstuff" properties="dragon_egg" shop_count="1" shop_cost="10" pak="" />
<resource name="wheel_for_trolley" title="%WheelfortrolleyT" desc="%WheelfortrolleyD" file="gfx\level_tiles\craft_res\wheel_for_trolley" application="halfstuff" shop_count="2" shop_cost="1" pak="" />
<resource name="portal_block1" title="%Block1portalT" desc="%Block1portalD" file="gfx/level_tiles/tile/Portal/portal_block1" application="halfstuff" properties="no_shop,portal_block" pak="" />
<resource name="portal_block2" title="%Block2portalT" desc="%Block1portalD" file="gfx/level_tiles/tile/Portal/portal_block2" application="halfstuff" properties="no_shop,portal_block" pak="" />
<resource name="portal_block3" title="%Block3portalT" desc="%Block1portalD" file="gfx/level_tiles/tile/Portal/portal_block3" application="halfstuff" properties="no_shop,portal_block" pak="" />
<resource name="portal_block4" title="%Block4portalT" desc="%Block1portalD" file="gfx/level_tiles/tile/Portal/portal_block4" application="halfstuff" properties="no_shop,portal_block" pak="" />
<resource name="portal_block5" title="%Block5portalT" desc="%Block1portalD" file="gfx/level_tiles/tile/Portal/portal_block5" application="halfstuff" properties="no_shop,portal_block" pak="" />
<resource name="flour" title="%FlourT" desc="%FlourD" file="gfx\level_tiles\craft_res\flour" application="halfstuff" shop_count="2" shop_cost="1" properties="no_back_craft" pak="" />
<!--************************* Инструменты **********************-->
<resource name="stone_dagger" title="%StoneknifeT" desc="%StoneknifeD" file="gfx\level_tiles\craft_tools\dagger_stone" application="equip" properties="speed=x1.5,attack=x1,build=x1,base_weapon,apply_tool1,apply_tool2,dagger,ani_items=stone_dagger,dskin=weapon_stone_dagger" class="axe" shop_count="1" shop_cost="1" pak="" />
<resource name="axe_stone" title="%StoneaxeT" desc="%StoneaxeD" file="gfx\level_tiles\craft_tools\axe\axe_stone" application="equip" properties="speed=x2,attack=x1.25,build=x1,apply_tool2,mace,ani_items=stone_axe,dskin=weapon_stone_axe" class="axe" shop_count="1" shop_cost="2" pak="" />
<resource name="chopper_iron" title="%IronaxeT" desc="%IronaxeD" file="gfx\level_tiles\craft_tools\axe\axe" application="equip" properties="speed=x3,attack=x1.5,build=x1.1,apply_tool2,iron,mace,ani_items=axe,metallic,dskin=weapon_axe" class="axe" shop_count="1" shop_cost="5" pak="" />
<resource name="axe_steel" title="%AxeSteelT" desc="%AxeSteelD" file="gfx\level_tiles\craft_tools\axe\axe_steel" application="equip" properties="speed=x4,attack=x1.8,build=x1.1,apply_tool2,iron,mace,ani_items=axe_steel,metallic,dskin=weapon_steel_axe" class="axe" shop_count="1" shop_cost="8" pak="" />
<resource name="silver_axe" title="%SilverAxeT" desc="%MithrilArmorD" file="gfx\level_tiles\craft_tools\axe\axe_silver" application="equip" properties="speed=x5,attack=x2.1,build=x1,apply_tool2,mace,ani_items=silver_axe,dskin=weapon_silver_axe" class="axe" shop_count="1" shop_cost="12" pak="" />
<resource name="mithril_axe" title="%MithrilAxeT" desc="%MithrilArmorD" file="gfx\level_tiles\craft_tools\axe\axe_mfrl" application="equip" properties="speed=x7,attack=x2.5,build=x1,apply_tool2,mace,ani_items=mithril_axe,mithril,dskin=weapon_mithril_axe" class="axe" shop_count="1" shop_cost="30" pak="" />
<resource name="pick_stone" title="%StonepickaxeT" desc="%StonepickaxeD" file="gfx\level_tiles\craft_tools\pick\pick" application="equip" properties="speed=x2,apply_tool1,mace,ani_items=stone_pick,dskin=weapon_stone_picke" class="pick" shop_count="1" shop_cost="2" pak="" />
<resource name="pick_iron" title="%IronpickaxeT" desc="%IronpickaxeD" file="gfx\level_tiles\craft_tools\pick\pick_iron" application="equip" properties="speed=x4,attack=x1.5,apply_tool1,iron,mace,ani_items=iron_pick,metallic,dskin=weapon_iron_picke" class="pick" shop_count="1" shop_cost="5" pak="" />
<resource name="pick_cave_goblin" title="%PickCaveGoblinT" desc="%PickCaveGoblinD" file="gfx\level_tiles\craft_tools\pick\pick_cave_goblin" application="equip" properties="speed=x5,apply_tool1,mace,ani_items=pick_cave_goblin,no_shop,dskin=weapon_cave_goblin_picke" class="pick" pak="" />
<resource name="pick_steel" title="%SteelpickaxeT" desc="%SteelpickaxeD" file="gfx\level_tiles\craft_tools\pick\pick_steel" application="equip" properties="speed=x6,attack=x1.5,apply_tool1,iron,mace,ani_items=pick_steel,metallic,dskin=weapon_steel_picke" class="pick" shop_count="1" shop_cost="9" pak="" />
<resource name="pick_silver" title="%SilverPickT" desc="%MithrilArmorD" file="gfx\level_tiles\craft_tools\pick\pick_silver" application="equip" properties="speed=x8,attack=x2,apply_tool1,mace,ani_items=silver_pick,metallic,dskin=weapon_silver_picke" class="pick" shop_count="1" shop_cost="15" pak="" />
<resource name="pick_mithril" title="%MithrilPickT" desc="%MithrilArmorD" file="gfx\level_tiles\craft_tools\pick\pick_mfrl" application="equip" properties="speed=x15,attack=x3,apply_tool1,mace,ani_items=mithril_pick,metallic,mithril,dskin=weapon_mithril_pickaxe" class="pick" shop_count="1" shop_cost="35" pak="" />
<resource name="rusty_sceleton_saber" title="%RustyskeletonsaberT" desc="%RustyskeletonsaberD" file="gfx\level_tiles\craft_tools\rusty_sceleton_saber" application="equip" properties="attack=x1.75,iron,sword,ani_items=rusty_sceleton_saber,wooden,no_shop,dskin=weapon_rusty_sceleton_saber" class="weapon" pak="" />
<resource name="rusty_mummy_saber" title="%RustymummysaberT" desc="%RustymummysaberD" file="gfx\level_tiles\craft_tools\rusty_mummy_saber" application="equip" properties="attack=x1.75,iron,sword,ani_items=rusty_mummy_saber,wooden,no_shop,dskin=weapon_rusty_mummy_saber" class="weapon" pak="" />
<resource name="cave_goblin_saber" title="%CavegoblinSaberT" desc="%CavegoblinSaberD" file="gfx\level_tiles\craft_tools\cave_goblin_worn-out_saber" application="equip" properties="speed=x1.5,attack=x2,sword,ani_items=cave_goblin_saber_worn,no_shop,dskin=weapon_cave_goblin_wornout_saber" class="weapon" pak="" />
<resource name="sword_iron" title="%SteelswordT" desc="%SteelswordD" file="gfx\level_tiles\craft_tools\sword\sword_iron" application="equip" properties="speed=x1.5,attack=x2.5,iron,sword,ani_items=iron_sword,metallic,dskin=weapon_steel_sword" class="weapon" shop_count="1" shop_cost="15" pak="" />
<resource name="cave_goblin_saber1" title="%CavegoblinSaberT" desc="%CavegoblinSaberD" file="gfx\level_tiles\craft_tools\cave_goblin_saber" application="equip" properties="speed=x1.5,attack=x2.5,sword,ani_items=cave_goblin_saber,no_shop,dskin=weapon_cave_goblin_saber" class="weapon" pak="" />
<resource name="cave_goblin_saber2" title="%CavegoblinSaberT" desc="%CavegoblinSaberD" file="gfx\level_tiles\craft_tools\cave_goblin_excellent_saber" application="equip" properties="speed=x1.5,attack=x4,sword,ani_items=cave_goblin_saber_excel,no_shop,dskin=weapon_cave_goblin_excellent_saber" class="weapon" pak="" />
<resource name="sword_silver" title="%SilverSwordT" desc="%SilverSwordD" file="gfx\level_tiles\craft_tools\sword\sword_silver" application="equip" properties="speed=x2,attack=x3.5,iron,sword,ani_items=silver_sword,metallic,dskin=weapon_silver_sword" class="weapon" shop_count="1" shop_cost="25" pak="" />
<resource name="godeus_sword_th" title="%YataganswordT" desc="%YataganswordD" file="gfx\level_tiles\craft_tools\sword\godeus_sword_th" application="equip" properties="speed=x2,attack=x4,iron,sword,ani_items=godeus_sword,metallic,dskin=weapon_godeus_sword" class="weapon" shop_count="1" shop_cost="35" pak="" />
<resource name="sword_mithril" title="%MithrilSwordT" desc="%MithrilSwordD" file="gfx\level_tiles\craft_tools\sword\sword_mfr" application="equip" properties="speed=x3,attack=x4.5,iron,sword,ani_items=mithril_sword,metallic,mithril,dskin=weapon_mithril_sword" class="weapon" shop_count="1" shop_cost="45" pak="" />
<resource name="club" title="%BatonT" desc="%BatonD" file="gfx\level_tiles\craft_tools\club\club" application="equip" properties="attack=x1.5,mace,ani_items=club,wooden,dskin=weapon_club" class="weapon" shop_count="2" shop_cost="1" pak="" />
<resource name="rusty_sceleton_mace" title="%RustyskeletonmaceT" desc="%RustyskeletonmaceD" file="gfx\level_tiles\craft_tools\rusty_sceleton_mace" application="equip" properties="attack=x1.75,iron,mace,ani_items=rusty_sceleton_mace,wooden,no_shop,dskin=weapon_rusty_sceleton_mace" class="weapon" pak="" />
<resource name="rusty_sceleton_heavy_mace" title="%RustyskeletonheavymaceT" desc="%RustyskeletonheavymaceD" file="gfx\level_tiles\craft_tools\rusty_sceleton_heavy_mace" application="equip" properties="attack=x1.75,iron,mace,ani_items=rusty_sceleton_heavy_mace,wooden,no_shop,dskin=weapon_rusty_sceleton_heavy_mace" class="weapon" pak="" />
<resource name="club_iron" title="%SteelbatonT" desc="%SteelbatonD" file="gfx\level_tiles\craft_tools\club\club_3" application="equip" properties="attack=x2,iron,mace,ani_items=iron_club,wooden,dskin=weapon_iron_club" class="weapon" shop_count="1" shop_cost="3" pak="" />
<resource name="beatle_poisonous_club" title="%BeatlePoisonousClubT" desc="%BeatlePoisonousClubD" file="gfx\level_tiles\craft_tools\beatle_poisonous_club" application="equip" properties="attack=x3,iron,mace,ani_items=beatle_poisonous_club,wooden,poison=1,no_shop,dskin=weapon_beatle_poisonous_club" class="weapon" shop_count="1" shop_cost="50" pak="" />
<resource name="club_mithril" title="%MithrilHammerT" desc="%MithrilArmorD" file="gfx\level_tiles\craft_tools\club\mithril_hammer" application="equip" properties="attack=x4.5,iron,mace,ani_items=mithril_hammer,mithril,dskin=weapon_mithril_hammer" class="weapon" shop_count="1" shop_cost="40" pak="" />
<resource name="funny_sceleton_club" title="%FunnySceletonClubT" desc="%FunnySceletonClubD" file="gfx\level_tiles\craft_tools\funny_sceleton_club" application="equip" properties="attack=x4.8,iron,mace,dskin=weapon_funny_sceleton_club,halloween,no_shop,extra_attack=x1.2,creature=zombie|skeleton" class="weapon" shop_count="1" shop_cost="40" pak="" />
<resource name="bow_wooden" title="%WoodenbowT" desc="%WoodenbowD" file="gfx\level_tiles\craft_tools\bow\bow_wooden" application="equip" properties="attack=x2,distance=3,accuracy=0.7,missile,ani_items=wooden_bow,add_res=bow_arrow,wooden,dskin=bow_wooden_bow" class="weapon" shop_count="1" shop_cost="4" pak="">
<params>
<param name="sound_shot" value="bow" />
<param name="ammo" value="bow_arrow,bow_arrow_fire,bow_arrow_poison,bow_arrow_silver" />
</params>
</resource>
<resource name="frostling_bow" title="%FrostlingbowT" desc="%FrostlingbowD" file="gfx\level_tiles\craft_tools\frostling_bow" application="equip" properties="attack=x2.5,distance=3,accuracy=0.5,missile,ani_items=frostling_bow,add_res=bow_arrow,wooden,no_shop,dskin=bow_frostling_bow" class="weapon" pak="">
<params>
<param name="sound_shot" value="bow" />
<param name="ammo" value="bow_arrow,bow_arrow_fire,bow_arrow_poison,bow_arrow_silver" />
</params>
</resource>
<resource name="bow_long" title="%LongbowT" desc="%LongbowD" file="gfx\level_tiles\craft_tools\bow\bow_iron" application="equip" properties="attack=x3,distance=4,accuracy=0.6,missile,ani_items=iron_bow,add_res=bow_arrow,wooden,dskin=bow_iron_bow" class="weapon" shop_count="1" shop_cost="10" pak="">
<params>
<param name="sound_shot" value="bow" />
<param name="ammo" value="bow_arrow,bow_arrow_fire,bow_arrow_poison,bow_arrow_silver" />
</params>
</resource>
<resource name="elven_bow" title="%ElvenbowT" desc="%ElvenbowD" file="gfx\level_tiles\craft_tools\bow\elven_bow" application="equip" properties="attack=x3.5,distance=4,accuracy=0.7,missile,ani_items=elven_bow,add_res=bow_arrow,wooden,no_shop,dskin=bow_elven_bow" class="weapon" shop_count="1" shop_cost="20" pak="">
<params>
<param name="sound_shot" value="bow" />
<param name="ammo" value="bow_arrow,bow_arrow_fire,bow_arrow_poison,bow_arrow_silver" />
</params>
</resource>
<resource name="bow_heavy" title="%HeavybowT" desc="%HeavybowD" file="gfx\level_tiles\craft_tools\bow\mechanical_bow" application="equip" properties="attack=x4.3,distance=5,accuracy=0.5,missile,ani_items=mechanical_bow,add_res=bow_arrow,wooden,heavy=3,dskin=bow_mechanical_bow" class="weapon" shop_count="1" shop_cost="30" pak="">
<params>
<param name="sound_shot" value="bow" />
<param name="ammo" value="bow_arrow,bow_arrow_fire,bow_arrow_poison,bow_arrow_silver" />
</params>
</resource>
<resource name="wooden_staff" title="%WoodenstaffT" desc="%WoodenstaffD" file="gfx\level_tiles\shop_obj\wooden_staff" application="equip" properties="magic_staff,attack=x1,distance=4,missile,apply_tool2,mace,time=6,ani_items=wooden_staff,wooden,add_res=spark_elexir,dskin=weapon_wooden_staff" class="weapon" shop_count="1" shop_cost="4" pak="">
<params>
<param name="ammo" value="spark_elexir,fireball_elexir,icearrow_elexir,transform_elexir,healt_elexir" />
</params>
</resource>
<resource name="mstaff" title="%WizardsstaffT" desc="%WizardsstaffD" file="gfx\level_tiles\shop_obj\staff" application="equip" properties="magic_staff=2,attack=x2,distance=5,missile,apply_tool2,mace,time=5,ani_items=stuff,wooden,add_res=spark_elexir,dskin=weapon_staff" class="weapon" shop_count="1" shop_cost="30" pak="">
<params>
<param name="ammo" value="spark_elexir,fireball_elexir,icearrow_elexir,transform_elexir,healt_elexir" />
</params>
</resource>
<resource name="mstaff_mithril" title="%WizardsstaffMistT" desc="%WizardsstaffMistD" file="gfx\level_tiles\shop_obj\mithril_staff" application="equip" properties="magic_staff=3,attack=x3,distance=6,missile,apply_tool2,mace,time=3,ani_items=mithril_staff,wooden,add_res=spark_elexir,dskin=weapon_mithril_staff" class="weapon" shop_count="1" shop_cost="55" pak="">
<params>
<param name="ammo" value="spark_elexir,fireball_elexir,icearrow_elexir,transform_elexir,healt_elexir" />
</params>
</resource>
<resource name="shaman_staff" title="%ShamanStaffT" desc="%ShamanStaffD" file="gfx\level_tiles\craft_tools\shaman_staff" application="equip" properties="magic_staff=4,attack=x2.5,distance=6,missile,apply_tool2,mace,time=3,ani_items=shaman_staff,wooden,add_res=spark_elexir,no_shop,skill=mage,skill_value=30%,dskin=weapon_shaman_staff" class="weapon" shop_count="1" shop_cost="40" pak="">
<params>
<param name="ammo" value="spark_elexir,fireball_elexir,icearrow_elexir,transform_elexir,healt_elexir" />
</params>
</resource>
<resource name="frostling_spear" title="%FrostlingspearT" desc="%FrostlingspearD" file="gfx\level_tiles\craft_tools\frostling_spear" application="equip" properties="attack=x2,iron,spear,ani_items=frostling_spear,wooden,no_shop,dskin=weapon_frostling_spear" class="weapon" shop_count="1" shop_cost="10" pak="" />
<resource name="goblin_spear" title="%GobllinspearT" desc="%GobllinspearD" file="gfx\level_tiles\craft_tools\goblin_spear" application="equip" properties="attack=x2,iron,spear,ani_items=goblin_spear,wooden,no_shop,dskin=weapon_goblin_spear" class="weapon" shop_count="1" shop_cost="10" pak="" />
<resource name="cave_goblin_spear" title="%CaveGobllinspearT" desc="%CaveGobllinspearD" file="gfx\level_tiles\craft_tools\cave_goblin_spear" application="equip" properties="attack=x2.3,iron,spear,ani_items=cave_goblin_spear,wooden,no_shop,dskin=weapon_cave_goblin_spear" class="weapon" shop_count="1" shop_cost="10" pak="" />
<resource name="elven_spear" title="%ElvenspearT" desc="%ElvenspearD" file="gfx\level_tiles\craft_tools\elven_spear" application="equip" properties="attack=x3,iron,spear,ani_items=elven_spear,no_shop,dskin=weapon_elven_spear" class="weapon" shop_count="1" shop_cost="20" pak="" />
<resource name="zombie_spear" title="%ZombiespearT" desc="%ZombiespearD" file="gfx\level_tiles\craft_tools\zombie_spear" application="equip" properties="attack=x3,iron,spear,ani_items=zombie_spear,no_shop,dskin=weapon_zombie_spear" class="weapon" shop_count="1" shop_cost="15" pak="" />
<resource name="zombie_spear_02" title="%ZombiespearT" desc="%ZombiespearD" file="gfx\level_tiles\craft_tools\zombie_spear_02" application="equip" properties="attack=x3,iron,spear,ani_items=zombie_spear_02,no_shop,dskin=weapon_zombie_spear_02" class="weapon" shop_count="1" shop_cost="15" pak="" />
<resource name="knight_sword" title="%KnightSwordT" desc="%KnightSwordD" file="gfx\level_tiles\craft_tools\knight_sword" application="equip" properties="attack=x3,iron,sword,ani_items=knight_sword,no_shop,get_healt=20%,dskin=weapon_knight_sword" class="weapon" shop_count="1" shop_cost="20" pak="" />
<resource name="sword_dao" title="%SwordDaoT" desc="%SwordDaoD" file="gfx\level_tiles\craft_tools\sword_dao" application="equip" properties="speed=x2,attack=x4,iron,sword,metallic,dskin=weapon_dragon_sword" class="weapon" shop_count="1" shop_cost="35" dlc="temples" pak="" />
<resource name="pistol" title="%PistolT" desc="%PistolD" file="gfx\level_tiles\craft_tools\guns\pistole" application="equip" properties="pistol,attack=x2,accuracy=0.85,distance=3,spine=pistol,missile,metallic,add_res=ammo" class="weapon" shop_count="1" shop_cost="25" pak="">
<params>
<param name="idle" value="main" />
<param name="action" value="shot" />
<param name="sound_shot" value="pistol_shot" />
<param name="sound_reload" value="rifle_reload" />
<param name="ammo" value="ammo,ammo_steel,ammo_fire" />
</params>
</resource>
<resource name="rifle" title="%RifleT" desc="%RifleD" file="gfx\level_tiles\craft_tools\guns\rifle" application="equip" properties="rifle,attack=x3,accuracy=0.7,distance=4,spine=rifle,missile,metallic,add_res=ammo" class="weapon" shop_count="1" shop_cost="30" pak="">
<params>
<param name="idle" value="main" />
<param name="action" value="shot" />
<param name="sound_shot" value="rifle_shot" />
<param name="sound_reload" value="rifle_reload" />
<param name="ammo" value="ammo,ammo_steel,ammo_fire" />
</params>
</resource>
<resource name="heavy_rifle" title="%HeavyrifleT" desc="%HeavyrifleD" file="gfx\level_tiles\craft_tools\guns\heavy_rifle" application="equip" properties="rifle,heavy=1,attack=x5,accuracy=0.6,spine=heavy_rifle,distance=5,missile,metallic,add_res=ammo" class="weapon" shop_count="1" shop_cost="35" pak="">
<params>
<param name="idle" value="main" />
<param name="action" value="shot" />
<param name="sound_shot" value="heavy_rifle_shot" />
<param name="sound_reload" value="rifle_reload" />
<param name="ammo" value="ammo,ammo_steel,ammo_fire" />
</params>
</resource>
<resource name="dragon_cannon" title="%DragonCannonT" desc="%DragonCannonD" file="gfx\level_tiles\craft_tools\guns\dragon_cannon" application="equip" properties="rifle,heavy=1,attack=x5,accuracy=0.7,spine=dragon_cannon,distance=4,missile,metallic,add_res=ammo" class="weapon" shop_count="1" shop_cost="35" pak="">
<params>
<param name="idle" value="main" />
<param name="action" value="shot" />
<param name="sound_shot" value="heavy_rifle_shot" />
<param name="sound_reload" value="rifle_reload" />
<param name="ammo" value="ammo,ammo_steel,ammo_fire" />
</params>
</resource>
<resource name="ammo" title="%AmmoT" desc="%AmmoD" file="gfx\level_tiles\craft_res\rusty_bullets" application="equip" class="weapon" properties="attack=0,infinity_count,bullet,no_as_bonus,disable_drag,no_shop,hit_sound=bullet_hit,size=0.1,life=2" pak="">
<file path="gfx\level_tiles\craft_tools\bullet_rusty" />
</resource>
<resource name="ammo_steel" title="%AmmoSteelT" desc="%AmmoSteelD" file="gfx\level_tiles\craft_res\steel_bullets" application="equip" class="weapon" properties="attack=x3,bullet,no_as_bonus,disable_drag,hit_sound=bullet_hit,size=0.1,life=2" shop_count="20" shop_cost="1" pak="">
<file path="gfx\level_tiles\craft_tools\bullet" />
</resource>
<resource name="ammo_fire" title="%AmmoFireT" desc="%AmmoFireD" file="gfx\level_tiles\craft_res\fire_bullets" application="equip" class="weapon" properties="attack=x5,bullet,no_as_bonus,disable_drag,hit_sound=bullet_hit,size=0.1,life=2" shop_count="10" shop_cost="1" pak="">
<file path="gfx\level_tiles\craft_tools\bullet_fire" />
</resource>
<resource name="bow_arrow" title="%SimplearrowT" desc="%SimplearrowD" file="gfx\level_tiles\craft_tools\arrow_quiver" application="equip" class="weapon" properties="attack=0,infinity_count,arrow,no_as_bonus,disable_drag,no_shop,hit_sound=arrow_hit,creative,size=0.5,life=13" pak="">
<file path="gfx\level_tiles\craft_tools\arrow" />
</resource>
<resource name="bow_arrow_fire" title="%FirearrowT" desc="%FirearrowD" file="gfx\level_tiles\craft_tools\arrow_quiver_fire" application="equip" class="weapon" properties="attack=x2,arrow,no_as_bonus,disable_drag,hit_sound=arrow_hit,size=0.5,life=13" shop_count="20" shop_cost="1" pak="">
<file path="gfx\level_tiles\craft_tools\arrow_fire" />
</resource>
<resource name="bow_arrow_poison" title="%PoisonArrowT" desc="%PoisonArrowD" file="gfx\level_tiles\craft_tools\beatle_poisonous_arrows" application="equip" class="weapon" properties="attack=x3,arrow,no_as_bonus,disable_drag,hit_sound=arrow_hit,no_shop,poison=2,size=0.5,life=13" pak="">
<file path="gfx\level_tiles\craft_tools\beatle_poisonous_arrow" />
</resource>
<resource name="bow_arrow_silver" title="%SilverarrowT" desc="%SilverarrowD" file="gfx\level_tiles\craft_tools\arrow_quiver_silver" application="equip" class="weapon" properties="attack=x4,arrow,no_as_bonus,disable_drag,hit_sound=arrow_hit,size=0.5,life=13" shop_count="10" shop_cost="1" pak="">
<file path="gfx\level_tiles\craft_tools\arrow_silver" />
</resource>
<resource name="tower_arrow" title="TowerArrowT" desc="TowerArrowD" file="gfx\Spine\buildings\wooden_tower\arrow" application="equip" class="weapon" properties="infinity_count,arrow,no_as_bonus,no_inv,no_shop,hit_sound=arrow_hit,no_char_inv" pak="" />
<!--<resource name="goblin_stone" title="Goblin Stone" desc="" file="gfx\characters\goblin\goblin3_stone" application="equip" class="weapon" />-->
<resource name="bucket" title="%BucketT" desc="%BucketD" file="gfx\level_tiles\craft_res\woodbucket" application="equip" properties="container_for=water,ani_items=bucket" shop_count="1" shop_cost="1" pak="" />
<resource name="fishing_tackle" title="%FishingrodT" desc="%FishingrodD" file="gfx\level_tiles\craft_tools\rod1" application="equip" properties="fish_tackle,ani_items=fishing_pole" shop_count="1" shop_cost="5" pak="">
<file path="gfx\level_tiles\craft_tools\rod2" />
</resource>
<resource name="scissors" title="%ScissorsT" desc="%ScissorsD" file="gfx\level_tiles\craft_tools\scissors" application="equip" properties="scissors,no_char_inv" shop_count="1" shop_cost="5" pak="" />
<!--************************* Конструкции **********************-->
<!--<resource name="gargoyle_ancient" title="" desc="" file="gfx\level_tiles\map_obj\Ancient_rooms\Gargoyle_rock_2" application="block" build="gargoyle_ancient" shop_count="1" shop_cost="50" />-->
<resource name="warrior_training_simple" title="%WarriorTrainingSimpleT" desc="%WarriorTrainingSimpleD" file="gfx\level_tiles\craft_constructions\warrior_training" application="block" build="warrior_training_simple" shop_count="1" shop_cost="20" pak="" />
<resource name="warrior_training" title="%WarriorTrainingT" desc="%WarriorTrainingD" file="gfx\level_tiles\craft_constructions\warrior_training_2" application="block" build="warrior_training" shop_count="1" shop_cost="50" pak="" />
<resource name="archer_training_simple" title="%ArcherTrainingSimpleT" desc="%ArcherTrainingSimpleD" file="gfx\level_tiles\craft_constructions\archer_training" application="block" build="archer_training_simple" shop_count="1" shop_cost="20" pak="" />
<resource name="archer_training" title="%ArcherTrainingT" desc="%ArcherTrainingD" file="gfx\level_tiles\craft_constructions\archer_training_2" application="block" build="archer_training" shop_count="1" shop_cost="50" pak="" />
<resource name="magician_training_simple" title="%MagicanTrainingSimpleT" desc="%MagicanTrainingSimpleD" file="gfx\level_tiles\craft_constructions\magician_training" application="block" build="magician_training_simple" shop_count="1" shop_cost="20" pak="" />
<resource name="magician_training" title="%MagicanTrainingT" desc="%MagicanTrainingD" file="gfx\level_tiles\craft_constructions\magician_training_2" application="block" build="magician_training" shop_count="1" shop_cost="50" pak="" />
<resource name="mana_pylon" title="%ManaPylonT" desc="%ManaPylonD" file="gfx\level_tiles\shop_obj\pylon" application="block" build="mana_pylon" properties="exclusive" shop_count="1" shop_cost="25" pak="" />
<resource name="mana_generator" title="%ManaGeneratorT" desc="%ManaGeneratorD" file="gfx\level_tiles\shop_obj\Mana_generator" application="block" build="mana_generator" properties="exclusive" shop_count="1" shop_cost="65" pak="" />
<resource name="mana_expander" title="%ManaExpanderT" desc="%ManaExpanderD" file="gfx\level_tiles\shop_obj\Mana_expander" application="block" build="mana_expander" properties="exclusive" shop_count="1" shop_cost="15" pak="" />
<resource name="static_portal" title="%StaticPortalT" desc="%StaticPortalD" file="gfx\level_tiles\shop_obj\portal" application="block" build="static_portal" properties="exclusive" shop_count="1" shop_cost="45" pak="" />
<resource name="truemp_warehouse" title="%WarehouseT" desc="%WarehouseD" file="gfx\level_tiles\map_obj\players_chest" application="block" build="truemp_warehouse" properties="no_shop,truemp_warehouse" pak="" />
<resource name="wooden_block" title="%WoodenwallT" desc="%WoodenwallD" file="gfx\level_tiles\craft_constructions\block\wood_wall\wood_block" build="wooden" application="block" properties="wall,comfort=0.2" shop_count="3" shop_cost="1" pak="" />
<resource name="asian_wood_wall" title="%AsianWoodBlockT" desc="%AsianWoodBlockD" file="gfx\level_tiles\craft_constructions\block\asian_wood_wall\wood_block" build="asian_wood_wall" application="block" properties="wall,comfort=0.4" shop_count="3" shop_cost="1" pak="" />
<resource name="wall_stucco" title="%VenetianstuccoT" desc="%VenetianstuccoD" file="gfx\level_tiles\craft_constructions\block\wall_stucco" build="wall_stucco" application="block" properties="wall,comfort=0.2" shop_count="3" shop_cost="1" pak="" />
<resource name="wall_stucco_china" title="%VenetianstuccoT" desc="%VenetianstuccoD" file="gfx\level_tiles\craft_constructions\block\wall_stucco_china01" build="wall_stucco_china" application="block" properties="wall,comfort=0.3" shop_count="3" shop_cost="1" pak="" />
<resource name="wall_wood_set" title="%WoodWallSetT" desc="%EliteWallSetD" file="gfx\level_tiles\craft_constructions\tile_set\wood_set_5" build="wall_wood_set" application="block" properties="wall,comfort=0.3" shop_count="3" shop_cost="1" pak="" />
<resource name="wall_stone_set" title="%StoneWallSetT" desc="%EliteWallSetD" file="gfx\level_tiles\craft_constructions\tile_set\stone_set_3" build="wall_stone_set" application="block" properties="wall,comfort=0.2" shop_count="2" shop_cost="1" pak="" />
<resource name="wall_elite_set" title="%EliteWallSetT" desc="%EliteWallSetD" file="gfx\level_tiles\craft_constructions\tile_set\elite_set_4" build="wall_elite_set" application="block" properties="wall,comfort=0.4" shop_count="1" shop_cost="1" pak="" />
<resource name="ice_wall" title="%IcewallT" desc="%IcewallD" file="gfx\level_tiles\tile\ice_ground\ice1" build="ice_wall" application="block" properties="wall,comfort=0.1" shop_count="3" shop_cost="1" pak="" />
<resource name="stone_wall" title="%StonewallT" desc="%StonewallD" file="gfx\level_tiles\craft_constructions\block\wall_stone" build="stone_wall" application="block" properties="wall,comfort=0.1" shop_count="3" shop_cost="2" pak="" />
<resource name="brick_wall" title="%BrickwallT" desc="%BrickwallD" file="gfx\level_tiles\craft_constructions\block\brick_wall\brick1" build="brick_wall" application="block" properties="wall,comfort=0.2" shop_count="3" shop_cost="3" pak="" />
<resource name="steel_wall" title="%SteelwallT" desc="%SteelwallD" file="gfx\level_tiles\craft_constructions\block\steel_wall\steel_block" build="steel_wall" application="block" properties="wall,comfort=0.2" shop_count="1" shop_cost="2" pak="" />
<resource name="ladder" title="%LadderT" desc="%LadderD" file="gfx\level_tiles\craft_constructions\ladder" build="ladder" application="block" shop_count="5" shop_cost="1" pak="" />
<resource name="steel_ladder" title="%SteelLadderT" desc="%SteelLadderD" file="gfx\level_tiles\craft_constructions\steel_ladder" build="steel_ladder" application="block" shop_count="1" shop_cost="4" properties="comfort=0.5" pak="" />
<!--<resource name="steps_stone" title="%StonestepsT" desc="%StonestepsD" file="gfx\level_tiles\craft_constructions\ladder_stone" build="steps_stone" application="block" shop_count="3" shop_cost="1" />
<resource name="steps_wood" title="%WoodenstepsT" desc="%WoodenstepsD" file="gfx\level_tiles\craft_constructions\ladder_wood" build="steps_wood" application="block" shop_count="3" shop_cost="1" />-->
<resource name="fence_iron" title="%IronfenceT" desc="%IronfenceD" file="gfx\level_tiles\craft_constructions\iron_fence_prev" build="fence_iron" application="block" shop_count="1" shop_cost="1" pak="" />
<resource name="fence_wooden" title="%FenceT" desc="%FenceD" file="gfx\level_tiles\craft_constructions\fence_wooden_prev" build="fence_wooden" application="block" shop_count="3" shop_cost="1" pak="" />
<resource name="fence_brick" title="%BrickfenceT" desc="%BrickfenceD" file="gfx\level_tiles\craft_constructions\brick_fence_prev" build="fence_brick" application="block" shop_count="2" shop_cost="1" pak="" />
<resource name="door_wooden" title="%WoodendoorT" desc="%WoodendoorD" file="gfx\level_tiles\craft_constructions\doors\door_wooden_opened" build="door_wooden" application="block" property="door,wall" shop_count="1" shop_cost="4" pak="" />
<resource name="door_room" title="%RoomdoorT" desc="%RoomdoorD" file="gfx\level_tiles\craft_constructions\doors\door_room_opened" build="door_room" application="block" property="door,wall,comfort=0.5" shop_count="1" shop_cost="4" pak="" />
<resource name="door_iron" title="%IrondoorT" desc="%IrondoorD" file="gfx\level_tiles\craft_constructions\doors\door_iron_opened" build="door_iron" application="block" property="door,wall" shop_count="1" shop_cost="10" pak="" />
<resource name="door_steel" title="%SteeldoorT" desc="%SteeldoorD" file="gfx\level_tiles\craft_constructions\doors\door_steel_opened" build="door_steel" application="block" property="door,wall" shop_count="1" shop_cost="22" pak="" />
<resource name="hatch_wooden" title="%WoodenhatchT" desc="%WoodenhatchD" file="gfx\level_tiles\craft_constructions\doors\trapdoor_wood_o" build="hatch_wooden" application="block" property="door,wall" shop_count="1" shop_cost="3" pak="" />
<resource name="hatch_iron" title="%IronhatchT" desc="%IronhatchD" file="gfx\level_tiles\craft_constructions\doors\trapdoor_steel_o" build="hatch_iron" application="block" property="door,wall" shop_count="1" shop_cost="10" pak="" />
<resource name="collumn" title="%StonecolumnT" desc="%StonecolumnD" file="gfx\level_tiles\tile\collumn_top_01" build="collumn" application="block" shop_count="1" shop_cost="1" pak="" />
<resource name="collumn_gothic" title="%AntiquecolumnT" desc="%AntiquecolumnD" file="gfx\level_tiles\tile\clmn_top" build="collumn_gothic" application="block" shop_count="1" shop_cost="3" pak="" />
<resource name="collumn_stone" title="%StonecollumnT" desc="%StonecollumnD" file="gfx\level_tiles\tile\back_stone_column1" build="collumn_stone" application="block" shop_count="1" shop_cost="2" pak="" />
<resource name="tower_spike" title="%SpireT" desc="%SpireD" file="gfx\level_tiles\craft_constructions\wall_stone_tower" build="tower_spike" application="block" shop_count="1" shop_cost="5" pak="" />
<resource name="loophole_stone" title="%StoneloopholeT" desc="%StoneloopholeD" file="gfx\level_tiles\craft_constructions\wall_stone_up" build="loophole_stone" application="block" shop_count="1" shop_cost="2" pak="" />
<resource name="bush_flower" title="%FlowerbedT" desc="%FlowerbedD" file="gfx\level_tiles\craft_constructions\bush_flower" build="bush_flower" application="block" shop_count="1" shop_cost="1" pak="" />
<resource name="fountain" title="%FountainT" desc="%FountainD" file="gfx\level_tiles\craft_constructions\fountain" build="fountain" application="block" shop_count="1" shop_cost="1" pak="" />
<resource name="trap_wood" title="%WoodentrapT" desc="%WoodentrapD" file="gfx\level_tiles\craft_constructions\trap_wood" build="trap_wood" application="block" shop_count="5" shop_cost="2" pak="" />
<resource name="trap_iron" title="%SteeltrapT" desc="%SteeltrapD" file="gfx\level_tiles\craft_constructions\trap_iron" build="trap_iron" application="block" shop_count="2" shop_cost="2" pak="" />
<resource name="cell_wood" title="%ZombiecagewoodenT" desc="%ZombiecagewoodenD" file="gfx\level_tiles\craft_constructions\cell_tree" build="cell_wood" application="block" shop_count="2" shop_cost="1" pak="" />
<resource name="cell_iron" title="%ZombiecageironT" desc="%ZombiecageironD" file="gfx\level_tiles\craft_constructions\cell_iron" build="cell_iron" application="block" shop_count="1" shop_cost="2" pak="" />
<resource name="wooden_spikes" title="%WoodenspikesT" desc="%WoodenspikesD" file="gfx\level_tiles\craft_constructions\hedgehog_wood" build="wooden_spikes" application="block" shop_count="2" shop_cost="1" pak="" />
<resource name="ice_spikes" title="%IcespikesT" desc="%IcespikesD" file="gfx\level_tiles\craft_constructions\hedgehog_ice" build="ice_spikes" application="block" shop_count="2" shop_cost="1" pak="" />
<resource name="timbered_bridge" title="%LogbridgeT" desc="%LogbridgeD" file="gfx\level_tiles\craft_constructions\bridge_log" build="timbered_bridge" application="block" shop_count="4" shop_cost="1" pak="" />
<resource name="wooden_bridge" title="%WoodenbridgeT" desc="%WoodenbridgeD" file="gfx\level_tiles\craft_constructions\bridge_wood_big" build="wooden_bridge" application="block" shop_count="1" shop_cost="1" pak="" />
<resource name="stone_bridge" title="%StonebridgeT" desc="%StonebridgeD" file="gfx\level_tiles\craft_constructions\bridge_stone" application="block" build="stone_bridge" shop_count="1" shop_cost="2" pak="" />
<!--<resource name="bone_bridge" title="%StonebridgeT" desc="%StonebridgeD" file="gfx\level_tiles\craft_constructions\bridge_bone" application="block" build="bone_bridge" />-->
<resource name="flag" title="%FlagT" desc="%FlagD" file="gfx\level_tiles\craft_constructions\flag" application="block" build="flag" shop_count="1" shop_cost="10" pak="" />
<resource name="warehouse" title="%WarehouseT" desc="%WarehouseD" file="gfx\extra\dwarf_base_02" application="block" build="warehouse" shop_count="1" shop_cost="50" pak="" />
<resource name="totem" title="%TotemT" desc="%TotemD" file="gfx\level_tiles\craft_constructions\totem\totem" build="totem" application="block" properties="totem" shop_count="1" shop_cost="1" pak="" />
<resource name="totem_china" title="%TotemT" desc="%TotemD" file="gfx\level_tiles\craft_constructions\totem\totem_chin" build="totem_china" application="block" properties="totem" shop_count="1" shop_cost="1" dlc="temples" pak="" />
<resource name="soul_keep" title="%SoulKeepT" desc="%SoulKeepD" file="gfx\level_tiles\craft_obj\soul_keep" build="soul_keep" application="block" properties="" shop_count="1" shop_cost="100" pak="" />
<resource name="warehouse_biome_upgrade" title="%WarehouseUpgradeT" desc="%WarehouseUpgradeD" file="gfx\level_tiles\craft_obj\biom_portal" build="" application="block" properties="no_shop" shop_count="1" shop_cost="100" pak="" />
<resource name="bas_relief" title="%Relief1T" desc="%Relief1D" file="gfx\level_tiles\tile\brl1" build="bas_relief" application="block" shop_count="2" shop_cost="1" pak="" />
<resource name="bas_relief1" title="%Relief2T" desc="%Relief2D" file="gfx\level_tiles\tile\Level_Desert\brlf1" build="bas_relief1" application="block" shop_count="2" shop_cost="1" properties="no_shop" pak="" />
<resource name="roof_tile" title="%ShingledroofT" desc="%ShingledroofD" file="gfx\level_tiles\craft_constructions\tile_roof_center" build="roof_tile" application="block" shop_count="2" shop_cost="1" pak="" />
<resource name="roof_leaves" title="%RoofofleavesT" desc="%RoofofleavesD" file="gfx\level_tiles\craft_constructions\roof_of_leavs_center" build="roof_leaves" application="block" shop_count="3" shop_cost="1" pak="" />
<resource name="roof_asian" title="%RoofAsianT" desc="%RoofAsianD" file="gfx\level_tiles\craft_constructions\tile_asian_roof_center" build="roof_asian" application="block" shop_count="3" shop_cost="1" properties="" dlc="temples" pak="" />
<resource name="smithy" title="%AnvilwithahammerT" desc="%AnvilwithahammerD" file="gfx\level_tiles\craft_obj\workshops\smithy_prev" application="block" build="smithy" properties="smithy" shop_count="1" shop_cost="15" pak="" />
<resource name="workshop" title="%WorkshopT" desc="%WorkshopD" file="gfx\level_tiles\craft_obj\workshops\workshop" application="block" build="workshop" properties="workshop" shop_count="1" shop_cost="25" pak="" />
<resource name="workbench" title="%WorkbenchT" desc="%WorkbenchD" file="gfx\level_tiles\craft_obj\workshops\joiner_workbench_prev" application="block" build="workbench" properties="workbench" shop_count="1" shop_cost="5" pak="" />
<resource name="magic_cauldron" title="%MagiccauldronT" desc="%MagiccauldronD" file="gfx\level_tiles\craft_obj\workshops\boiler" application="block" build="magic_cauldron" properties="lab" shop_count="1" shop_cost="35" pak="" />
<resource name="millstone" title="%MillT" desc="%MillD" file="gfx\level_tiles\craft_obj\workshops\mill_prev" application="block" build="millstone" properties="millstone" shop_count="1" shop_cost="20" pak="" />
<resource name="ftp_craft" title="%FTPCraftT" desc="%FTPCraftD" file="gfx\level_tiles\craft_obj\workshops\craft_table" application="block" build="ftp_craft" properties="ftp_craft" shop_count="1" shop_cost="1" pak="" />
<resource name="ftp_craft2" title="%FTPCraft2T" desc="%FTPCraftD" file="gfx\level_tiles\craft_obj\workshops\craft_table_big" application="block" build="ftp_craft2" properties="ftp_craft" shop_count="1" shop_cost="30" pak="" />
<resource name="elevator" title="%ElevatorT" desc="%ElevatorD" file="gfx\level_tiles\craft_constructions\elevator\elevator" application="block" build="elevator" shop_count="1" shop_cost="25" pak="" />
<resource name="rail" title="%RailsT" desc="%RailsD" file="gfx\level_tiles\craft_constructions\rails" application="block" build="rail" shop_count="3" shop_cost="1" pak="">
<file path="gfx\level_tiles\craft_constructions\trolley\deadlock" />
</resource>
<resource name="trolley" title="%WagonT" desc="%WagonD" file="gfx\level_tiles\craft_constructions\trolley\trolley" application="block" build="trolley" shop_count="1" shop_cost="5" pak="" />
<resource name="trolley_switch" title="%RailroadswitchT" desc="%RailroadswitchD" file="gfx\level_tiles\craft_constructions\trolley\switch_1" application="block" build="trolley_switch" shop_count="1" shop_cost="4" pak="" />
<resource name="wood_tower" title="%WoodtowerT" desc="%WoodtowerD" file="gfx\level_tiles\craft_constructions\tower\wooden_tower" application="block" build="wood_tower" shop_count="1" shop_cost="15" />
<resource name="wood_tower_2" title="%Woodtower2T" desc="%Woodtower2D" file="gfx\level_tiles\craft_constructions\tower\wooden_tower_2" application="block" build="wood_tower_2" shop_count="1" shop_cost="20" pak="" />
<resource name="catapult_tower" title="%CatapultTowerT" desc="%CatapultTowerD" file="gfx\level_tiles\craft_constructions\tower\catapult_tower" application="block" build="catapult_tower" shop_count="1" shop_cost="20" />
<resource name="tesla_tower" title="%TeslatowerT" desc="%TeslatowerD" file="gfx\level_tiles\craft_constructions\tower\tower_lv1" application="block" build="tesla_tower" shop_count="1" shop_cost="25" pak="" />
<!--<resource name="deadlock" title="%DeadlockT" desc="%DeadlockD" file="gfx\level_tiles\craft_constructions\trolley\deadlock" />-->
<resource name="chest_wooden" title="%WoodenchestT" desc="%WoodenchestD" file="gfx\level_tiles\map_obj\chest" build="chest_wooden" application="block" shop_count="1" shop_cost="3" properties="comfort=0.2" pak="" />
<resource name="chest_metal" title="%MetalchestT" desc="%MetalchestD" file="gfx\level_tiles\map_obj\chest_metal" build="chest_metal" application="block" properties="comfort=0.4" shop_count="1" shop_cost="5" pak="" />
<resource name="gargoyle" title="%GargoylestatueT" desc="%GargoylestatueD" file="gfx\level_tiles\craft_constructions\imp1" application="block" build="gargoyle" shop_count="1" shop_cost="3" pak="" />
<resource name="gargoyle2" title="%GargoylestatueT" desc="%GargoylestatueD" file="gfx\level_tiles\craft_constructions\gargoyle3" application="block" build="gargoyle2" shop_count="1" shop_cost="3" pak="" />
<resource name="spawn_cube_zombie" title="%SpawnCubeZombieT" desc="%SpawnCubeD" file="gfx\level_tiles\map_obj\spawn_cube_zombie" build="spawn_cube_zombie" application="block" properties="staging,no_shop,creative" shop_count="1" shop_cost="5" pak="" />
<resource name="spawn_cube_skeleton" title="%SpawnCubeSkeletonT" desc="%SpawnCubeD" file="gfx\level_tiles\map_obj\spawn_cube_skeleton" build="spawn_cube_skeleton" application="block" properties="staging,no_shop,creative" shop_count="1" shop_cost="5" pak="" />
<resource name="spawn_cube_gargoyle" title="%SpawnCubeGargoylyT" desc="%SpawnCubeD" file="gfx\level_tiles\map_obj\spawn_cube_gargoyle" build="spawn_cube_gargoyle" application="block" properties="staging,no_shop,creative" shop_count="1" shop_cost="5" pak="" />
<resource name="spawn_cube_zombie_armorbreaker" title="%SpawnCubeZombieArmorBreakerT" desc="%SpawnCubeD" file="gfx\level_tiles\map_obj\spawn_cube_zombie_armor_breaker" build="spawn_cube_zombie_armorbreaker" application="block" properties="staging,no_shop,creative" shop_count="1" shop_cost="5" pak="" />
<resource name="spawn_cube_archer" title="%SpawnCubeArcherT" desc="%SpawnCubeD" file="gfx\level_tiles\map_obj\spawn_cube_skeleton_archer" build="spawn_cube_archer" application="block" properties="staging,no_shop,creative" shop_count="1" shop_cost="5" pak="" />
<resource name="dragon_statue1" title="%DragonStatueT" desc="%DragonStatueD" file="gfx\level_tiles\craft_constructions\dragon_statue_right" application="block" build="dragon_statue1" shop_count="1" shop_cost="3" properties="" dlc="temples" pak="" />
<resource name="dragon_statue2" title="%DragonStatueT" desc="%DragonStatueD" file="gfx\level_tiles\craft_constructions\dragon_statue_front" application="block" build="dragon_statue2" shop_count="1" shop_cost="3" properties="" dlc="temples" pak="" />
<!--************************* New Year **********************-->
<resource name="new_year_tree" title="%NewYearTreeT" desc="%NewYearTreeD" file="gfx\level_tiles\craft_obj\New_year_tree" application="furniture" build="new_year_tree" properties="no_shop,ne_event=0,comfort=0.9" shop_count="1" shop_cost="10" pak="" />
<resource name="rudolf" title="%RudolfT" desc="%RudolfD" file="gfx\level_tiles\shop_obj\rudolf" application="furniture" build="rudolf" properties="no_shop,comfort=0.9,ne_event=1" shop_count="1" shop_cost="10" pak="" />
<resource name="garland" title="%GarlandT" desc="%GarlandD" file="gfx\level_tiles\shop_obj\garland" application="furniture" build="garland" properties="no_shop,comfort=0.3,ne_event=2" shop_count="1" shop_cost="10" pak="" />
<resource name="christmas_wreath" title="%ChristmasWreathT" desc="%ChristmasWreathD" file="gfx\level_tiles\craft_obj\christmas_wreath" application="furniture" build="christmas_wreath" properties="no_shop,comfort=0.3,ne_event=2" shop_count="1" shop_cost="10" pak="" />
<resource name="flashlight_china" title="%FlashlightT" desc="%FlashlightD" file="gfx\level_tiles\craft_obj\flashlight_china" application="furniture" build="flashlight_china" properties="comfort=1.5,no_shop" shop_count="1" shop_cost="20" dlc="temples" pak="" />
<resource name="flashlight" title="%FlashlightT" desc="%FlashlightD" file="gfx\level_tiles\shop_obj\flashlight_prev" application="furniture" build="flashlight" properties="comfort=1,no_shop,cne_event=1" shop_count="1" shop_cost="20" pak="" />
<resource name="fireworks" title="%FireworksT" desc="%FireworksD" file="gfx\level_tiles\shop_obj\fireworks" application="furniture" build="fireworks" properties="no_shop,ne_event=4" shop_count="1" shop_cost="20" pak="" />
<!--************************* Окна **********************-->
<resource name="window" title="%SquarewindowT" desc="%SquarewindowD" file="gfx\level_tiles\craft_constructions\windows\window5" build="window" application="furniture" properties="comfort=0.5" shop_count="1" shop_cost="5" pak="" />
<resource name="round_window" title="%RoundwindowT" desc="%RoundwindowD" file="gfx\level_tiles\craft_constructions\windows\window4" build="round_window" application="furniture" properties="comfort=0.2" shop_count="1" shop_cost="5" pak="" />
<resource name="stained_window_1" title="%Stained-glasswindowT" desc="%Stained-glasswindowD" file="gfx\level_tiles\craft_constructions\windows\stained_window_1" build="stained_window_1" application="furniture" properties="comfort=1" shop_count="1" shop_cost="5" pak="" />
<!--<resource name="window_stained_2" title="%RoundstainedglassT" desc="%RoundstainedglassD" file="gfx\level_tiles\craft_constructions\windows\window_stained_2" build="window_stained_2" application="furniture" properties="comfort=0.8" shop_count="1" shop_cost="5" />
<resource name="window_stained_4" title="%RoundstainedglassT" desc="%RoundstainedglassD" file="gfx\level_tiles\craft_constructions\windows\window_stained_4" build="window_stained_4" application="furniture" properties="comfort=0.8" shop_count="1" shop_cost="5" />-->
<resource name="window_stained_7" title="%StainedglasswithsplashesT" desc="%StainedglasswithsplashesD" file="gfx\level_tiles\craft_constructions\windows\window_stained_7" build="window_stained_7" application="furniture" properties="comfort=0.7,no_shop" pak="" />
<resource name="window3" title="%LancetwindowT" desc="%LancetwindowD" file="gfx\level_tiles\craft_constructions\windows\window3" build="window3" application="furniture" properties="comfort=0.3" shop_count="1" shop_cost="5" pak="" />
<!--************************* Мебель **********************-->
<resource name="chair_stone" title="%StonechairT" desc="%StonechairD" file="gfx\level_tiles\craft_obj\chair_stone" build="chair_stone" application="furniture" properties="comfort=0.1" shop_count="1" shop_cost="5" pak="" />
<resource name="chair" title="%WoodenchairT" desc="%WoodenchairD" file="gfx\level_tiles\craft_obj\chair01" build="chair" application="furniture" properties="comfort=0.2" shop_count="1" shop_cost="3" pak="" />
<resource name="chair_china" title="%WoodenchairT" desc="%WoodenchairD" file="gfx\level_tiles\craft_obj\chair1_china" build="chair_china" application="furniture" properties="comfort=0.2" shop_count="1" shop_cost="3" dlc="temples" pak="" />
<resource name="big_chair" title="%WoodenbigchairT" desc="%WoodenbigchairD" file="gfx\level_tiles\craft_obj\chair_l" build="big_chair" application="furniture" properties="comfort=0.3" shop_count="1" shop_cost="3" pak="" />
<resource name="chair_tissue" title="%TextilechairT" desc="%TextilechairD" file="gfx\level_tiles\craft_obj\chair_tissue" build="chair_tissue" application="furniture" properties="comfort=0.4" shop_count="1" shop_cost="5" pak="" />
<resource name="chair_leather" title="%LeatherchairT" desc="%LeatherchairD" file="gfx\level_tiles\craft_obj\chair_leather" build="chair_leather" application="furniture" properties="comfort=0.7" shop_count="1" shop_cost="5" pak="" />
<resource name="chair_leather_china" title="%LeatherchairT" desc="%LeatherchairD" file="gfx\level_tiles\craft_obj\chair_china" build="chair_leather_china" application="furniture" properties="comfort=0.7" shop_count="1" shop_cost="5" dlc="temples" pak="" />
<resource name="sofa" title="%SofaT" desc="%SofaD" file="gfx\level_tiles\craft_obj\sofa" build="sofa" application="furniture" properties="comfort=0.7" shop_count="1" shop_cost="7" pak="" />
<resource name="sofa_china" title="%SofaT" desc="%SofaD" file="gfx\level_tiles\craft_obj\sofa_china" build="sofa_china" application="furniture" properties="comfort=0.7" shop_count="1" shop_cost="7" dlc="temples" pak="" />
<resource name="carpet" title="%WallcarpetT" desc="%WallcarpetD" file="gfx\level_tiles\craft_obj\carpet" build="carpet" application="furniture" properties="comfort=0.5" shop_count="1" shop_cost="5" pak="" />
<resource name="locker3" title="%CasewithclothesT" desc="%CasewithclothesD" file="gfx\level_tiles\craft_obj\locker3" build="locker3" application="furniture" properties="comfort=0.5" shop_count="1" shop_cost="10" pak="" />
<resource name="locker_china" title="%CasewithclothesT" desc="%CasewithclothesD" file="gfx\level_tiles\craft_obj\locker_china" build="locker_china" application="furniture" properties="comfort=0.5" shop_count="1" shop_cost="10" dlc="temples" pak="" />
<resource name="locker" title="%CabinetwithshelvesT" desc="%CabinetwithshelvesD" file="gfx\level_tiles\craft_obj\locker" build="locker" application="furniture" properties="comfort=0.4" shop_count="1" shop_cost="10" pak="" />
<resource name="case_glass" title="%CabinetwithglassdoorsT" desc="%CabinetwithglassdoorsD" file="gfx\level_tiles\craft_obj\locker2" build="case_glass" application="furniture" properties="comfort=0.6" shop_count="1" shop_cost="10" pak="" />
<resource name="bookshelf" title="%BookshelfT" desc="%BookshelfD" file="gfx\level_tiles\craft_constructions\bookshelf1" build="bookshelf" application="furniture" properties="comfort=0.2" shop_count="1" shop_cost="3" pak="" />
<resource name="mirror_ring" title="%RoundmirrorT" desc="%RoundmirrorD" file="gfx\level_tiles\craft_obj\mirror_ring" build="mirror_ring" application="furniture" properties="comfort=0.1" shop_count="1" shop_cost="3" pak="" />
<resource name="mirror" title="%DecorativemirrorT" desc="%DecorativemirrorD" file="gfx\level_tiles\craft_obj\mirror" build="mirror" application="furniture" properties="comfort=0.9" shop_count="1" shop_cost="7" pak="" />
<resource name="picture3" title="%PaintingwithsightsT" desc="%PaintingwithsightsD" file="gfx\level_tiles\craft_obj\picture_01" build="picture3" application="furniture" properties="comfort=0.8" shop_count="1" shop_cost="5" pak="" />
<resource name="picture_02" title="%AbstractpaintingT" desc="%AbstractpaintingD" file="gfx\level_tiles\craft_obj\dwarf_pic1" build="picture_02" application="furniture" properties="comfort=0.8" shop_count="1" shop_cost="5" pak="" />
<resource name="halloween_picture" title="%HalloweenPictureT" desc="%HalloweenPictureD" file="gfx\level_tiles\craft_obj\halloween_pic1" build="halloween_picture" application="furniture" properties="comfort=0.8,no_shop,halloween" shop_count="1" shop_cost="20" pak="" />
<resource name="picture_china" title="%PaintingwithsightsT" desc="%PaintingwithsightsD" file="gfx\level_tiles\craft_obj\picture_china8" build="picture_china" application="furniture" properties="comfort=0.3" shop_count="1" shop_cost="5" pak="" />
<resource name="flag1" title="%RedpennantT" desc="%RedpennantD" file="gfx\level_tiles\craft_obj\flag_2" build="flag1" application="furniture" properties="comfort=1.2" shop_count="1" shop_cost="7" pak="" />
<resource name="elven_flag" title="%ElvenFlagT" desc="%ElvenFlagD" file="gfx\level_tiles\craft_obj\elven_flag" build="elven_flag" application="furniture" properties="comfort=1.9,no_shop" pak="" />
<resource name="elven_shield" title="%ElvenShieldT" desc="%ElvenShieldD" file="gfx\level_tiles\shop_obj\elven_shield" build="elven_shield" application="furniture" properties="comfort=1.0,no_shop" pak="" />
<!--<resource name="flag2" title="%BlackandwhitepennantT" desc="%BlackandwhitepennantD" file="gfx\level_tiles\craft_obj\flag_2" build="flag2" application="furniture" properties="comfort=1.2" shop_count="1" shop_cost="7" />-->
<resource name="bed_leaves" title="%BedofleavesT" desc="%BedofleavesD" file="gfx\level_tiles\craft_obj\beds\bed_leaves" build="bed_leaves" application="furniture" shop_count="1" shop_cost="2" pak="" />
<resource name="bed" title="%BedT" desc="%BedD" file="gfx\level_tiles\craft_obj\beds\bed_01" build="bed" application="furniture" properties="comfort=0.2" shop_count="1" shop_cost="4" pak="" />
<resource name="bed_02" title="%Bed2T" desc="%Bed2D" file="gfx\level_tiles\craft_obj\beds\bed_02" build="bed_02" application="furniture" properties="comfort=0.5" shop_count="1" shop_cost="6" pak="" />
<resource name="bed_china" title="%Bed2T" desc="%Bed2D" file="gfx\level_tiles\craft_obj\beds\bed_china" build="bed_china" application="furniture" properties="comfort=0.5" shop_count="1" shop_cost="6" pak="" />
<resource name="bed_chic" title="%LuxurybedT" desc="%LuxurybedD" file="gfx\level_tiles\craft_obj\beds\bed_chic" build="bed_chic" application="furniture" properties="comfort=1.2" shop_count="1" shop_cost="10" pak="" />
<resource name="bed_multistorey" title="%BedMultistoreyT" desc="%BedMultistoreyD" file="gfx\Spine\buildings\beds\bed_multistorey" build="bed_multistorey" application="furniture" properties="comfort=0.4" shop_count="1" shop_cost="6" pak="" />
<resource name="table_wooden" title="%WoodentableT" desc="%WoodentableD" file="gfx\level_tiles\craft_obj\table_simple_01" build="table_wooden" application="furniture" properties="comfort=0.1" shop_count="1" shop_cost="2" pak="" />
<resource name="table_china" title="%WoodentableT" desc="%WoodentableD" file="gfx\level_tiles\craft_obj\table_china" build="table_china" application="furniture" properties="comfort=0.1" shop_count="1" shop_cost="2" dlc="temples" pak="" />
<resource name="table_ice" title="%IcetableT" desc="%IcetableD" file="gfx\level_tiles\craft_obj\table_ice" build="table_ice" application="furniture" properties="comfort=0.2" shop_count="1" shop_cost="2" pak="" />
<resource name="table_expensive" title="%LargetableT" desc="%LargetableD" file="gfx\level_tiles\craft_obj\table_expensive_02" build="table_expensive" application="furniture" properties="comfort=0.4" shop_count="1" shop_cost="4" pak="" />
<resource name="table_normal_01" title="%TablewithatableclothT" desc="%TablewithatableclothD" file="gfx\level_tiles\craft_obj\table_normal_01" build="table_normal_01" application="furniture" properties="comfort=0.5" shop_count="1" shop_cost="5" pak="" />
<!--<resource name="fireplace" title="%FireplaceT" desc="%FireplaceD" file="gfx\level_tiles\craft_constructions\fireplace1" build="fireplace" application="furniture" properties="comfort=0.5" />-->
<resource name="clay_vase" title="%CrockT" desc="%CrockD" file="gfx\level_tiles\map_obj\vase0" build="clay_vase" application="furniture" properties="comfort=0.1" shop_count="1" shop_cost="3" pak="" />
<resource name="glass_vase" title="%GlassvaseT" desc="%GlassvaseD" file="gfx\level_tiles\map_obj\glass_vase1" build="glass_vase" application="furniture" properties="comfort=0.2" shop_count="1" shop_cost="3" pak="" />
<resource name="vase_china" title="%GlassvaseT" desc="%GlassvaseD" file="gfx\level_tiles\craft_obj\vase_china" build="vase_china" application="furniture" properties="comfort=0.2" shop_count="1" shop_cost="3" pak="" />
<resource name="decorative_skin" title="%WallskinrugT" desc="%WallskinrugD" file="gfx\level_tiles\craft_obj\partofbear" build="decorative_skin" application="furniture" properties="comfort=0.5" shop_count="1" shop_cost="3" pak="" />
<resource name="decorative_shield" title="%DecorativeShieldT" desc="%DecorativeShieldD" file="gfx\level_tiles\craft_obj\shield2" build="decorative_shield" application="furniture" properties="comfort=0.3" shop_count="1" shop_cost="5" pak="" />
<resource name="bones_shield" title="%ShieldwithskullT" desc="%Plantinapot2D" file="gfx\level_tiles\shop_obj\bones_shield" build="bones_shield" application="furniture" properties="comfort=0.6" shop_count="1" shop_cost="5" pak="" />
<resource name="barrel" title="%BarrelT" desc="%BarrelD" file="gfx\level_tiles\craft_constructions\butt" build="barrel" application="furniture" properties="comfort=0.5" shop_count="1" shop_cost="5" pak="" />
<resource name="wine_barrel_dlc" title="%WinebarrelT" desc="%WinebarrelD" file="gfx\level_tiles\craft_obj\wine_barrel_stage1" build="wine_barrel_dlc" application="furniture" properties="comfort=0.6" shop_count="1" shop_cost="5" pak="" />
<resource name="plant_pot" title="%Plantinapot2T" desc="%Plantinapot2D" file="gfx\level_tiles\craft_obj\plant_palm" application="furniture" build="plant_pot" properties="comfort=0.5" shop_count="1" shop_cost="3" pak="" />
<resource name="plant" title="%PlantinapotT" desc="%Plantinapot2D" file="gfx\level_tiles\craft_obj\plant" application="furniture" build="plant" properties="comfort=0.2" shop_count="1" shop_cost="3" pak="" />
<resource name="aquarium" title="%AquariumT" desc="%AquariumD" file="gfx\Spine\buildings\aqua\red_fish\aqua" application="furniture" build="aquarium" properties="comfort=1" shop_count="1" shop_cost="7" pak="" />
<resource name="clock1" title="%Cuckoo-clockT" desc="%Cuckoo-clockD" file="gfx\level_tiles\craft_obj\clock1" application="furniture" build="clock1" properties="comfort=1" shop_count="1" shop_cost="5" pak="" />
<resource name="clock2" title="%PendulumclockT" desc="%PendulumclockD" file="gfx\level_tiles\craft_obj\clock2" application="furniture" build="clock2" properties="comfort=1" shop_count="1" shop_cost="7" pak="" />
<resource name="bird" title="%BirdcageT" desc="%BirdcageD" file="gfx\Spine\characters\bird\bird_cage_prev" application="furniture" build="bird" properties="comfort=0.8" shop_count="1" shop_cost="8" pak="" />
<resource name="statue3" title="%StatueT" desc="%StatueD" file="gfx\level_tiles\craft_constructions\rory_stoneskin" application="furniture" build="statue3" properties="comfort=0.7" shop_count="1" shop_cost="10" pak="" />
<resource name="gunnar_ironfist" title="%GunnarT" desc="%GunnarD" file="gfx\level_tiles\craft_constructions\Gunnar_Ironfist" application="furniture" build="gunnar_ironfist" properties="comfort=0.7" shop_count="1" shop_cost="10" pak="" />
<resource name="tricky_toki" title="%TrickyTokiT" desc="%TrickyTokiD" file="gfx\level_tiles\craft_constructions\Tricky_Toki" application="furniture" build="tricky_toki" properties="comfort=0.7,no_shop" pak="" />
<resource name="ice_statue" title="%IcestatueT" desc="%IcestatueD" file="gfx\level_tiles\craft_obj\ice_sculp" application="furniture" build="ice_statue" properties="comfort=0.6" shop_count="1" shop_cost="10" pak="" />
<!--<resource name="statue4" title="%StatueT" desc="%StatueD" file="gfx\level_tiles\map_obj\Dwarf2" application="furniture" build="statue4" properties="comfort=0.7" shop_count="1" shop_cost="10" />-->
<resource name="beetle_biome_worker_in_stone" title="%WorkerInStoneT" desc="%WorkerInStoneD" file="gfx\level_tiles\craft_constructions\worker_in_stone" application="furniture" build="beetle_biome_worker_in_stone" properties="comfort=1,no_shop" shop_count="1" shop_cost="10" pak="" />
<resource name="basilisk_pet_house" title="%BasiliskHouseT" desc="%BasiliskHouseD" file="gfx\level_tiles\craft_tools\raptor_house" application="furniture" build="basilisk_pet_house" properties="comfort=1.5" shop_count="1" shop_cost="15" pak="" />
<resource name="cat_pet_house" title="%CatHouseT" desc="%BasiliskHouseD" file="gfx\level_tiles\craft_tools\cat_house" application="furniture" build="cat_pet_house" properties="comfort=1.5" shop_count="1" shop_cost="15" pak="" />
<resource name="crip_cat_pet_house" title="%CripCatHouseT" desc="%CripCatHouseD" file="gfx\level_tiles\craft_obj\catowl_skeleton_house" application="furniture" build="crip_cat_pet_house" properties="comfort=1.5,no_shop,halloween" shop_count="1" shop_cost="20" pak="" />
<resource name="ACH_GIFTED_RESEARCHER" title="%ACH_GIFTED_RESEARCHER" desc="%AchivPennantD" file="gfx\Spine\buildings\achievement_pennants\ACH_GIFTED_RESEARCHER" build="ACH_GIFTED_RESEARCHER" application="furniture" properties="achievement=ACH_GIFTED_RESEARCHER,comfort=0.4,no_shop" pak="" />
<resource name="ACH_FORTRESS_KEEPER" title="%ACH_FORTRESS_KEEPER" desc="%AchivPennantD" file="gfx\Spine\buildings\achievement_pennants\ACH_FORTRESS_KEEPER" build="ACH_FORTRESS_KEEPER" application="furniture" properties="achievement=ACH_FORTRESS_KEEPER,comfort=0.4,no_shop" pak="" />
<resource name="ACH_GREAT_DONATOR" title="%ACH_GREAT_DONATOR" desc="%AchivPennantD" file="gfx\Spine\buildings\achievement_pennants\ACH_GREAT_DONATOR" build="ACH_GREAT_DONATOR" application="furniture" properties="achievement=ACH_GREAT_DONATOR,comfort=0.4,no_shop" pak="" />
<resource name="ACH_FINISH_FIRST_LEVEL" title="%ACH_FINISH_FIRST_LEVEL" desc="%AchivPennantD" file="gfx\Spine\buildings\achievement_pennants\ACH_FINISH_FIRST_LEVEL" build="ACH_FINISH_FIRST_LEVEL" application="furniture" properties="achievement=ACH_FINISH_FIRST_LEVEL,comfort=0.4,no_shop" pak="" />
<resource name="ACH_HARDCORE_GAME" title="%ACH_HARDCORE_GAME" desc="%AchivPennantD" file="gfx\Spine\buildings\achievement_pennants\ACH_HARDCORE_GAME" build="ACH_HARDCORE_GAME" application="furniture" properties="achievement=ACH_HARDCORE_GAME,comfort=0.4,no_shop" pak="" />
<resource name="ACH_IMMORTAL" title="%ACH_IMMORTAL" desc="%AchivPennantD" file="gfx\Spine\buildings\achievement_pennants\ACH_IMMORTAL" build="ACH_IMMORTAL" application="furniture" properties="achievement=ACH_IMMORTAL,comfort=0.4,no_shop" pak="" />
<resource name="ACH_GIANT_WORM_KILER" title="%ACH_GIANT_WORM_KILER" desc="%AchivPennantD" file="gfx\Spine\buildings\achievement_pennants\ACH_GIANT_WORM_KILER" build="ACH_GIANT_WORM_KILER" application="furniture" properties="achievement=ACH_GIANT_WORM_KILER,comfort=0.4,no_shop" pak="" />
<resource name="ACH_GREAT_EXPLORER" title="%ACH_GREAT_EXPLORER" desc="%AchivPennantD" file="gfx\Spine\buildings\achievement_pennants\ACH_GREAT_EXPLORER" build="ACH_GREAT_EXPLORER" application="furniture" properties="achievement=ACH_GREAT_EXPLORER,comfort=0.4,no_shop" pak="" />
<!--************************* Еда **********************-->
<resource name="gingerbread_cookies" title="%GingerbreadCookiesT" desc="%GingerbreadCookiesD" file="gfx\level_tiles\craft_res\food\gingerbread_cookies" application="food" properties="healt=0.5,time=2,satiety=1,no_shop,ne_event=10" shop_count="1" shop_cost="5" pak="" />
<resource name="apple" title="%AppleT" desc="%AppleD" file="gfx\level_tiles\craft_res\food\craft_fruit" application="food" properties="healt=0.2,time=2,satiety=1" shop_count="8" shop_cost="1" pak="" />
<resource name="cone" title="%ConeT" desc="%ConeD" file="gfx\level_tiles\craft_res\cone" application="food" properties="satiety=1" shop_count="8" shop_cost="1" pak="" />
<resource name="meat" title="%HamT" desc="%HamD" file="gfx\level_tiles\craft_res\food\craft_meat" application="food" properties="" shop_count="5" shop_cost="1" pak="" />
<resource name="meat_cooked" title="%GrilledmeatT" desc="%GrilledmeatD" file="gfx\level_tiles\craft_res\food\craft_meat_cooked" application="food" properties="satiety=3" shop_count="3" shop_cost="1" pak="" />
<resource name="scrambled_eggs" title="%ScrambledeggsT" desc="%ScrambledeggsD" file="gfx\level_tiles\craft_res\food\scrambled_eggs" application="food" properties="satiety=2" shop_count="3" shop_cost="1" pak="" />
<!--<resource name="honey" title="%HoneyT" desc="%HoneyD" file="gfx\level_tiles\craft_res\food\honey" application="food" properties="satiety=1" shop_count="3" shop_cost="1" />-->
<resource name="berries" title="%BerriesT" desc="%BerriesD" file="gfx\level_tiles\craft_res\berries" application="food" properties="satiety=1" shop_count="7" shop_cost="1" pak="" />
<resource name="cocos" title="%CoconutT" desc="%CoconutD" file="gfx\level_tiles\craft_res\cocos" application="food" properties="satiety=1" pak="" />
<resource name="egg" title="%EggT" desc="%EggD" file="gfx\level_tiles\craft_res\egg" application="food" properties="spawn=chicken|octopus|duck,spawn_hide=60" shop_count="3" shop_cost="1" pak="" />
<resource name="soup" title="%StewT" desc="%StewD" file="gfx\level_tiles\craft_res\food\soup" application="food" properties="satiety=3" shop_count="3" shop_cost="1" pak="" />
<resource name="bun" title="%BunT" desc="%BunD" file="gfx\level_tiles\craft_res\food\bun" application="food" properties="satiety=2" shop_count="3" shop_cost="1" pak="" />
<resource name="apple_pie" title="%ApplepieT" desc="%ApplepieD" file="gfx\level_tiles\craft_res\food\apple_pie" application="food" properties="healt=0.2,satiety=2" shop_count="3" shop_cost="1" pak="" />
<resource name="bread" title="%BreadT" desc="%BreadD" file="gfx\level_tiles\craft_res\food\bread" application="food" properties="satiety=3" shop_count="3" shop_cost="1" pak="" />
<resource name="greed_salad" title="%MixedgreenssaladT" desc="%MixedgreenssaladD" file="gfx\level_tiles\craft_res\food\salat_green" application="food" properties="healt=0.2,satiety=2" shop_count="5" shop_cost="1" pak="" />
<resource name="fried_fish" title="%GrilledfishT" desc="%GrilledfishD" file="gfx\level_tiles\craft_res\food\fish_cooked" application="food" properties="satiety=3" shop_count="3" shop_cost="1" pak="" />
<resource name="fish_soup" title="%FishstewT" desc="%FishstewD" file="gfx\level_tiles\craft_res\food\soup_fish" application="food" properties="satiety=2" shop_count="3" shop_cost="1" pak="" />
<resource name="fish" title="%FishT" desc="%FishD" file="gfx\level_tiles\craft_res\food\fish1" application="food" properties="" shop_count="5" shop_cost="1" pak="" />
<resource name="fat" title="%FatT" desc="%FatD" file="gfx\level_tiles\craft_res\fat" application="food" properties="satiety=1" shop_count="3" shop_cost="1" pak="" />
<resource name="mushroom" title="%MushroomT" desc="%MushroomD" file="gfx\level_tiles\craft_res\mushroom" application="food" shop_count="6" shop_cost="1" pak="" />
<resource name="mushroom_dry" title="%MushDryT" desc="%MushDryD" file="gfx\level_tiles\craft_res\food\mushroom_dry" application="food" properties="satiety=1" shop_count="4" shop_cost="1" pak="" />
<resource name="mushroom_salat" title="%MushSalatT" desc="%MushSalatD" file="gfx\level_tiles\craft_res\food\mushroom_salat" application="food" properties="satiety=2" shop_count="3" shop_cost="1" pak="" />
<resource name="mushroom_soup" title="%MushSoupT" desc="%MushSoupD" file="gfx\level_tiles\craft_res\food\mushroom_soup" application="food" properties="satiety=3" shop_count="2" shop_cost="1" pak="" />
<resource name="mushroom-pies" title="%MushPiesT" desc="%MushPiesD" file="gfx\level_tiles\craft_res\food\mushroom-pies" application="food" properties="satiety=3" shop_count="2" shop_cost="1" pak="" />
<resource name="enchanted_berries" title="%EnchantedBerriesT" desc="%EnchantedBerriesD" file="gfx\level_tiles\shop_obj\enchanted_berries" application="food" properties="healt=5,time=2,satiety=3,no_shop,aura=spell_HP1" shop_count="2" shop_cost="1" pak="" />
<resource name="skull_cookies" title="%SkullCookiesT" desc="%SkullCookiesD" file="gfx\level_tiles\craft_res\food\skull_cookies" application="food" properties="satiety=4,no_shop,halloween" shop_count="2" shop_cost="1" pak="" />
<resource name="punch" title="%PunchT" desc="%PunchD" file="gfx\level_tiles\craft_res\food\punch" application="food" properties="satiety=3,healt=3,time=2,no_shop,halloween,aura=spell_HP1" shop_count="1" shop_cost="5" pak="" />
<resource name="spider_pie" title="%SpiderPieT" desc="%SpiderPieD" file="gfx\level_tiles\craft_res\food\spider_pie" application="food" properties="satiety=3,no_shop,halloween" shop_count="1" shop_cost="5" pak="" />
<resource name="witch_fingers" title="%WitchFingersT" desc="%WitchFingersD" file="gfx\level_tiles\craft_res\food\witch_fingers" application="food" properties="satiety=3,no_shop,halloween" shop_count="1" shop_cost="5" pak="" />
<resource name="bamboo_shoots" title="%BambooShootsT" desc="%BambooShootsD" file="gfx\level_tiles\craft_res\bamboo_shoots" application="food" properties="satiety=1" shop_count="8" shop_cost="1" pak="" />
<resource name="duck_meat" title="%DuckMeatT" desc="%DuckMeatD" file="gfx\level_tiles\craft_res\food\duck" application="food" properties="" shop_count="3" shop_cost="1" dlc="temples" pak="" />
<resource name="toad_meat" title="%ToadMeatT" desc="%ToadMeatD" file="gfx\level_tiles\craft_res\food\frog_legs" application="food" properties="" shop_count="3" shop_cost="1" dlc="temples" pak="" />
<resource name="a_cup_of_rice" title="%CupOfRiceT" desc="%CupOfRiceD" file="gfx\level_tiles\craft_res\food\a_cup_of_rice" application="food" properties="satiety=3" shop_count="3" shop_cost="1" dlc="temples" pak="" />
<resource name="soup_from_a_toad" title="%SoupToadT" desc="%SoupToadD" file="gfx\level_tiles\craft_res\food\soup_from_a_toad" application="food" properties="satiety=2" shop_count="3" shop_cost="1" dlc="temples" pak="" />
<resource name="fried_duck" title="%FriedDuckT" desc="%FriedDuckD" file="gfx\level_tiles\craft_res\food\fried_duck" application="food" properties="satiety=3" shop_count="3" shop_cost="1" dlc="temples" pak="" />
<!--************************* Освещение **********************-->
<resource name="torch" title="%TorchT" desc="%TorchD" file="gfx\level_tiles\craft_constructions\light\torch" build="torch" application="block" properties="light" shop_count="5" shop_cost="1" pak="">
<file path="gfx\particles\torch" />
</resource>
<resource name="torch_mucus" title="%SlimetorchT" desc="%SlimetorchD" file="gfx\level_tiles\craft_constructions\light\torch_green" build="torch_mucus" application="block" properties="light" shop_count="4" shop_cost="1" pak="" />
<resource name="miner_lamp" title="%MinerslampT" desc="%MinerslampD" file="gfx\level_tiles\craft_constructions\light\lamponthefloor" build="miner_lamp" application="block" properties="light" shop_count="1" shop_cost="1" pak="" />
<resource name="lamponthefloor3" title="%LightingstandT" desc="%LightingstandD" file="gfx\level_tiles\craft_constructions\light\lamponthefloor3" build="lamponthefloor3" application="block" properties="light" shop_count="1" shop_cost="3" pak="" />
<resource name="outdoor_lamp" title="%LanternT" desc="%LanternD" file="gfx\level_tiles\craft_constructions\light\outdoor_lamp" build="outdoor_lamp" application="block" properties="light" shop_count="1" shop_cost="4" pak="" />
<resource name="lamp" title="%WalllampT" desc="%WalllampD" file="gfx\level_tiles\craft_constructions\light\lamp" build="lamp" application="furniture" shop_count="1" shop_cost="2" properties="light,comfort=0.2" pak="" />
<resource name="chandelier_small" title="%ChandelierSmallT" desc="%ChandelierSmallD" file="gfx\particles\lamp" build="chandelier_small" application="furniture" properties="light,comfort=1.1" shop_count="1" shop_cost="5" pak="" />
<!--<resource name="torch_oil" title="%TorchT" desc="%TorchD" file="gfx\level_tiles\craft_constructions\light\torch" build="torch_oil" application="block" properties="light">
<file path="gfx\particles\torch" />
</resource>-->
<!--************************* Шлемы **********************-->
<resource name="winter_hat1" title="%WinterhatT" desc="%TinkersHatD" file="gfx\level_tiles\craft_tools\clothes\beret_hat" application="equip" class="helmet" properties="base_helmet,ani_items=beret_hat,dskin_gender_depend,dskin=hat_beret_hat" pak="" />
<resource name="winter_hat2" title="%WinterhatT" desc="%TinkersHatD" file="gfx\level_tiles\craft_tools\clothes\winter_hat" application="equip" class="helmet" properties="base_helmet,ani_items=winter_hat,dskin_gender_depend,dskin=hat_northman_hat" pak="" />
<resource name="winter_hat3" title="%WinterhatT" desc="%TinkersHatD" file="gfx\level_tiles\craft_tools\clothes\winter_cloak_hat" application="equip" class="helmet" properties="base_helmet,ani_items=winter_cloak_hat,dskin_gender_depend,dskin=hat_wint_cloak_hat" pak="" />
<resource name="desert_hat_01" title="%DeserthatT" desc="%DeserthatD" file="gfx\level_tiles\craft_tools\clothes\desert_hat_01" application="equip" class="helmet" properties="base_helmet,ani_items=desert_hat_02,dskin_gender_depend,dskin=hat_desert_hat_02" pak="" />
<resource name="desert_hat_02" title="%DeserthatT" desc="%DeserthatD" file="gfx\level_tiles\craft_tools\clothes\desert_hat_02" application="equip" class="helmet" properties="base_helmet,ani_items=desert_hat_01,dskin_gender_depend,dskin=hat_desert_hat_01" pak="" />
<resource name="base_hat" title="%SimplehatT" desc="%SimplehatD" file="gfx\level_tiles\craft_tools\clothes\base_hat" application="equip" class="helmet" properties="base_helmet,ani_items=base_hat,dskin_gender_depend,dskin=hat_basick_hat" pak="" />
<resource name="cloak_hat" title="%HoodedhatT" desc="%HoodedhatD" file="gfx\level_tiles\craft_tools\clothes\cloak_hat" application="equip" class="helmet" properties="base_helmet,ani_items=cloak_hat,dskin_gender_depend,dskin=hat_cloak_hat" pak="" />
<!--<resource name="forester_hat" title="Forester`s Hat" desc="Классическая гномья шляпа" file="gfx\level_tiles\craft_tools\clothes\foresters_hat" application="equip" class="helmet" properties="base_helmet,ani_items=forest_hat" />-->
<resource name="tinker_hat" title="%TinkersHatT" desc="%TinkersHatD" file="gfx\level_tiles\craft_tools\clothes\tinkers_hat" application="equip" class="helmet" properties="base_helmet,ani_items=tinker_hat,dskin_gender_depend,dskin=hat_tinker_hat" pak="" />
<resource name="woodman_hat" title="%WoodmansHatT" desc="%TinkersHatD" file="gfx\level_tiles\craft_tools\clothes\woodmans_hat" application="equip" class="helmet" properties="base_helmet,ani_items=woodman_hat,dskin_gender_depend,dskin=hat_woodman_hat" pak="" />
<resource name="helm_diver" title="%DivinghelmetT" desc="%DivinghelmetD" file="gfx\level_tiles\craft_tools\clothes\diver_helm" application="equip" class="helmet" properties="diver_helm,equip_scale=0.6,no_as_bonus,ani_items=diver_helmet,metallic,no_char_inv,dskin_gender_depend,dskin=hat_diver_helm" shop_count="1" shop_cost="15" pak="" />
<resource name="helm_wood" title="%WoodHelmetT" desc="%WoodHelmetD" file="gfx\level_tiles\craft_tools\clothes\wood_helmet" application="equip" class="helmet" properties="slowdown=1%,armor=10%,ani_items=wood_helmet,woden,dskin_gender_depend,dskin=hat_wood_helmet" shop_count="1" shop_cost="3" pak="" />
<resource name="helm_leather" title="%LeatherhelmetT" desc="%LeatherhelmetD" file="gfx\level_tiles\craft_tools\clothes\leather-helmet" application="equip" class="helmet" properties="slowdown=1.5%,armor=25%,ani_items=leather_helmet,dskin_gender_depend,dskin=hat_leather_helmet" shop_count="1" shop_cost="5" pak="" />
<resource name="helm_hitin" title="%HitinHelmetT" desc="%HitinHelmetD" file="gfx\level_tiles\craft_tools\clothes\hitin-helmet" application="equip" class="helmet" properties="slowdown=2%,armor=35%,ani_items=helm_hitin,dskin_gender_depend,dskin=hat_hitin_helmet" shop_count="1" shop_cost="7" pak="" />
<resource name="helm_steel" title="%IronhelmetT" desc="%IronhelmetD" file="gfx\level_tiles\craft_tools\clothes\steel-helmet" application="equip" class="helmet" properties="slowdown=2.5%,armor=40%,ani_items=steel_helmet,metallic,dskin_gender_depend,dskin=hat_steel_helmet" shop_count="1" shop_cost="10" pak="" />
<resource name="helm_silver" title="%SilverHelmetT" desc="%MithrilArmorD" file="gfx\level_tiles\craft_tools\clothes\silver-helmet" application="equip" class="helmet" properties="slowdown=3%,armor=60%,ani_items=silver_helmet,metallic,dskin_gender_depend,dskin=hat_silver_helmet" shop_count="1" shop_cost="17" pak="" />
<resource name="helm_elven" title="%ElvenHelmetT" desc="%ElvenHelmetD" file="gfx\level_tiles\craft_tools\clothes\elven-helmet" application="equip" class="helmet" properties="slowdown=3%,armor=80%,ani_items=elven_helmet,metallic,no_shop,dskin_gender_depend,dskin=hat_elven_helmet" shop_count="1" shop_cost="19" pak="" />
<resource name="helm_gold" title="%GoldenhelmetT" desc="%GoldenhelmetD" file="gfx\level_tiles\craft_tools\clothes\gold-helmet" application="equip" class="helmet" properties="slowdown=4%,armor=80%,ani_items=gold_helmet,metallic,dskin_gender_depend,dskin=hat_gold_helmet" shop_count="1" shop_cost="25" pak="" />
<resource name="helm_mithril" title="%MithrilHelmetT" desc="%MithrilArmorD" file="gfx\level_tiles\craft_tools\clothes\mithril-helmet" application="equip" class="helmet" properties="slowdown=5%,armor=100%,ani_items=mithril_helmet,metallic,dskin_gender_depend,dskin=hat_mithril_helmet" shop_count="1" shop_cost="35" pak="" />
<resource name="santa_hat" title="%SantaHatT" desc="%SantaHatD" file="gfx\level_tiles\craft_tools\clothes\santa_hat" application="equip" class="helmet" properties="armor=100%,ani_items=santa_hat,no_shop,dskin_gender_depend,dskin=hat_santa_hat" pak="" />
<resource name="rusty_sceleton_helmet" title="%RustyskeletonhelmetT" desc="%RustyskeletonhelmetD" file="gfx\level_tiles\craft_tools\clothes\rusty_sceleton_helmet" application="equip" properties="slowdown=1%,armor=15%,ani_items=rusty_sceleton_helmet,no_shop,dskin_gender_depend,dskin=hat_rusty_sceleton_helmet" class="helmet" pak="" />
<resource name="jason_mask" title="%JasonMaskT" desc="%JasonMaskD" file="gfx\level_tiles\craft_tools\clothes\jason_mask" application="equip" class="helmet" properties="slowdown=5%,armor=120%,ani_items=jason_mask,no_shop,dskin_gender_depend,dskin=hat_jason_mask" pak="" />
<resource name="jason_mask_adv" title="%JasonMaskT" desc="%JasonMaskD" file="gfx\level_tiles\craft_tools\clothes\jason_mask" application="equip" class="helmet" properties="slowdown=5%,armor=150%,ani_items=jason_mask,no_shop,dskin_gender_depend,dskin=hat_jason_mask" pak="" />
<resource name="shaman_cloak" title="%ShamanCloakT" desc="%ShamanCloakD" file="gfx\level_tiles\craft_tools\clothes\shaman_cloak" application="equip" class="helmet" properties="slowdown=1%,armor=30%,ani_items=shaman_cloak,no_shop,dskin_gender_depend,dskin=hat_shaman_cloak,skill=mage,skill_value=20%" pak="" />
<resource name="knight_helmet" title="%KnightHelmetT" desc="%KnightHelmetD" file="gfx\level_tiles\craft_tools\clothes\knight-helmet" application="equip" class="helmet" properties="slowdown=4%,armor=90%,ani_items=knight_helmet,no_shop,dskin_gender_depend,dskin=hat_knight_helmet" pak="" />
<resource name="demon_hunter" title="%DemonHunterT" desc="%DemonHunterD" file="gfx\level_tiles\craft_tools\clothes\demon_hunter" application="equip" class="helmet" properties="slowdown=1%,armor=100%,no_shop,dskin_gender_depend,dskin=hat_demon_hunter,skill=archer,skill_value=30%,constant_hat,halloween" shop_count="1" shop_cost="35" pak="" />
<resource name="witch_hat" title="%WitchHatT" desc="%WitchHatD" file="gfx\level_tiles\craft_tools\clothes\witch" application="equip" class="helmet" properties="slowdown=1%,armor=100%,no_shop,dskin_gender_depend,dskin=hat_witch,skill=mage,skill_value=30%,constant_hat,halloween" shop_count="1" shop_cost="35" pak="" />
<resource name="witch2_hat" title="%WitchHatT" desc="%WitchHatD" file="gfx\level_tiles\craft_tools\clothes\witch_2" application="equip" class="helmet" properties="slowdown=1%,armor=100%,no_shop,dskin_gender_depend,dskin=hat_witch2,skill=mage,skill_value=30%,constant_hat,halloween" shop_count="1" shop_cost="35" pak="" />
<resource name="funny_sceleton_helmet" title="%FunnySceletonHelmetT" desc="%FunnySceletonCuirassD" file="gfx\level_tiles\craft_tools\clothes\funny_sceleton_helmet" application="equip" class="helmet" properties="slowdown=1%,armor=100%,no_shop,dskin_gender_depend,dskin=hat_funny_sceleton,constant_hat,halloween" shop_count="1" shop_cost="35" pak="" />
<resource name="angel_nimbus" title="%AngelNimbusT" desc="%AngelNimbusD" file="gfx\level_tiles\craft_tools\clothes\Angel_nimbus" application="equip" class="helmet" properties="slowdown=1%,armor=120%,no_shop,dskin_gender_depend,dskin=hat_angel_costume,constant_hat,hair_enable,halloween" shop_count="1" shop_cost="35" pak="" />
<resource name="bat_hat" title="%BatHatT" desc="%BatHatD" file="gfx\level_tiles\craft_tools\clothes\Bat_hat" application="equip" class="helmet" properties="slowdown=1%,armor=80%,no_shop,dskin_gender_depend,dskin=hat_bat,constant_hat,hair_enable,halloween" shop_count="1" shop_cost="35" pak="" />
<resource name="demon_horns" title="%DemonHornsT" desc="%DemonHornsD" file="gfx\level_tiles\craft_tools\clothes\Demon_horns" application="equip" class="helmet" properties="slowdown=1%,armor=110%,no_shop,dskin_gender_depend,dskin=hat_demon_costume,hair_enable,constant_hat,halloween" shop_count="1" shop_cost="35" pak="" />
<resource name="pirat_hat" title="%PiratHatT" desc="%BatHatD" file="gfx\level_tiles\craft_tools\clothes\Pirat_hat" application="equip" class="helmet" properties="slowdown=1%,armor=80%,no_shop,dskin_gender_depend,dskin=hat_pirate,hair_enable,constant_hat,halloween" shop_count="1" shop_cost="35" pak="" />
<resource name="pumpkin_hat" title="%PumpkinHatT" desc="%PumpkinHatD" file="gfx\level_tiles\craft_tools\clothes\Pumpkin" application="equip" class="helmet" properties="slowdown=1%,armor=80%,no_shop,dskin_gender_depend,dskin=hat_pumpkin,constant_hat,halloween" shop_count="1" shop_cost="35" pak="" />
<resource name="scream_mask" title="%ScreamMaskT" desc="%BatHatD" file="gfx\level_tiles\craft_tools\clothes\scream_mask" application="equip" class="helmet" properties="slowdown=1%,armor=80%,no_shop,dskin_gender_depend,dskin=hat_mask,constant_hat,halloween" shop_count="1" shop_cost="35" pak="" />
<resource name="dragon_warrior_helmet" title="%DragonWarriorHelmetT" desc="%DragonWarriorHelmetD" file="gfx\level_tiles\craft_tools\clothes\dragon_warrior_helmet" application="equip" class="helmet" properties="slowdown=4%,armor=80%,dskin_gender_depend,dskin=hat_dragon" dlc="temples" shop_cost="25" pak="" />
<resource name="scaled_armor_helmet" title="%ScaledArmorHelmetT" desc="%ScaledArmorHelmetD" file="gfx\level_tiles\craft_tools\clothes\scaled_armor_helmet" application="equip" class="helmet" properties="slowdown=2%,armor=40%,dskin_gender_depend,dskin=hat_scaled_armor_helmet" dlc="temples" shop_cost="12" pak="" />
<resource name="asian_hat_01" title="%SimplehatT" desc="%SimplehatD" file="gfx\level_tiles\craft_tools\clothes\asian_hat_01" application="equip" class="helmet" properties="base_helmet,dskin_gender_depend,dskin=hat_asian_hat_01" dlc="temples" pak="" />
<resource name="asian_hat_02" title="%SimplehatT" desc="%SimplehatD" file="gfx\level_tiles\craft_tools\clothes\asian_hat_02" application="equip" class="helmet" properties="base_helmet,dskin_gender_depend,dskin=hat_asian_hat_02" dlc="temples" pak="" />
<!--************************* Ботинки **********************-->
<resource name="winter_boots" title="%WinterbootsT" desc="%WinterbootsD" file="gfx\level_tiles\craft_tools\clothes\winter_boots" application="equip" class="boots" properties="base_cloth,ani_items=winter_boots1,dskin_gender_depend,dskin=boots_winter_boots" shop_count="1" shop_cost="3" pak="" />
<resource name="winter_shoes" title="%WinterbootsT" desc="%WinterbootsD" file="gfx\level_tiles\craft_tools\clothes\winter_shoes" application="equip" class="boots" properties="base_cloth,ani_items=winter_shoes1,dskin_gender_depend,dskin=boots_winter_shoes" shop_count="1" shop_cost="3" pak="" />
<resource name="desert_shoes" title="%DesertbootsT" desc="%DesertbootsD" file="gfx\level_tiles\craft_tools\clothes\desert_shoes" application="equip" class="boots" properties="base_cloth,ani_items=desert_shoes,dskin_gender_depend,dskin=boots_desert_shoes" shop_count="1" shop_cost="3" pak="" />
<resource name="desert_sneakers" title="%DesertbootsT" desc="%DesertbootsD" file="gfx\level_tiles\craft_tools\clothes\desert_sneakers" application="equip" class="boots" properties="base_cloth,ani_items=desert_sneakers,dskin_gender_depend,dskin=boots_desert_sandals" shop_count="1" shop_cost="3" pak="" />
<resource name="leather_boots" title="%LeatherbootsT" desc="%LeatherbootsD" file="gfx\level_tiles\craft_tools\clothes\boots_leather" application="equip" class="boots" properties="slowdown=1%,armor=25%,ani_items=leather_boots,dskin_gender_depend,dskin=boots_leather" shop_count="1" shop_cost="3" pak="" />
<resource name="boots_hitin" title="%HitinBootsT" desc="%HitinBootsD" file="gfx\level_tiles\craft_tools\clothes\boots_hitin" application="equip" class="boots" properties="slowdown=1.5%,armor=35%,ani_items=boots_hitin,dskin_gender_depend,dskin=boots_hitin" shop_count="1" shop_cost="5" pak="" />
<resource name="iron_boots" title="%IronbootsT" desc="%IronbootsD" file="gfx\level_tiles\craft_tools\clothes\boots_iron" application="equip" class="boots" properties="slowdown=2%,armor=50%,ani_items=steel_boots,metallic,dskin_gender_depend,dskin=boots_steel" shop_count="1" shop_cost="6" pak="" />
<resource name="silver_boots" title="%SilverbootsT" desc="%SilverbootsD" file="gfx\level_tiles\craft_tools\clothes\boots_silver" application="equip" class="boots" properties="slowdown=3%,armor=60%,ani_items=boots_silver,metallic,dskin_gender_depend,dskin=boots_silver" shop_count="1" shop_cost="10" pak="" />
<resource name="gold_boots" title="%GoldbootsT" desc="%GoldbootsD" file="gfx\level_tiles\craft_tools\clothes\gold_boots" application="equip" class="boots" properties="slowdown=4%,armor=70%,ani_items=gold_boots,metallic,dskin_gender_depend,dskin=boots_gold" shop_count="1" shop_cost="20" pak="" />
<resource name="elven_boots" title="%ElvenbootsT" desc="%SilverbootsD" file="gfx\level_tiles\craft_tools\clothes\elven_boots" application="equip" class="boots" properties="slowdown=3%,armor=75%,ani_items=elven_boots,metallic,no_shop,dskin_gender_depend,dskin=boots_elven" shop_count="1" shop_cost="25" pak="" />
<resource name="mithril_boots" title="%MithrilbootsT" desc="%MithrilbootsD" file="gfx\level_tiles\craft_tools\clothes\mithril_boots" application="equip" class="boots" properties="slowdown=5%,armor=90%,ani_items=mithril_boots,metallic,dskin_gender_depend,dskin=boots_mithril" shop_count="1" shop_cost="35" pak="" />
<resource name="knight_boots" title="%KnightBootsT" desc="%KnightBootsD" file="gfx\level_tiles\craft_tools\clothes\knight_boots" application="equip" class="boots" properties="slowdown=3.5%,armor=70%,ani_items=knight_boots,metallic,no_shop,dskin_gender_depend,dskin=boots_knight" shop_count="1" shop_cost="35" pak="" />
<resource name="funny_sceleton_shoes" title="%FunnySceletonShoesT" desc="%FunnySceletonCuirassD" file="gfx\level_tiles\craft_tools\clothes\funny_sceleton_shoes" application="equip" class="boots" properties="slowdown=1%,armor=70%,no_shop,dskin_gender_depend,dskin=boots_funny_sceleton,halloween" shop_count="1" shop_cost="35" pak="" />
<resource name="dragon_warrior_boots" title="%DragonWarriorBootsT" desc="%DragonWarriorBootsD" file="gfx\level_tiles\craft_tools\clothes\dragon_warrior_boots" application="equip" class="boots" properties="slowdown=4%,armor=70%,dskin_gender_depend,dskin=boots_dragon" shop_count="1" shop_cost="20" dlc="temples" pak="" />
<resource name="scaled_armor_boots" title="%ScaledArmorBootsT" desc="%ScaledArmorBootsD" file="gfx\level_tiles\craft_tools\clothes\scaled_armor_boots" application="equip" class="boots" properties="slowdown=2%,armor=50%,dskin_gender_depend,dskin=boots_scaled_armor" shop_count="1" shop_cost="20" dlc="temples" pak="" />
<!--************************* Броня **********************-->
<resource name="cloth_asian_01" title="%OrdinaryshirtT" desc="%OrdinaryshirtD" file="gfx\level_tiles\craft_tools\clothes\cloth_asian_01" application="equip" class="armor" properties="base_cloth,dskin_gender_depend,dskin=cloth_asian_01" dlc="temples" pak="" />
<resource name="cloth_asian_02" title="%OrdinaryshirtT" desc="%OrdinaryshirtD" file="gfx\level_tiles\craft_tools\clothes\cloth_asian_02" application="equip" class="armor" properties="base_cloth,dskin_gender_depend,dskin=cloth_asian_02" dlc="temples" pak="" />
<resource name="ordinary_shirt" title="%OrdinaryshirtT" desc="%OrdinaryshirtD" file="gfx\level_tiles\craft_tools\clothes\shirt_usual" application="equip" class="armor" properties="base_cloth,ani_items=base_cuirass,dskin_gender_depend,dskin=cloth_01" pak="" />
<resource name="ordinary_shirt1" title="%OrdinaryshirtT" desc="%OrdinaryshirtD" file="gfx\level_tiles\craft_tools\clothes\shirt_usual" application="equip" class="armor" properties="base_cloth,ani_items=base_cuirass1,dskin_gender_depend,dskin=cloth_02" pak="" />
<resource name="ordinary_shirt2" title="%OrdinaryshirtT" desc="%OrdinaryshirtD" file="gfx\level_tiles\craft_tools\clothes\shirt_usual" application="equip" class="armor" properties="base_cloth,ani_items=base_cuirass2,dskin_gender_depend,dskin=cloth_03" pak="" />
<!--<resource name="ordinary_shirt3" title="%OrdinaryshirtT" desc="%OrdinaryshirtD" file="gfx\level_tiles\craft_tools\clothes\shirt_usual" application="equip" class="armor" properties="base_cloth,ani_items=base_cuirass2,dskin_gender_depend,dskin=cloth_04" />
<resource name="ordinary_shirt4" title="%OrdinaryshirtT" desc="%OrdinaryshirtD" file="gfx\level_tiles\craft_tools\clothes\shirt_usual" application="equip" class="armor" properties="base_cloth,ani_items=base_cuirass2,dskin_gender_depend,dskin=cloth_05" />
<resource name="ordinary_shirt5" title="%OrdinaryshirtT" desc="%OrdinaryshirtD" file="gfx\level_tiles\craft_tools\clothes\shirt_usual" application="equip" class="armor" properties="base_cloth,ani_items=base_cuirass2,dskin_gender_depend,dskin=cloth_06" />
<resource name="ordinary_shirt6" title="%OrdinaryshirtT" desc="%OrdinaryshirtD" file="gfx\level_tiles\craft_tools\clothes\shirt_usual" application="equip" class="armor" properties="base_cloth,ani_items=base_cuirass2,dskin_gender_depend,dskin=cloth_07" />-->
<resource name="ordinary_shirt_fem1" title="%OrdinaryshirtT" desc="%OrdinaryshirtD" file="gfx\level_tiles\craft_tools\clothes\shirt_usual" application="equip" class="armor" properties="base_cloth,ani_items=base_cuirass2,dskin=cloth_04_female,female" pak="" />
<!--<resource name="ordinary_shirt_fem2" title="%OrdinaryshirtT" desc="%OrdinaryshirtD" file="gfx\level_tiles\craft_tools\clothes\shirt_usual" application="equip" class="armor" properties="base_cloth,ani_items=base_cuirass2,dskin=cloth_09_female" />
<resource name="ordinary_shirt_fem3" title="%OrdinaryshirtT" desc="%OrdinaryshirtD" file="gfx\level_tiles\craft_tools\clothes\shirt_usual" application="equip" class="armor" properties="base_cloth,ani_items=base_cuirass2,dskin=cloth_10_female" />-->
<resource name="wood_armor" title="%WoodArmorT" desc="%WoodArmorD" file="gfx\level_tiles\craft_tools\clothes\wood-cuirass" application="equip" class="armor" properties="slowdown=5%,armor=20%,vip,ani_items=wood_cuirass,wooden,dskin_gender_depend,dskin=armor_wood" shop_count="1" shop_cost="3" pak="" />
<resource name="shirt_skin" title="%LeathershirtT" desc="%LeathershirtD" file="gfx\level_tiles\craft_tools\clothes\leather-cuirass" application="equip" class="armor" properties="slowdown=5%,armor=45%,ani_items=leather_cuirass,dskin_gender_depend,dskin=armor_leather" shop_count="1" shop_cost="7" pak="" />
<resource name="hitin_armor" title="%HitinArmorT" desc="%HitinArmorD" file="gfx\level_tiles\craft_tools\clothes\hitin-cuirass" application="equip" class="armor" properties="slowdown=8%,armor=55%,ani_items=hitin_cuirass,dskin_gender_depend,dskin=armor_hitin" shop_count="1" shop_cost="10" pak="" />
<resource name="steel_chain_armor" title="%SteelChainArmorT" desc="%SteelChainArmorD" file="gfx\level_tiles\craft_tools\clothes\steel-cuirass" application="equip" class="armor" properties="slowdown=12%,armor=70%,ani_items=steel_cuirass,metallic,dskin_gender_depend,dskin=armor_steel" shop_count="1" shop_cost="15" pak="" />
<resource name="silver_armor" title="%SilverArmorT" desc="%MithrilArmorD" file="gfx\level_tiles\craft_tools\clothes\silver-cuirass" application="equip" class="armor" properties="slowdown=15%,armor=100%,vip,ani_items=silver_cuirass,metallic,dskin_gender_depend,dskin=armor_silver" shop_count="1" shop_cost="25" pak="" />
<resource name="gold_armor" title="%GoldarmorT" desc="%GoldarmorD" file="gfx\level_tiles\craft_tools\clothes\gold-cuirass" application="equip" class="armor" properties="slowdown=15%,armor=150%,save_profile,vip,ani_items=gold_cuirass,metallic,dskin_gender_depend,dskin=armor_gold" shop_count="1" shop_cost="40" pak="" />
<resource name="elven_armor" title="%ElvenArmorT" desc="%ElvenArmorD" file="gfx\level_tiles\craft_tools\clothes\elven-cuirass" application="equip" class="armor" properties="slowdown=10%,armor=160%,vip,ani_items=elven_armor,metallic,no_shop,dskin_gender_depend,dskin=armor_elven" shop_count="1" shop_cost="50" pak="" />
<resource name="mithril_armor" title="%MithrilArmorT" desc="%MithrilArmorD" file="gfx\level_tiles\craft_tools\clothes\mithril-cuirass" application="equip" class="armor" properties="slowdown=20%,armor=200%,vip,ani_items=mithril_cuirass,metallic,dskin_gender_depend,dskin=armor_mithril" shop_count="1" shop_cost="65" pak="" />
<resource name="santa_armor" title="%SantaArmorT" desc="%SantaArmorD" file="gfx\level_tiles\craft_tools\clothes\santa_armor" application="equip" class="armor" properties="slowdown=18%,armor=200%,vip,ani_items=santa_cuirass,no_shop,dskin_gender_depend,dskin=armor_santa" pak="" />
<resource name="knight_armor" title="%KnightArmorT" desc="%KnightArmorD" file="gfx\level_tiles\craft_tools\clothes\knight-cuirass" application="equip" class="armor" properties="slowdown=18%,armor=190%,vip,ani_items=knight_armor,no_shop,dskin_gender_depend,dskin=armor_knight" pak="" />
<resource name="funny_sceleton_cuirass" title="%FunnySceletonCuirassT" desc="%FunnySceletonCuirassD" file="gfx\level_tiles\craft_tools\clothes\funny_sceleton_cuirass" application="equip" class="armor" properties="slowdown=15%,armor=200%,no_shop,dskin_gender_depend,dskin=armor_funny_sceleton,halloween" pak="" />
<resource name="dragon_warrior_cuirass" title="%DragonWarriorCuirassT" desc="%DragonWarriorCuirassD" file="gfx\level_tiles\craft_tools\clothes\dragon_warrior_cuirass" application="equip" class="armor" properties="slowdown=15%,armor=150%,dskin_gender_depend,dskin=armor_dragon" dlc="temples" shop_cost="40" pak="" />
<resource name="scaled_armor" title="%ScaledArmorCuirassT" desc="%ScaledArmorCuirassD" file="gfx\level_tiles\craft_tools\clothes\scaled_armor" application="equip" class="armor" properties="slowdown=12%,armor=80%,dskin_gender_depend,dskin=armor_scaled_armor" dlc="temples" shop_cost="18" pak="" />
<!--************************* Кухня **********************-->
<resource name="kitchen_wood" title="%CampfirewithpotT" desc="%CampfirewithpotD" file="gfx\level_tiles\craft_obj\workshops\kitchen_wood" build="kitchen_wood" application="furniture" shop_count="1" shop_cost="2" pak="" />
<!--<resource name="kitchen_stone" title="Stone Kitchen" desc="В каменной печке можно приготовить еду" file="gfx\level_tiles\craft_obj\workshops\kitchen_stone" build="kitchen_stone" application="furniture"/>-->
<!--<resource name="kitchen_steel" title="Steel Kitchen" desc="" file="gfx\level_tiles\craft_obj\workshops\kitchen_steel" build="kitchen_steel" application="furniture" />-->
<!--<resource name="stove" title="%PotbellystoveT" desc="%PotbellystoveD" file="gfx\level_tiles\craft_obj\stove" build="stove" application="furniture" />-->
<resource name="stone_furnace" title="%StonestoveT" desc="%StonestoveD" file="gfx\level_tiles\craft_obj\workshops\kitchen_stone" build="stone_furnace" application="furniture" shop_count="1" shop_cost="5" pak="" />
<resource name="big_furnace" title="%LargestoveT" desc="%LargestoveD" file="gfx\level_tiles\craft_obj\workshops\kitchen_stone_big" application="furniture" build="big_furnace" shop_count="1" shop_cost="10" pak="" />
<!--************************* Всякие приспособы устанавливаемые игроком без помощи гномов **********************-->
<resource name="staging" title="%ScaffoldingT" desc="%ScaffoldingD" file="gfx\level_tiles\craft_constructions\building" build="staging" application="block" properties="staging,ladder" shop_count="1" shop_cost="2" pak="" />
<resource name="beware" title="%BewareT" desc="%BewareD" file="gfx\level_tiles\craft_constructions\sign1" build="beware" application="block" properties="staging,beware" shop_count="1" shop_cost="1" pak="" />
<!--<resource name="sign" title="Sign" desc="Табличка с текстом" file="gfx\level_tiles\craft_constructions\sign1" build="sign" application="block" properties="staging,infinity_count,invisible" />-->
<!--************************* Магия **********************-->
<resource name="portal_biome" title="%BiomePortalPvpT" desc="%BiomePortalPvpD" file="gfx\ui\icons\magic\portal_pvp" application="equip" properties="magic,magic_item=magic_portal_biome,infinity_count,vip,no_shop,no_unlim" pak="" />
<resource name="portal_biome_single" title="%BiomePortalSingleT" desc="%BiomePortalSingleD" file="gfx\ui\icons\magic\portal_pvp" application="equip" properties="magic,magic_item=magic_portal_biome,infinity_count,vip,no_shop,no_unlim" pak="" />
<!--<resource name="portal_biome_green" title="%BiomePortalCoopT" desc="%BiomePortalCoopD" file="gfx\ui\icons\magic\portal_coop" application="equip" properties="magic,magic_item=magic_portal_biome_green,infinity_count,vip,no_shop" />-->
<resource name="mportal" title="%CasttheportalT" desc="%CasttheportalD" file="gfx\ui\icons\magic\portal" application="equip" properties="magic,magic_item=magic_portal,infinity_count,vip,no_shop" pak="" />
<resource name="mlight" title="%CastthelightT" desc="%CastthelightD" file="gfx\ui\icons\magic\light" application="equip" properties="magic,magic_item=magic_light,infinity_count,vip,no_shop" pak="" />
<resource name="mfireball" title="%CastthefireballT" desc="%CastthefireballD" file="gfx\ui\icons\magic\fireball" application="equip" properties="magic,magic_item=magic_fireball,infinity_count,vip,no_shop" pak="" />
<resource name="mforest" title="%CasttheforestT" desc="%CasttheforestD" file="gfx\ui\icons\magic\forest" application="equip" properties="magic,magic_item=magic_forest,infinity_count,vip,no_shop" pak="" />
<resource name="mcompas" title="%CastthecompasT" desc="%CastthecompasD" file="gfx\ui\icons\magic\compas" application="equip" properties="magic,magic_item=magic_compas,infinity_count,vip,no_shop" pak="" />
<resource name="mhorn" title="%CastthehornT" desc="%CastthehornD" file="gfx\ui\icons\magic\dwarf" application="equip" properties="magic,magic_item=magic_horn,infinity_count,vip,no_shop" pak="" />
<resource name="mrain" title="%CasttherainT" desc="%CasttherainD" file="gfx\ui\icons\magic\rain" application="equip" properties="magic,magic_item=magic_rain,infinity_count,vip,no_shop" pak="" />
<resource name="mcollect" title="%MigiccollectresourcesT" desc="%MigiccollectresourcesD" file="gfx\ui\icons\magic\res" application="equip" properties="magic,magic_item=magic_collect,infinity_count,vip,no_shop" pak="" />
<resource name="mexplosion" title="%MigicexplosionT" desc="%MigicexplosionD" file="gfx\ui\icons\magic\dynamite" application="equip" properties="magic,magic_item=magic_explosion,infinity_count,vip,no_shop" pak="" />
<resource name="mimp" title="%CasttheimpsT" desc="%CasttheimpsD" file="gfx\ui\icons\magic\imp" application="equip" properties="magic,magic_item=magic_imp,infinity_count,vip,no_shop" pak="" />
<!-- Особые предметы -->
<resource name="backpack_01" title="%Backpack1T" desc="%Backpack1D" desc_param1="1" file="gfx\level_tiles\craft_tools\Backpack\backpack_01" application="equip" class="item" properties="capacity=1,ani_items=backpack_01,dskin=backpack_01" shop_count="1" shop_cost="4" pak="" />
<resource name="backpack_02" title="%Backpack2T" desc="%Backpack1D" desc_param1="2" file="gfx\level_tiles\craft_tools\Backpack\backpack_02" application="equip" class="item" properties="capacity=2,ani_items=backpack_02,dskin=backpack_02" shop_count="1" shop_cost="7" pak="" />
<resource name="saw" title="%SawT" desc="%SawD" file="gfx\level_tiles\craft_tools\skill_tools\saw" application="equip" class="item" properties="skill=logger|carpenter,skill_value=30%" shop_count="1" shop_cost="3" pak="" />
<resource name="miners_lamp" title="%MinerLampT" desc="%MinerLampD" file="gfx\level_tiles\craft_tools\skill_tools\miner_lamp" application="equip" class="item" properties="skill=miner,skill_value=30%" shop_count="1" shop_cost="3" pak="" />
<resource name="bucket_of_worms" title="%BucketOfWormsT" desc="%BucketOfWormsD" file="gfx\level_tiles\craft_tools\skill_tools\bucket_of_worms" application="equip" class="item" properties="skill=fisher,skill_value=30%" shop_count="1" shop_cost="3" pak="" />
<resource name="grinding_stone" title="%GrindingStoneT" desc="%GrindingStoneD" file="gfx\level_tiles\craft_tools\skill_tools\grinding_stone" application="equip" class="item" properties="skill=swordsman,skill_value=30%" shop_count="1" shop_cost="3" pak="" />
<resource name="archer_glove" title="%ArcherGloveT" desc="%ArcherGloveD" file="gfx\level_tiles\craft_tools\skill_tools\archer_glove" application="equip" class="item" properties="skill=archer,skill_value=30%" shop_count="1" shop_cost="3" pak="" />
<resource name="serving_spoon" title="%ServingSpoonT" desc="%ServingSpoonD" file="gfx\level_tiles\craft_tools\skill_tools\serving_spoon" application="equip" class="item" properties="skill=cook,skill_value=30%" shop_count="1" shop_cost="3" pak="" />
<resource name="smith_apron" title="%SmithApronT" desc="%SmithApronD" file="gfx\level_tiles\craft_tools\skill_tools\smith_apron" application="equip" class="item" properties="skill=smith,skill_value=30%" shop_count="1" shop_cost="3" pak="" />
<resource name="alchemist_bag" title="%AlchemistBagT" desc="%AlchemistBagD" file="gfx\level_tiles\craft_tools\skill_tools\alchemist_bag" application="equip" class="item" properties="skill=mage,skill_value=30%" shop_count="1" shop_cost="5" pak="" />
<resource name="sieve" title="%SieveT" desc="%SieveD" file="gfx\level_tiles\craft_tools\skill_tools\sieve" application="equip" class="item" properties="skill=miller,skill_value=30%" shop_count="1" shop_cost="3" pak="" />
<!--<resource name="saw" title="saw" desc="" file="gfx\level_tiles\craft_tools\skill_tools\saw" application="equip" class="item" properties="skill=logger" shop_count="1" shop_cost="1"/>-->
<resource name="climbing_cats" title="%ClimbingCatsT" desc="%ClimbingCatsD" file="gfx\level_tiles\craft_tools\skill_tools\climbing_cats" application="equip" class="item" properties="skill=climber,skill_value=30%" shop_count="1" shop_cost="3" pak="" />
<resource name="float" title="%FloatT" desc="%FloatD" file="gfx\level_tiles\craft_tools\skill_tools\float" application="equip" class="item" properties="skill=swimmer,skill_value=30%" shop_count="1" shop_cost="3" pak="" />
<resource name="necklace" title="%NecklaceT" desc="%NecklaceD" file="gfx\level_tiles\shop_obj\necklace" application="equip" class="item" properties="skill=swordsman,skill_value=100%,no_shop" shop_count="1" shop_cost="50" pak="" />
<resource name="chitin_ring" title="%ChitinRingT" desc="%ChitinRingD" file="gfx\level_tiles\shop_obj\chitin_ring" application="equip" class="item" properties="speed=30%,no_shop" shop_count="1" shop_cost="50" pak="" />
<resource name="parachute" title="%ParachuteT" desc="%ParachuteD" file="gfx\level_tiles\craft_tools\parachute" application="equip" class="item" properties="parachute" shop_count="1" shop_cost="15" pak="" />
<resource name="ladders_kit" title="%LaddersKitT" desc="%LaddersKitD" file="gfx\level_tiles\craft_tools\ladders_kit" application="equip" class="item" properties="autoladders" shop_count="1" shop_cost="25" pak="" />
<resource name="wood_shield" title="%WoodShieldItemT" desc="%WoodShieldItemD" file="gfx\level_tiles\craft_tools\shields\wood_shield" application="equip" class="item" properties="slowdown=10%,armor=40%,dskin=shield_01" shop_count="1" shop_cost="15" pak="" />
<resource name="iron_shield" title="%IronShieldItemT" desc="%WoodShieldItemD" file="gfx\level_tiles\craft_tools\shields\iron_shield" application="equip" class="item" properties="slowdown=15%,armor=55%,dskin=shield_02" shop_count="1" shop_cost="25" pak="" />
<resource name="gold_shield" title="%GoldShieldItemT" desc="%WoodShieldItemD" file="gfx\level_tiles\craft_tools\shields\gold_shield" application="equip" class="item" properties="slowdown=20%,armor=70%,dskin=shield_03" shop_count="1" shop_cost="35" pak="" />
<resource name="funny_sceleton_shield" title="%FunnySceletonShieldT" desc="%FunnySceletonShieldD" file="gfx\level_tiles\craft_tools\shields\funny_sceleton_shield" application="equip" class="item" properties="slowdown=10%,armor=80%,dskin=shield_funny_sceleton,no_shop,halloween" shop_count="1" shop_cost="40" pak="" />
<resource name="regen_ring1" title="%RegenRindT" desc="%RegenRindD" file="gfx\level_tiles\shop_obj\Ring_white" application="equip" class="item" properties="regen_healt=10%,no_shop" shop_count="1" shop_cost="20" pak="" />
<resource name="regen_ring2" title="%RegenRindT" desc="%RegenRindD" file="gfx\level_tiles\shop_obj\Ring_green" application="equip" class="item" properties="regen_healt=15%,no_shop,level=1" shop_count="1" shop_cost="30" pak="" />
<resource name="regen_ring3" title="%RegenRindT" desc="%RegenRindD" file="gfx\level_tiles\shop_obj\Ring_red" application="equip" class="item" properties="regen_healt=20%,no_shop,level=2" shop_count="1" shop_cost="40" pak="" />
<resource name="skills_ring1" title="%SkillsRindT" desc="%SkillsRindD" file="gfx\level_tiles\shop_obj\Ring_stone_white" application="equip" class="item" properties="skill=logger|miner|fisher|swordsman|archer|cook|smith|carpenter|mage|miller|hunter|climber|swimmer,skill_value=10,no_shop" shop_count="1" shop_cost="20" pak="" />
<resource name="skills_ring2" title="%SkillsRindT" desc="%SkillsRindD" file="gfx\level_tiles\shop_obj\Ring_stone_green" application="equip" class="item" properties="skill=logger|miner|fisher|swordsman|archer|cook|smith|carpenter|mage|miller|hunter|climber|swimmer,skill_value=20,no_shop,level=1" shop_count="1" shop_cost="30" pak="" />
<resource name="skills_ring3" title="%SkillsRindT" desc="%SkillsRindD" file="gfx\level_tiles\shop_obj\Ring_stone_red" application="equip" class="item" properties="skill=logger|miner|fisher|swordsman|archer|cook|smith|carpenter|mage|miller|hunter|climber|swimmer,skill_value=30,no_shop,level=2" shop_count="1" shop_cost="50" pak="" />
<resource name="undead_amulet1" title="%UndeadAmuletT" desc="%UndeadAmuletD" file="gfx\level_tiles\shop_obj\Amulet_undead_white" application="equip" class="item" properties="undead_armor=10%,no_shop" shop_count="1" shop_cost="20" pak="" />
<resource name="undead_amulet2" title="%UndeadAmuletT" desc="%UndeadAmuletD" file="gfx\level_tiles\shop_obj\Amulet_undead_green" application="equip" class="item" properties="undead_armor=20%,no_shop,level=1" shop_count="1" shop_cost="30" pak="" />
<resource name="undead_amulet3" title="%UndeadAmuletT" desc="%UndeadAmuletD" file="gfx\level_tiles\shop_obj\Amulet_undead_red" application="equip" class="item" properties="undead_armor=30%,no_shop,level=2" shop_count="1" shop_cost="40" pak="" />
<resource name="miner_amulet1" title="%MinerAmuletT" desc="%MinerAmuletD" file="gfx\level_tiles\shop_obj\Amulet_pick_white" application="equip" class="item" properties="miner_drop=10%,no_shop" shop_count="1" shop_cost="20" pak="" />
<resource name="miner_amulet2" title="%MinerAmuletT" desc="%MinerAmuletD" file="gfx\level_tiles\shop_obj\Amulet_pick_green" application="equip" class="item" properties="miner_drop=25%,no_shop,level=1" shop_count="1" shop_cost="35" pak="" />
<resource name="miner_amulet3" title="%MinerAmuletT" desc="%MinerAmuletD" file="gfx\level_tiles\shop_obj\Amulet_pick_red" application="equip" class="item" properties="miner_drop=40%,no_shop,level=2" shop_count="1" shop_cost="50" pak="" />
<!--************************* Эликсиры **********************-->
<resource name="healt_elexir" title="%HealthElixirT" desc="%HealthElixirD" file="gfx\level_tiles\shop_obj\el_health" application="equip" properties="healt=3.33,time=2,elixir,vip,save_profile" shop_count="3" shop_cost="1" pak="" />
<resource name="Broth_of_combat_madness" title="%Broth_of_combat_madnessT" desc="%Broth_of_combat_madnessD" file="gfx\level_tiles\shop_obj\Broth_of_combat_madness" application="equip" properties="speed=x1.5,damage=x1.5,time=120,satiety=1,elixir,no_shop,aura=spell_rage,bone=effect" shop_count="1" shop_cost="10" pak="" />
<resource name="mana_elexir" title="%ManaElixirT" desc="%ManaElixirD" file="gfx\level_tiles\shop_obj\elixir_mana" application="equip" properties="mana=5,elixir,vip,save_profile" shop_count="3" shop_cost="2" pak="" />
<resource name="tea" title="%TeaT" desc="%TeaD" file="gfx\level_tiles\craft_res\tea" application="food" properties="speed=x1.5,time=300,elixir,no_char_inv,aura=spell_speed,bone=effect,energy=5" shop_count="3" shop_cost="1" pak="" />
<resource name="beer" title="%BeerT" desc="%BeerD" file="gfx\level_tiles\craft_res\beer_mug_2" application="food" properties="speed=x1.5,time=600,elixir,no_char_inv,satiety=1,aura=spell_speed,bone=effect" shop_count="2" shop_cost="1" pak="" />
<resource name="wine" title="%WineT" desc="%WineD" file="gfx\level_tiles\craft_res\vine_bottle" application="food" properties="speed=x1.5,time=700,elixir,healt=3.33,no_char_inv,satiety=1,aura=spell_speed,bone=effect,energy=5" shop_count="1" shop_cost="1" pak="" />
<resource name="fireball_elexir" title="%ElixiroffireballT" desc="%ElixiroffireballD" file="gfx\level_tiles\shop_obj\e_speed" application="equip" properties="magic_elexir,magic_item=magic_fireball,attack,time=15,vip,distance=12" shop_count="4" shop_cost="1" pak="" />
<resource name="spark_elexir" title="%ElixirofsparkT" desc="%ElixirofsparkD" file="gfx\level_tiles\shop_obj\e_speed" application="equip" properties="magic_elexir,magic_item=magic_spark,attack,time=0,no_shop,distance=12,infinity_count,no_inv,no_char_inv,creative" pak="" />
<resource name="icearrow_elexir" title="%IcearrowelexirT" desc="%IcearrowelexirD" file="gfx\level_tiles\shop_obj\freeze_potion" application="equip" properties="magic_elexir,magic_item=magic_icearrow,attack,vip,time=15" shop_count="4" shop_cost="1" pak="" />
<resource name="transform_elexir" title="%TransformelexirT" desc="%TransformelexirD" file="gfx\level_tiles\shop_obj\slow_potion" application="equip" properties="magic_elexir,magic_item=magic_transform,attack,vip,distance=12,time=15" shop_count="4" shop_cost="1" pak="" />
<resource name="forget_elexir" title="%ForgetElixirT" desc="%ForgetElixirD" file="gfx\level_tiles\shop_obj\forget_potion" application="equip" properties="forget,elixir,vip" shop_count="1" shop_cost="3" pak="" />
<resource name="revival_elexir" title="%RevivalElixirT" desc="%RevivalElixirD" file="gfx\level_tiles\shop_obj\revival_potion" application="equip" properties="revival,elixir,vip" shop_count="1" shop_cost="5" pak="" />
<resource name="banshee_slowdown" title="" desc="" file="" application="food" properties="speed=x0.5,time=20,elixir,no_char_inv,aura=spell_slowdown,bone=effect,no_shop,no_inv" pak="" />
<!--************************* Скиллы **********************-->
<resource name="stonecutter_skill" title="%StonecutterSkillT" desc="%StonecutterSkillD" file="gfx\ui\icons\skill_book\stone" application="equip" properties="skill_scroll,skill=stonecutter,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="logger_skill" title="%LoggerSkillT" desc="%LoggerSkillD" file="gfx\ui\icons\skill_book\logging" application="equip" properties="skill_scroll,skill=logger,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="minner_skill" title="%MinnerSkillT" desc="%MinnerSkillD" file="gfx\ui\icons\skill_book\collier" application="equip" properties="skill_scroll,skill=miner,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="fisher_skill" title="%FisherSkillT" desc="%FisherSkillD" file="gfx\ui\icons\skill_book\fishing" application="equip" properties="skill_scroll,skill=fisher,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="swordsman_skill" title="%MeleeSkillT" desc="%MeleeSkillD" file="gfx\ui\icons\skill_book\swordsman" application="equip" properties="skill_scroll,skill=swordsman,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="archer_skill" title="%ArcherSkillT" desc="%ArcherSkillD" file="gfx\ui\icons\skill_book\archer" application="equip" properties="skill_scroll,skill=archer,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="cook_skill" title="%CookSkillT" desc="%CookSkillD" file="gfx\ui\icons\skill_book\cooking" application="equip" properties="skill_scroll,skill=cook,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="smith_skill" title="%SmithSkillT" desc="%SmithSkillD" file="gfx\ui\icons\skill_book\smith" application="equip" properties="skill_scroll,skill=smith,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="carpenter_skill" title="%CarpenterSkillT" desc="%CarpenterSkillD" file="gfx\ui\icons\skill_book\jointer" application="equip" properties="skill_scroll,skill=carpenter,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="mage_skill" title="%MageSkillT" desc="%MageSkillD" file="gfx\ui\icons\skill_book\magic" application="equip" properties="skill_scroll,skill=mage,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="miller_skill" title="%MillerSkillT" desc="%MillerSkillD" file="gfx\ui\icons\skill_book\boomillk" application="equip" properties="skill_scroll,skill=miller,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="hunter_skill" title="%HunterSkillT" desc="%HunterSkillD" file="gfx\ui\icons\skill_book\bookhunter" application="equip" properties="skill_scroll,skill=hunter,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="climber_skill" title="%ClimberSkillT" desc="%ClimberSkillD" file="gfx\ui\icons\skill_book\bookrock" application="equip" properties="skill_scroll,skill=climber,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="swimmer_skill" title="%SwimmerSkillT" desc="%SwimmerSkillD" file="gfx\ui\icons\skill_book\bookwave" application="equip" properties="skill_scroll,skill=swimmer,no_inv" shop_count="1" shop_cost="2" pak="" />
<resource name="recipe" title="%RecipeT" desc="%RecipeD" file="gfx\ui\icons\recipes" properties="tail=tail" pak="" />
<!--<resource name="pyramid" title="" desc="" file="gfx\level_tiles\tile\piramid_stone\pir_stone" build="pyramid" application="mining" properties="wall"/>-->
<resource name="pumpkin_pot" title="%PumpkinT" desc="%PumpkinD" file="gfx\level_tiles\craft_res\pumpkin" build="pumpkin_pot" application="block" properties="no_shop" pak="" />
<resource name="gargoyley_spawner" title="%GargoyleySpawnerT" desc="%GargoyleySpawnerD" file="gfx\Spine\characters\Gorgoyle\stone_form" resource="stone-3" application="mining" properties="no_shop,spawn=gargoyley,spawn_night,spawn_underground,break_after_fall=6" pak="" />
<resource name="farm_fence" title="%FarmFenceT" desc="%FarmFenceD" file="gfx\level_tiles\craft_constructions\farm\farm_icon" build="farm_fence" application="block" properties="" shop_count="1" shop_cost="4" pak="" />
<resource name="animal_trap" title="%AnimalTrapT" desc="%AnimalTrapD" file="gfx\Spine\buildings\animal_trap\animal_trap_prev" build="animal_trap" application="block" shop_count="1" shop_cost="7" />
<resource name="release_process" title="" desc="" file="gfx\extra\release_process" build="" application="block" properties="no_shop,no_inv,no_char_inv" pak="" />
<resource name="resource_pack" title="" desc="" file="gfx\Spine\characters\dwarf_new\backpack\res_boxes" build="" properties="no_shop,resource_pack,dskin=backpack_res_box,spine_image=res_box" pak="" />
<resource name="brain_in_jar" title="%BrainInJarT" desc="%BrainInJarD" file="gfx\Spine\buildings\brain_in_jar\jar_1" build="brain_in_jar" application="block" properties="no_shop,halloween" pak="" />
<resource name="diamond" title="" desc="" file="gfx\level_tiles\map_obj\crystal_ore" application="money" properties="diamond,shine,no_shop,no_inv,no_char_inv" pak="" />
<resource name="diamonds_pack1" title="" desc="" file="gfx\level_tiles\map_obj\crystal_ore" application="money" properties="diamonds_pack,shine,no_shop,no_inv,no_char_inv,scale=1.3" pak="" />
<resource name="diamonds_pack2" title="" desc="" file="gfx\level_tiles\map_obj\crystal_ore" application="money" properties="diamonds_pack,shine,no_shop,no_inv,no_char_inv,scale=1" pak="" />
<!--<resource name="diamonds_pack3" title="" desc="" file="gfx\ui\icons\coin" application="money" properties="diamonds_pack,shine,no_shop,no_inv,no_char_inv,scale=1.5" />-->
<resource name="point_click" title="%point_clickT" desc="%point_clickD" application="equip" build="" properties="infinity_count,no_shop,no_char_inv,magic,point_click" shop_count="1" shop_cost="1" file="gfx/ui/icons/magic/point2.png" pak="" />
</root>