There's a strange anti-alias bug that's appear recently with my method of depth unpacking. I'll have to track it down.
Attempt to blit from a multisampled framebuffer and the bounds or format of the color buffer don't match with the draw framebuffer
can be solved by removing antialiasing from webrenderer (non-ideal).
There's a strange anti-alias bug that's appear recently with my method of depth unpacking. I'll have to track it down.
Attempt to blit from a multisampled framebuffer and the bounds or format of the color buffer don't match with the draw framebuffercan be solved by removing antialiasing from webrenderer (non-ideal).