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Have floating point register values in native crash events #1459

@Angelodaniel

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@Angelodaniel

Is there a way to get floating point register values in native crash events?
I don't think it's possible as of today OOTB but as we have gaming companies we help I think could make sense:
This extra information can be crucial for diagnosing crashes in math-heavy code, games, audio processing, image processing, machine learning, or any code using SIMD optimizations.

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