diff --git a/entries/pliko/cover.png b/entries/pliko/cover.png new file mode 100644 index 0000000..0ba2c4e Binary files /dev/null and b/entries/pliko/cover.png differ diff --git a/entries/pliko/game.json b/entries/pliko/game.json new file mode 100644 index 0000000..212c2ac --- /dev/null +++ b/entries/pliko/game.json @@ -0,0 +1,26 @@ +{ + "developer": "Giorgio Pomettini, Noemi Frulio, MattiX017", + "files": [ + { + "default": true, + "filename": "pliko.gba", + "playable": true + } + ], + "platform": "GBA", + "screenshots": [ + "cover.png", + "screenshot-1.png", + "screenshot-2.png", + "screenshot-3.png" + ], + "slug": "pliko", + "tags": [ + "Action" + ], + "title": "Pliko", + "typetag": "game", + "wip": true, + "website": "https://pomettini.itch.io/pliko-gba-port", + "description": "A fast-paced reflex game where you press the correct buttons in sequence to match the portal shown on screen, guiding the hero Pliko through dimensional portals to defeat evil and save the village. This is a Game Boy Advance port of the original PC game, made for the HYPLAY Indie Galactic #2 game jam." +} diff --git a/entries/pliko/pliko.gba b/entries/pliko/pliko.gba new file mode 100644 index 0000000..0761959 Binary files /dev/null and b/entries/pliko/pliko.gba differ diff --git a/entries/pliko/screenshot-1.png b/entries/pliko/screenshot-1.png new file mode 100644 index 0000000..c4977a3 Binary files /dev/null and b/entries/pliko/screenshot-1.png differ diff --git a/entries/pliko/screenshot-2.png b/entries/pliko/screenshot-2.png new file mode 100644 index 0000000..0ba2c4e Binary files /dev/null and b/entries/pliko/screenshot-2.png differ diff --git a/entries/pliko/screenshot-3.png b/entries/pliko/screenshot-3.png new file mode 100644 index 0000000..7215736 Binary files /dev/null and b/entries/pliko/screenshot-3.png differ