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<?xml version="1.0"?>
<hooks script_path="lua/" hook_id="lib/">
<!-- imagine being me and not fucking testing anything -->
<pre :script_path="Corepre.lua" :hook_id="entry"/>
<post :script_path="missionscriptelement.lua" :hook_id="managers/mission/missionscriptelement"/>
<post :script_path="playerequipment/ecmjammerbase.lua" :hook_id="units/equipment/ecm_jammer/ecmjammerbase"/>
<post :script_path="playerequipment/doctorbagbase.lua" :hook_id="units/equipment/doctor_bag/doctorbagbase"/>
<post :script_path="playerequipment/firstaidkitbase.lua" :hook_id="units/equipment/first_aid_kit/firstaidkitbase"/>
<post :script_path="playerequipment/tripminebase.lua" :hook_id="units/weapons/trip_mine/tripminebase"/>
<post :script_path="menu/player/inventorydescription.lua" :hook_id="utils/inventorydescription"/>
<post :script_path="menu/player/playerinventorygui.lua" :hook_id="managers/menu/playerinventorygui"/>
<post :script_path="menu/player/blackmarketgui.lua" :hook_id="managers/menu/blackmarketgui"/>
<post :script_path="tweak_data/charactertweakdata.lua" :hook_id="tweak_data/charactertweakdata"/>
<post :script_path="tweak_data/equipmentstweakdata.lua" :hook_id="tweak_data/equipmentstweakdata"/>
<post :script_path="tweak_data/groupaitweakdata.lua" :hook_id="tweak_data/groupaitweakdata"/>
<post :script_path="tweak_data/weapontweakdata.lua" :hook_id="tweak_data/weapontweakdata"/>
<post :script_path="tweak_data/weaponfallofftweakdata.lua" :hook_id="tweak_data/weaponfallofftweakdata"/>
<post :script_path="tweak_data/levelstweakdata.lua" :hook_id="tweak_data/levelstweakdata"/>
<post :script_path="tweak_data/attentiontweakdata.lua" :hook_id="tweak_data/attentiontweakdata"/>
<post :script_path="tweak_data/assetstweakdata.lua" :hook_id="tweak_data/assetstweakdata"/>
<post :script_path="tweak_data/tipstweakdata.lua" :hook_id="tweak_data/tipstweakdata"/>
<post :script_path="tweak_data/hudiconstweakdata.lua" :hook_id="tweak_data/hudiconstweakdata"/>
<post :script_path="tweak_data/playertweakdata.lua" :hook_id="tweak_data/playertweakdata"/>
<post :script_path="tweak_data/skirmishtweakdata.lua" :hook_id="tweak_data/skirmishtweakdata"/>
<post :script_path="tweak_data/dramatweakdata.lua" :hook_id="tweak_data/dramatweakdata"/>
<post :script_path="tweak_data/tweakdata.lua" :hook_id="tweak_data/tweakdata"/>
<post :script_path="tweak_data/blackmarkettweakdata.lua" :hook_id="tweak_data/blackmarkettweakdata"/>
<post :script_path="tweak_data/dlctweakdata.lua" :hook_id="tweak_data/dlctweakdata"/>
<post :script_path="tweak_data/lootdroptweakdata.lua" :hook_id="tweak_data/lootdroptweakdata"/>
<post :script_path="tweak_data/crimespreetweakdata.lua" :hook_id="tweak_data/crimespreetweakdata"/>
<post :script_path="tweak_data/weaponfactorytweakdata.lua" :hook_id="tweak_data/weaponfactorytweakdata"/>
<post :script_path="tweak_data/upgradestweakdata.lua" :hook_id="tweak_data/upgradestweakdata"/>
<post :script_path="tweak_data/interactiontweakdata.lua" :hook_id="tweak_data/interactiontweakdata"/>
<post :script_path="tweak_data/skilltreetweakdata.lua" :hook_id="tweak_data/skilltreetweakdata"/>
<post :script_path="tweak_data/networktweakdata.lua" :hook_id="tweak_data/networktweakdata"/>
<post :script_path="modifiersmanager.lua" :hook_id="managers/modifiersmanager"/> <!--offyerrocker's unit replacer, for bullshitting the nypd and lapd minifaction-->
<post :script_path="musicmanager.lua" :hook_id="managers/musicmanager"/>
<post :script_path="blackmarketmanager.lua" :hook_id="managers/blackmarketmanager"/>
<post :script_path="menunodegui.lua" :hook_id="managers/menu/menunodegui"/>
<!--mutator compatibility stuff-->
<post :script_path="menu/mutatorscategorypage.lua" :hook_id="managers/menu/pages/mutatorscategorypage"/> <!--notice for incompatible mutators-->
<post :script_path="mutators/mutatorsmanager.lua" :hook_id="managers/mutatorsmanager"/>
<post :script_path="mutators/mutatorenemyreplacer.lua" :hook_id="mutators/mutatorenemyreplacer"/>
<post :script_path="networking/networkmatchmakingsteam.lua" :hook_id="network/matchmaking/networkmatchmakingsteam"/>
<post :script_path="networking/networkpeer.lua" :hook_id="network/base/networkpeer"/>
<post :script_path="networking/unitnetworkhandler.lua" :hook_id="network/handlers/unitnetworkhandler"/>
<post :script_path="localizationmanager.lua" :hook_id="managers/localizationmanager"/>
<post :script_path="menumanager.lua" :hook_id="managers/menumanager"/>
<post :script_path="usermanager.lua" :hook_id="managers/usermanager"/>
<post :script_path="navigationmanager.lua" :hook_id="managers/navigationmanager"/>
<post :script_path="dialogmanager.lua" :hook_id="managers/dialogmanager"/>
<post :script_path="menu/stageendscreengui.lua" :hook_id="managers/menu/stageendscreengui"/>
<post :script_path="mapelements/elementspawnenemygroup.lua" :hook_id="managers/mission/elementspawnenemygroup"/> <!-- Custom spawn group enabler -->
<post :script_path="mapelements/elementspawnenemydummy.lua" :hook_id="managers/mission/elementspawnenemydummy"/> <!-- scripted spawns epicsauce -->
<post :script_path="mapelements/elementfilter.lua" :hook_id="managers/mission/elementfilter"/>
<post :script_path="mapelements/elementmissionend.lua" :hook_id="managers/mission/elementmissionend"/>
<post :script_path="mapelements/elementwaypoint.lua" :hook_id="managers/mission/elementwaypoint"/>
<post :script_path="dotmanager.lua" :hook_id="managers/dotmanager"/>
<post :script_path="firemanager.lua" :hook_id="managers/firemanager"/>
<post :script_path="explosionmanager.lua" :hook_id="managers/explosionmanager"/>
<!-- crime spree modifications-->
<post :script_path="crimespreemanager.lua" :hook_id="managers/crimespreemanager"/>
<post :script_path="menu/crimespreemissionsmenucomponent.lua" :hook_id="managers/menu/crimespreemissionsmenucomponent"/>
<post :script_path="menu/crimespreemodifierdetailspage.lua" :hook_id="managers/menu/crimespreemodifierdetailspage"/> <!--removal of crime spree stealth modifier text-->
<post :script_path="menu/crimespreemodifiersmenucomponent.lua" :hook_id="managers/menu/crimespreemodifiersmenucomponent"/> <!--fixes modifiers window size with one single modifier-->
<post :script_path="gameplaycentralmanager.lua" :hook_id="managers/gameplaycentralmanager"/>
<post :script_path="skirmishmanager.lua" :hook_id="managers/skirmishmanager "/>
<post :script_path="enemymanager.lua" :hook_id="managers/enemymanager"/>
<post :script_path="playermanager.lua" :hook_id="managers/playermanager"/>
<post :script_path="ammoclip.lua" :hook_id="units/pickups/ammoclip"/>
<!-- Tweaks for enemy AI and other weirdness starts here. -->
<post :script_path="aitweaks/player/playerdamage.lua" :hook_id="units/beings/player/playerdamage"/>
<post :script_path="aitweaks/player/playersound.lua" :hook_id="units/beings/player/playersound"/>
<post :script_path="aitweaks/player/playerinventory.lua" :hook_id="units/beings/player/playerinventory"/>
<post :script_path="aitweaks/player/playermovement.lua" :hook_id="units/beings/player/playermovement"/>
<post :script_path="aitweaks/player/huskplayermovement.lua" :hook_id="units/beings/player/huskplayermovement"/>
<post :script_path="aitweaks/player/playerstandard.lua" :hook_id="units/beings/player/states/playerstandard"/>
<post :script_path="aitweaks/player/playerparachuting.lua" :hook_id="units/beings/player/states/playerparachuting"/>
<post :script_path="aitweaks/player/playerfatal.lua" :hook_id="units/beings/player/states/playerfatal"/>
<post :script_path="aitweaks/player/playercarry.lua" :hook_id="units/beings/player/states/playercarry"/>
<post :script_path="aitweaks/playertased.lua" :hook_id="units/beings/player/states/playertased"/>
<post :script_path="aitweaks/player/playercamera.lua" :hook_id="units/beings/player/playercamera"/>
<post :script_path="aitweaks/player/feedbackmanager.lua" :hook_id="managers/feedbackmanager"/>
<post :script_path="aitweaks/player_team/teamaidamage.lua" :hook_id="units/player_team/teamaidamage"/>
<post :script_path="aitweaks/player_team/huskteamaidamage.lua" :hook_id="units/player_team/huskteamaidamage"/>
<post :script_path="aitweaks/player_team/huskteamaimovement.lua" :hook_id="units/player_team/huskteamaimovement"/>
<post :script_path="aitweaks/player_team/actions/criminalactionwalk.lua" :hook_id="units/player_team/actions/lower_body/criminalactionwalk"/>
<post :script_path="aitweaks/player_team/teamaimovement.lua" :hook_id="units/player_team/teamaimovement"/>
<post :script_path="aitweaks/player_team/teamaiinventory.lua" :hook_id="units/player_team/teamaiinventory"/>
<post :script_path="aitweaks/player_team/logics/teamailogicbase.lua" :hook_id="units/player_team/logics/teamailogicbase"/>
<post :script_path="aitweaks/player_team/logics/teamailogicidle.lua" :hook_id="units/player_team/logics/teamailogicidle"/>
<post :script_path="aitweaks/player_team/logics/teamailogicassault.lua" :hook_id="units/player_team/logics/teamailogicassault"/>
<post :script_path="aitweaks/player_team/logics/teamailogictravel.lua" :hook_id="units/player_team/logics/teamailogictravel"/>
<post :script_path="aitweaks/player_team/logics/teamailogicdisabled.lua" :hook_id="units/player_team/logics/teamailogicdisabled"/>
<post :script_path="aitweaks/groupaistatebesiege.lua" :hook_id="managers/group_ai_states/groupaistatebesiege"/>
<post :script_path="aitweaks/groupaistatebase.lua" :hook_id="managers/group_ai_states/groupaistatebase"/>
<post :script_path="aitweaks/weapons/sawweaponbase.lua" :hook_id="units/weapons/sawweaponbase"/>
<post :script_path="aitweaks/weapons/raycastweaponbase.lua" :hook_id="units/weapons/raycastweaponbase"/>
<post :script_path="aitweaks/weapons/newraycastweaponbase.lua" :hook_id="units/weapons/newraycastweaponbase"/>
<post :script_path="aitweaks/weapons/weaponliongadget1.lua" :hook_id="units/weapons/weaponliongadget1"/>
<post :script_path="aitweaks/weapons/weaponflashlight.lua" :hook_id="units/weapons/weaponflashlight"/>
<post :script_path="aitweaks/weapons/npc/npcraycastweaponbase.lua" :hook_id="units/weapons/npcraycastweaponbase"/>
<post :script_path="aitweaks/weapons/npc/newnpcraycastweaponbase.lua" :hook_id="units/weapons/newnpcraycastweaponbase"/>
<post :script_path="aitweaks/weapons/shotgun/shotgunbase.lua" :hook_id="units/weapons/shotgun/shotgunbase"/>
<post :script_path="aitweaks/weapons/flamethrower/newflamethrowerbase.lua" :hook_id="units/weapons/newflamethrowerbase"/>
<post :script_path="aitweaks/weapons/flamethrower/flamethrowereffectextension.lua" :hook_id="units/weapons/flamethrowereffectextension"/>
<post :script_path="aitweaks/weapons/bow/bowweaponbase.lua" :hook_id="units/weapons/bowweaponbase"/>
<post :script_path="aitweaks/weapons/bow/arrowbase.lua" :hook_id="units/weapons/projectiles/arrowbase"/>
<post :script_path="aitweaks/sentries/sentrygunweapon.lua" :hook_id="units/weapons/sentrygunweapon"/>
<post :script_path="aitweaks/sentries/sentrygunmovement.lua" :hook_id="units/equipment/sentry_gun/sentrygunmovement"/>
<post :script_path="aitweaks/sentries/sentrygunbrain.lua" :hook_id="units/equipment/sentry_gun/sentrygunbrain"/>
<post :script_path="aitweaks/sentries/sentrygundamage.lua" :hook_id="units/equipment/sentry_gun/sentrygundamage"/>
<post :script_path="aitweaks/sentries/sentrygunbase.lua" :hook_id="units/equipment/sentry_gun/sentrygunbase"/>
<post :script_path="aitweaks/interactionext.lua" :hook_id="units/interactions/interactionext"/>
<post :script_path="aitweaks/contourext.lua" :hook_id="units/contourext"/>
<post :script_path="aitweaks/props/carrydata.lua" :hook_id="units/props/carrydata"/>
<post :script_path="aitweaks/props/drill.lua" :hook_id="units/props/drill"/>
<post :script_path="aitweaks/props/zipline.lua" :hook_id="units/props/zipline"/>
<post :script_path="aitweaks/props/securitycamera.lua" :hook_id="units/props/securitycamera"/>
<group :script_path="aitweaks/" :hook_id="units/enemies/">
<post :script_path="spooc/spooclogicattack.lua" :hook_id="spooc/logics/spooclogicattack"/>
<post :script_path="spooc/actionspooc.lua" :hook_id="spooc/actions/lower_body/actionspooc"/>
<post :script_path="taser/copactiontase.lua" :hook_id="cop/actions/upper_body/copactiontase"/>
<post :script_path="taser/taserlogicattack.lua" :hook_id="taser/logics/taserlogicattack"/>
<post :script_path="shield/shieldlogicattack.lua" :hook_id="shield/logics/shieldlogicattack"/>
<post :script_path="tank/tankcoplogicattack.lua" :hook_id="tank/logics/tankcoplogicattack"/>
<post :script_path="copactions/medicactionheal.lua" :hook_id="medic/actions/upper_body/medicactionheal"/>
<post :script_path="copdamage.lua" :hook_id="cop/copdamage"/>
<post :script_path="copbrain.lua" :hook_id="cop/copbrain"/>
<post :script_path="huskcopbrain.lua" :hook_id="cop/huskcopbrain"/>
<post :script_path="copbase.lua" :hook_id="cop/copbase"/>
<post :script_path="copsound.lua" :hook_id="cop/copsound"/>
<post :script_path="copmovement.lua" :hook_id="cop/copmovement"/>
<post :script_path="huskcopmovement.lua" :hook_id="cop/huskcopmovement"/>
<post :script_path="huskcopdamage.lua" :hook_id="cop/huskcopdamage"/>
<post :script_path="medicdamage.lua" :hook_id="medic/medicdamage"/>
<post :script_path="copactions/copactionact.lua" :hook_id="cop/actions/full_body/copactionact"/>
<post :script_path="copactions/copactionhurt.lua" :hook_id="cop/actions/full_body/copactionhurt"/>
<post :script_path="copactions/copactiondodge.lua" :hook_id="cop/actions/full_body/copactiondodge"/>
<post :script_path="copactions/copactionstand.lua" :hook_id="cop/actions/lower_body/copactionstand"/>
<post :script_path="copactions/copactioncrouch.lua" :hook_id="cop/actions/lower_body/copactioncrouch"/>
<post :script_path="copactions/copactionidle.lua" :hook_id="cop/actions/lower_body/copactionidle"/>
<post :script_path="copactions/copactionwalk.lua" :hook_id="cop/actions/lower_body/copactionwalk"/>
<post :script_path="copactions/copactionturn.lua" :hook_id="cop/actions/lower_body/copactionturn"/>
<post :script_path="copactions/copactionshoot.lua" :hook_id="cop/actions/upper_body/copactionshoot"/>
<post :script_path="copactions/copactionhealed.lua" :hook_id="cop/actions/upper_body/copactionhealed"/>
<post :script_path="copactions/copactionreload.lua" :hook_id="cop/actions/upper_body/copactionreload"/>
<post :script_path="coplogicarrest.lua" :hook_id="cop/logics/coplogicarrest"/>
<post :script_path="coplogicidle.lua" :hook_id="cop/logics/coplogicidle"/>
<post :script_path="coplogicintimidated.lua" :hook_id="cop/logics/coplogicintimidated"/>
<post :script_path="coplogictravel.lua" :hook_id="cop/logics/coplogictravel"/>
<post :script_path="coplogicinactive.lua" :hook_id="cop/logics/coplogicinactive"/>
<post :script_path="coplogicattack.lua" :hook_id="cop/logics/coplogicattack"/>
<post :script_path="coplogicbase.lua" :hook_id="cop/logics/coplogicbase"/>
<post :script_path="coplogicsniper.lua" :hook_id="cop/logics/coplogicsniper"/>
<post :script_path="coplogicphalanxminion.lua" :hook_id="cop/logics/coplogicphalanxminion"/>
</group>
<group :script_path="aitweaks/civilians/" :hook_id="units/civilians/">
<post :script_path="civilianlogicescort.lua" :hook_id="logics/civilianlogicescort"/>
<post :script_path="civilianlogicsurrender.lua" :hook_id="logics/civilianlogicsurrender"/>
<post :script_path="civilianlogicidle.lua" :hook_id="logics/civilianlogicidle"/>
<post :script_path="civilianlogictravel.lua" :hook_id="logics/civilianlogictravel"/>
<post :script_path="civilianlogicflee.lua" :hook_id="logics/civilianlogicflee"/>
<post :script_path="civilianbase.lua" :hook_id="civilianbase"/>
</group>
<post :script_path="hud/hudmanager.lua" :hook_id="managers/hudmanager"/>
<post :script_path="hud/hudmanagerpd2.lua" :hook_id="managers/hudmanagerpd2"/>
<post :script_path="hud/hudhint.lua" :hook_id="managers/hud/hudhint"/>
<!--<post :script_path="objectivesmanager.lua" :hook_id="managers/objectivesmanager"/>-->
<post :script_path="hudassaultcorner.lua" :hook_id="managers/hud/hudassaultcorner"/>
<post :script_path="recoil.lua" :hook_id="units/cameras/fpcameraplayerbase"/>
<group :script_path="modifiers/" :hook_id="modifiers/">
<post :script_path="basemodifier.lua" :hook_id="basemodifier"/>
<post :script_path="modifierdozermedic.lua" :hook_id="modifierdozermedic"/>
<post :script_path="modifierdozerminigun.lua" :hook_id="modifierdozerminigun"/>
<post :script_path="modifierdozerrage.lua" :hook_id="modifierdozerrage"/>
<post :script_path="modifierexplosionimmunity.lua" :hook_id="modifierexplosionimmunity"/>
<post :script_path="modifierheavies.lua" :hook_id="modifierheavies"/>
<post :script_path="modifiernohurtanims.lua" :hook_id="modifiernohurtanims"/>
<post :script_path="modifierskulldozers.lua" :hook_id="modifierskulldozers"/>
<post :script_path="modifiermedicadrenaline.lua" :hook_id="modifiermedicadrenaline"/>
<post :script_path="modifierheavysniper.lua" :hook_id="modifierheavysniper"/>
<post :script_path="modifiershieldphalanx.lua" :hook_id="modifiershieldphalanx"/>
<post :script_path="modifiercloakerteargas.lua" :hook_id="modifiercloakerteargas"/>
<post :script_path="modifiertaserovercharge.lua" :hook_id="modifiertaserovercharge"/>
</group>
<group :script_path="custompros/" :hook_id="units/weapons/">
<post :script_path="quickflashgrenade.lua" :hook_id="grenades/quickflashgrenade"/>
<post :script_path="quicksmokegrenade.lua" :hook_id="grenades/quicksmokegrenade"/>
<post :script_path="quickcsgrenade.lua" :hook_id="grenades/quickcsgrenade"/>
</group>
</hooks>