You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Jun 25, 2026. It is now read-only.
Hello! Is it possible to add support for Intel UHD (Iris Xe) to the Vulkan backend? On my CPU—a Core i5-1240P with 16 GB of RAM—computation takes over 45 minutes, even when using LCM models, for a 1024x1024 image at 10 steps. In KoboldCpp, however, Vulkan works perfectly (specifically the Windows 10/11 version). Would it be possible to recompile the source code to include support for Intel GPUs? I should also mention that acceleration via OpenVINO works successfully in SD.Next; however, the compilation process is extremely time-consuming, making KoboldCpp essentially the only viable option for practical use.
Hello! Is it possible to add support for Intel UHD (Iris Xe) to the Vulkan backend? On my CPU—a Core i5-1240P with 16 GB of RAM—computation takes over 45 minutes, even when using LCM models, for a 1024x1024 image at 10 steps. In KoboldCpp, however, Vulkan works perfectly (specifically the Windows 10/11 version). Would it be possible to recompile the source code to include support for Intel GPUs? I should also mention that acceleration via OpenVINO works successfully in SD.Next; however, the compilation process is extremely time-consuming, making KoboldCpp essentially the only viable option for practical use.