I have come across an interesting issue, where all objects I place are placed above where they should be. Here is a demo
objects_above_where_they_should_be.webm
In the video the placed objects appear above where they should be. I have tried this with objects with and without collision and they all get placed by a certain Y-offset. A similar thing happens when the grid is disabled.
objects_in_the_ground.webm
Here the objects are first stuck in the ground, but then pop up after being placed. The Y-offset occurs on all sides of the scene geometry, so they always first get placed incorrectly, but then pop into the right spot after being placed.
I have come across an interesting issue, where all objects I place are placed above where they should be. Here is a demo
objects_above_where_they_should_be.webm
In the video the placed objects appear above where they should be. I have tried this with objects with and without collision and they all get placed by a certain Y-offset. A similar thing happens when the grid is disabled.
objects_in_the_ground.webm
Here the objects are first stuck in the ground, but then pop up after being placed. The Y-offset occurs on all sides of the scene geometry, so they always first get placed incorrectly, but then pop into the right spot after being placed.