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<project name="Build and Deploy a Cordova BlackBerry WebWorks Project" default="help">
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<!-- LOAD ANT-CONTRIB LIBRARY -->
<taskdef resource="net/sf/antcontrib/antcontrib.properties">
<classpath>
<pathelement location="./lib/ant-contrib/ant-contrib-1.0b3.jar" />
</classpath>
</taskdef>
<!-- LOAD PROPERTIES -->
<property prefix="properties" file="project.properties" />
<property name="build.dir" location="build" />
<property name="widget.dir" location="${build.dir}/widget" />
<property name="code.sign" value="false" />
<property name="globalization" value="false" />
<target name="blackberry" >
<property name="subant.file" value="blackberry.xml" />
</target>
<target name="playbook" >
<property name="subant.file" value="playbook.xml" />
</target>
<target name="qnx" >
<property name="subant.file" value="qnx.xml" />
</target>
<target name="load-device">
<subant target="load-device">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="load-simulator">
<subant target="load-simulator">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="debug-simulator">
<subant target="debug-simulator">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="debug-device">
<subant target="debug-device">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="build">
<subant target="build">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="clean">
<subant target="clean">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="clean-device">
<subant target="clean-device">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="package-app">
<subant target="package-app">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="clean-simulator">
<subant target="clean-simulator">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<!-- HELP -->
<target name="help">
<echo>
NAME
${ant.project.name}
SYNOPSIS
ant TARGET COMMAND [-D<argument>=<value>]...
DESCRIPTION
You can build and deploy your project to a device or simulator.
TARGETS
blackberry ........ Builds a cod file and deploys to a device or simulator
playbook .......... Builds a bar file and deploys to a device or simulator
qnx ............... Builds a bar file and deploys to a device or simulator
COMMANDS
help .............. Show this help menu.
ant, ant help
load-device ....... Builds and deploys project to a connected USB device.
ant TARGET load-device
load-simulator .... Builds and deploys project to default simulator.
ant TARGET load-simulator
build ............. Compiles and packages the project for deployment.
ant TARGET build
package-app ....... Packages the app into a WebWorks-compatible .zip file.
ant TARGET package-app
clean ............. Remove all files from the build/ directory.
ant TARGET clean
clean-device ...... Remove this project from the connected USB device.
ant TARGET clean-device
clean-simulator ... Remove this project from the simulator (takes a while).
ant TARGET clean-simulator
GETTING STARTED
1. Edit project.properties
2. <ant load-simulator> to run the project on the simulator
3. Customize your project by editing www/config.xml
4. To run the project on a BlackBerry device, you will need to obtain
code signing keys from RIM. Once you have the key, a project is
installed by connecting a BlackBerry via USB and running
<ant load-device>.
</echo>
</target>
</project>