Another next step that we can set to the simulation is to be able set a target for the agents, such as the cursor, so that they will try to follow and reach to that target.
Another idea is to set - not a target but - attractors, which could be considered like food. The difference is that attractor can only be seen by the agent if it's in the visual range.
Another next step that we can set to the simulation is to be able set a target for the agents, such as the cursor, so that they will try to follow and reach to that target.
Another idea is to set - not a target but - attractors, which could be considered like food. The difference is that attractor can only be seen by the agent if it's in the visual range.