diff --git a/sources/Adapters/SDL2/GUI/SDLGUIWindowImp.cpp b/sources/Adapters/SDL2/GUI/SDLGUIWindowImp.cpp index dec7b1f9..6904af86 100644 --- a/sources/Adapters/SDL2/GUI/SDLGUIWindowImp.cpp +++ b/sources/Adapters/SDL2/GUI/SDLGUIWindowImp.cpp @@ -70,6 +70,7 @@ SDLGUIWindowImp::SDLGUIWindowImp(GUICreateWindowParams &p) { const char *fullscreenValue = Config::GetInstance()->GetValue("FULLSCREEN"); if ((fullscreenValue) && (!strcmp(fullscreenValue, "YES"))) { fullscreen = true; + windowed_ = false; } if (!strcmp(driverName, "fbcon")) { @@ -104,7 +105,7 @@ SDLGUIWindowImp::SDLGUIWindowImp(GUICreateWindowParams &p) { window_ = SDL_CreateWindow( "LittleGPTracker", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, screenRect_.Width(), screenRect_.Height(), - fullscreen ? SDL_WINDOW_FULLSCREEN : SDL_WINDOW_SHOWN); + fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : SDL_WINDOW_SHOWN); NAssert(window_); // Compute the x & y offset to locate our app window