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Some info about PS3 Texture (TSETextureDataPS3 = 0x10000151): PS3 Texture use Xbox360 Swizzle (4, 16)
Pfim return image in Bgra8888, but say pixelFormat == ImageFormat.Rgba32
Some info about PS3 Texture (TSETextureDataPS3 = 0x10000151): PS3 Texture use Xbox360 Swizzle (4, 16)
Pfim return image in Bgra8888, but say pixelFormat == ImageFormat.Rgba32