## Testmerges <a href="https://github.com/cmss13-devs/cmss13/pull/10999">#10999: '[DNM] Fix of various plane related issues' by Blundir at commit f85a7153c4</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/11075">#11075: 'Ticket Panel (Adminhelps & Mentorhelps)' by GeneriedJenelle at commit 4ad8d0cf87</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/11902">#11902: 'implement pii scrubbing for sentry' by hry-gh at commit 759efb7bd1</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12174">#12174: 'Yautja Armor Sets' by realforest2001 at commit 90c66798ed</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/10414">#10414: 'Port: Harm Intent uses Auto-Fire instead of PB' by MistChristmas at commit c70b0ced36</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/10541">#10541: '[TM v.1.2] Warrior "Bulwark" Strain. (Feedback link in PR description)' by Venuska1117 at commit 205ef0b45e</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/11161">#11161: 'Gas trap buff & neuro smoke tweaks' by Diegoflores31 at commit 92b29e6eb0</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12361">#12361: 'pride scarfs in loadout' by Detective-Google at commit 6ddcf88cb8</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/10376">#10376: 'CIA Overhaul' by realforest2001 at commit cb35aca713</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12322">#12322: 'Fort McNeil - (Lowpop) Ground Map' by Steelpoint at commit ce3292659b</a><br><a href="https://github.com/cmss13-devs/cmss13/pull/12385">#12385: 'Disables Ordnance Technicans' by Steelpoint at commit 21a2725abf</a><br> ## Round ID 34590 ## Description of the bug somehow vendors work at this LZ, but things like rechargers do not. Apparently there is no APC? ## What's the difference with what should have happened? rechargers should work at the White Antre LZ, I don't have any examples of anything else being broken, even the doctors body scanner seemed fine. ## How do we reproduce this bug? 1. Try to recharge your smartgun battery at a powered, and wrenched recharger at the white antre LZ. 2. the recharger blinks red and rejects the item. The recharger works fine when moved to the Alamo. ## Attached logs ``` N/A ``` ## Additional details - Author: SmellyHippie - Admin: SmellyHippie - Note: None
Testmerges
#10999: '[DNM] Fix of various plane related issues' by Blundir at commit f85a7153c4
#11075: 'Ticket Panel (Adminhelps & Mentorhelps)' by GeneriedJenelle at commit 4ad8d0cf87
#11902: 'implement pii scrubbing for sentry' by hry-gh at commit 759efb7bd1
#12174: 'Yautja Armor Sets' by realforest2001 at commit 90c66798ed
#10414: 'Port: Harm Intent uses Auto-Fire instead of PB' by MistChristmas at commit c70b0ced36
#10541: '[TM v.1.2] Warrior "Bulwark" Strain. (Feedback link in PR description)' by Venuska1117 at commit 205ef0b45e
#11161: 'Gas trap buff & neuro smoke tweaks' by Diegoflores31 at commit 92b29e6eb0
#12361: 'pride scarfs in loadout' by Detective-Google at commit 6ddcf88cb8
#10376: 'CIA Overhaul' by realforest2001 at commit cb35aca713
#12322: 'Fort McNeil - (Lowpop) Ground Map' by Steelpoint at commit ce3292659b
#12385: 'Disables Ordnance Technicans' by Steelpoint at commit 21a2725abf
Round ID
34590
Description of the bug
somehow vendors work at this LZ, but things like rechargers do not. Apparently there is no APC?
What's the difference with what should have happened?
rechargers should work at the White Antre LZ, I don't have any examples of anything else being broken, even the doctors body scanner seemed fine.
How do we reproduce this bug?
Attached logs
Additional details