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CloudX的广告出现了插屏的卡死问题。 #1

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@zhangfurun

An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.: CloudX.IOS.IOSDelegate:_CLXIsInterstitialReady(String)\nCloudX.IOS.IOSDelegate:IsInterstitialReady(String)\nCloudX.CloudXSdk:IsInterstitialReady(String)

尝试调用CloudX的获取插屏是否缓存的方法,目前出现卡死。

Unity: 6000.0.60f1
iOS: 26.5
Xcode: 26.5
CloudX的Unity版本: 4.0.0
CloudX的引入:
platform :ios, '15.0'

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CloudX 程序化广告

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def cloudx_pods
cloudx_version = '~> 3.2.0'

pod 'CloudXCore', cloudx_version
pod 'CloudXRenderer', cloudx_version

Adapters for ad networks (add as needed)

pod 'CloudXMetaAdapter', cloudx_version # Meta Audience Network 6.9.0+
pod 'CloudXVungleAdapter', cloudx_version # Vungle SDK 7.4.0+
pod 'CloudXInMobiAdapter', cloudx_version # InMobi SDK 11.0.0+
pod 'CloudXMintegralAdapter', cloudx_version # Mintegral SDK 8.0+
pod 'CloudXUnityAdsAdapter', cloudx_version # Unity Ads SDK 4.17.0+
pod 'CloudXMagniteAdapter', cloudx_version # Magnite SDK 0.0.8+
end

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