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using System;
using System.ServiceProcess;
using System.Threading;
namespace MagicMonitor
{
/// <summary>
/// Core monitoring service that runs on each server.
/// Monitors CPU, RAM, Disk, Processes and sends
/// alerts via relay to master server.
/// </summary>
public class MonitorService : ServiceBase
{
private Timer _monitorTimer;
private readonly int _cpuCheckInterval = 40000; // 40 seconds
private readonly int _ramCheckInterval = 50000; // 50 seconds
private readonly int _heartbeatInterval = 20000; // 20 seconds
private readonly int _processCheckInterval = 60000; // 60 seconds
public MonitorService()
{
ServiceName = "MagicMonitorService";
}
protected override void OnStart(string[] args)
{
// Start all monitoring threads
StartCPUMonitor();
StartRAMMonitor();
StartDiskMonitor();
StartProcessMonitor();
StartHeartbeat();
StartUpdateClient();
}
protected override void OnStop()
{
_monitorTimer?.Dispose();
}
private void StartCPUMonitor()
{
// CPU monitoring every 40 seconds
// Alerts at 80% threshold
// Implementation in production code
}
private void StartRAMMonitor()
{
// RAM monitoring every 50 seconds
// Alerts at 85% threshold
// Implementation in production code
}
private void StartDiskMonitor()
{
// Disk monitoring twice daily
// Critical alert at <5GB free
// Warning alert at <10GB free
// Implementation in production code
}
private void StartProcessMonitor()
{
// Process health check every 60 seconds
// Auto-restart if critical process stops
// Checks DoNotStart.flag for manual override
// Implementation in production code
}
private void StartHeartbeat()
{
// Heartbeat every 20 seconds
// Confirms server is operational
// Implementation in production code
}
private void StartUpdateClient()
{
// Checks for updates every hour
// Downloads and installs automatically
// Implementation in production code
}
}
}