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Building as a DLL Module on Windows

  1. Install Lua for Windows
  2. Install the FMOD Engine Windows package from the FMOD download page
  3. Copy headers and libraries from the FMOD API directory (defaults to C:\Program Files (x86)\FMOD SoundSystem\FMOD Studio API Windows\api) into the source tree:
    • Copy all .h files from <FMOD API>\core\inc into external\FMOD\inc
    • Copy all .h files from <FMOD API>\studio\inc into external\FMOD\inc
    • Copy all .dll and .lib files from <FMOD API>\core\lib\x86 into external\FMOD\lib
    • Copy all .dll and .lib files from <FMOD API>\studio\lib\x86 into external\FMOD\lib
  4. Open build\windows\vs2019\luaFMOD.sln in Visual Studio 2019
  5. Select Build Solution from the Build menu