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61 lines (52 loc) · 2.15 KB
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using CounterStrikeSharp.API.Core;
using PlayerModelChanger;
using Storage;
namespace Service;
public class ModelCache {
public ulong steamid { get; set; }
public string? t_model { get; set; }
public string? ct_model { get; set; }
public bool t_permission_bypass { get; set; }
public bool ct_permission_bypass { get; set; }
}
public class ModelCacheManager {
private List<ModelCache> cache = new List<ModelCache>();
private IStorage storage;
public ModelCacheManager(IStorage storage) {
this.storage = storage;
}
public void ResyncCache() {
cache = storage.GetAllPlayerModel();
}
public void SetAllTModels(string tmodel, bool permissionBypass) {
cache.ForEach(model => {model.t_model = tmodel; model.t_permission_bypass = permissionBypass;});
}
public void SetAllCTModels(string ctmodel, bool permissionBypass) {
cache.ForEach(model => {model.ct_model = ctmodel; model.ct_permission_bypass = permissionBypass;});
}
public void SetAllModels(string tmodel, string ctmodel, bool permissionBypass) {
cache.ForEach(model => {model.t_model = tmodel; model.ct_model = ctmodel; model.t_permission_bypass = permissionBypass; model.ct_permission_bypass = permissionBypass;});
}
public List<ulong> GetAllPlayers() {
return cache.Select(model => model.steamid).ToList();
}
public void SetPlayerModel(ulong steamid, string modelIndex, string side, bool permissionBypass) {
var obj = cache.Find(model => model.steamid == steamid);
if (obj == null) {
var modelcache = new ModelCache
{
steamid = steamid
};
cache.Add(modelcache);
obj = modelcache;
}
Utils.ExecuteSide(side,
null,
() => {obj.t_model = modelIndex; obj.t_permission_bypass = permissionBypass;},
() => {obj.ct_model = modelIndex; obj.ct_permission_bypass = permissionBypass;}
);
}
public ModelCache? GetPlayerModelCache(CCSPlayerController player) {
return cache.Find(model => model.steamid == player!.AuthorizedSteamID!.SteamId64);
}
}