-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathtilecompile.py
More file actions
210 lines (159 loc) · 5.89 KB
/
Copy pathtilecompile.py
File metadata and controls
210 lines (159 loc) · 5.89 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
import traceback
from tilecsp.tileboard import *
from search.btsearch import *
from csp.propagators import *
import time
import matplotlib.pyplot as plt
import numpy as np
def puzzle_test(num_tiles, terminal_nodes={}, dim=3):
tiles1 = create_tiles(num_tiles)
tiles2 = create_tiles(num_tiles)
tiles3 = create_tiles(num_tiles)
tileboard_BT = TileBoard('Simple Path Puzzle', tiles1, terminal_nodes,
dim)
tileboard_FC = TileBoard('Simple Path Puzzle', tiles2, terminal_nodes,
dim)
tileboard_GAC = TileBoard('Simple Path Puzzle', tiles3, terminal_nodes,
dim)
start_BT = time.time()
solver_BT = BacktrackingSearch(tileboard_BT, 20)
solver_BT.bt_search(prop_BT)
print(tileboard_BT.solution_str())
time_BT = time.time() - start_BT
start_FC = time.time()
solver_FC = BacktrackingSearch(tileboard_FC, 20)
solver_FC.bt_search(prop_fc)
print(tileboard_FC.solution_str())
time_FC = time.time() - start_FC
#
# start_GAC = time.time()
# solver_GAC = BacktrackingSearch(tileboard_GAC, 20)
# solver_GAC.bt_search(prop_gac)
# print(tileboard_GAC.solution_str())
# time_GAC = time.time() - start_GAC
print('Time to solve with backtracking: {}\n'.format(time_BT))
print('Time to solve with forward checking: {}\n'.format(time_FC))
#print('Time to solve with GAC: {}\n'.format(time_GAC))
# ind = np.arange(3)
# width = 0.5
# time_data = [time_BT, time_FC, time_GAC]
# fig, ax = plt.subplots()
# ax.bar(ind, time_data)
# ax.set_xlabel('Backtracking algorithm')
# ax.set_title(
# 'Performance of backtracking search algorithms for 3x3 Puzzle')
# ax.set_xticks(ind + width)
# ax.set_xticklabels(('BT', 'FC', 'GAC'))
# plt.show()
print("Finished trying to solve puzzle: Simple path\n")
def test_1_puzzle():
print('Beginning puzzle 1: 2x2 puzzle, no terminal nodes')
try:
num_tiles = {CornerTile: 4}
terminal_nodes = set()
puzzle_test(num_tiles, terminal_nodes, 2)
except Exception:
print("Error occurred: %r" % traceback.print_exc())
def test_2_puzzle():
print('Beginning puzzle 2: 3x3 with 2 terminal nodes')
num_tiles = {CornerTile: 4, TTile: 4, CrossTile: 1}
# terminal_nodes = {((0, 2), W), ((2, 0), N)}
terminal_nodes = set()
try:
puzzle_test(num_tiles, terminal_nodes, 3)
except Exception:
print("Error occurred: %r" % traceback.print_exc())
def test_3_puzzle():
print('Beginning puzzle 3: 4x4 with four terminal nodes')
try:
num_tiles = {EmptyTile: 9} #For 3-3 case
terminal_nodes = frozenset()
puzzle_test(num_tiles, terminal_nodes, 3)
except Exception:
print("Error occurred: %r" % traceback.print_exc())
def test_4_puzzle():
print('Beginning puzzle 1: 4x4 puzzle, with no terminal nodes')
try:
num_tiles = {CornerTile: 8, LineTile: 8}
terminal_nodes = set()
puzzle_test(num_tiles, terminal_nodes, 4)
print("Finished trying to solve puzzle: Simple path\n")
except Exception:
print("Error occurred: %r" % traceback.print_exc())
def test_fc_puzzle():
num_tiles_2 = {CornerTile: 4}
num_tiles_3 = {CornerTile: 4, TTile: 4, CrossTile: 1}
num_tiles_4 = {CornerTile: 8, LineTile: 8}
tiles2 = create_tiles(num_tiles_2)
tiles3 = create_tiles(num_tiles_3)
tiles4 = create_tiles(num_tiles_4)
tileboard_2 = TileBoard('2x2 Puzzle', tiles2, set(), 2)
tileboard_3 = TileBoard('3x3 Puzzle', tiles3, set(), 3)
tileboard_4 = TileBoard('4x4 Puzzle', tiles4, set(), 4)
start_2 = time.time()
solver_2 = BacktrackingSearch(tileboard_2, 20)
solver_2.bt_search(prop_BT)
print(tileboard_2.solution_str())
time_2 = time.time() - start_2
start_3 = time.time()
solver_3 = BacktrackingSearch(tileboard_3, 20)
solver_3.bt_search(prop_BT)
print(tileboard_3.solution_str())
time_3 = time.time() - start_3
#
try:
start_4 = time.time()
solver_4 = BacktrackingSearch(tileboard_4, 20)
solver_4.bt_search(prop_BT)
print(tileboard_4.solution_str())
time_4 = time.time() - start_4
except KeyboardInterrupt:
time_4 = 30
print('Time to 2x2 : {}\n'.format(time_2))
print('Time to 3x3: {}\n'.format(time_3))
print('Time to 4x4: {}\n'.format(time_4))
ind = np.arange(3)
width = 0.5
time_data = [time_2, time_3, time_4]
# plt.plot([2, 3, 4], time_data)
# plt.title('Performance of backtracking for puzzles of dim=2,3,4 ')
# plt.xlabel('dimensions')
# fig, ax = plt.subplots()
# ax.bar(ind, time_data)
# ax.set_xlabel('dimensions')
# ax.set_title(
# 'Performance of forward checking for dim=2,3, 4 Puzzles')
# ax.set_xticks(ind + width)
# ax.set_xticklabels(('2x2', '3x3', '4x4'))
# plt.show()
def test_trivial_puzzle():
try:
num_tiles = {CrossTile: 1}
tiles = create_tiles(num_tiles)
terminal_nodes = {((0, 0), N), ((0, 0), S), ((0, 0), E), ((0, 0), W)}
tileboard = TileBoard("Simple path puzzle", tiles, terminal_nodes, 1)
solver = BacktrackingSearch(tileboard, 20)
solver.bt_search(prop_gac)
print(tileboard.solution_str())
print("Finished")
except Exception:
print("Error occurred: %r" % traceback.print_exc())
def test_vars_assigned():
try:
num_tiles = {CornerTile: 4, TTile: 4, LineTile: 1 }
terminal_nodes = {((0, 2), W), ((2, 0), N)}
puzzle_test(num_tiles, terminal_nodes)
except:
pass
def main():
test_1_puzzle()
test_2_puzzle()
test_3_puzzle()
# Remaining tests are unacceptably slow or get stuck
# test_4_puzzle()
# test_fc_puzzle()
# test_vars_assigned()
# test_trivial_puzzle()
#plt.plot([13238, 9], [0, 218])
if __name__ == "__main__":
main()