The event PlayerWardsPlacedChanged does not fire when the player places a ward.
Other events are firing in my test setup so I guess it's specific to this event.
GameState.Player.LocalPlayer.WardsPlaced also does not change.
Semi related request:
Is there any chance you can expand the Ward related events to contain information about where the ward was placed? This data is the reason I tried this library out. I am working on another DOTA project that deals with ward positions and I want to use this to debug ward positions.
The event
PlayerWardsPlacedChangeddoes not fire when the player places a ward.Other events are firing in my test setup so I guess it's specific to this event.
GameState.Player.LocalPlayer.WardsPlacedalso does not change.Semi related request:
Is there any chance you can expand the Ward related events to contain information about where the ward was placed? This data is the reason I tried this library out. I am working on another DOTA project that deals with ward positions and I want to use this to debug ward positions.