Every time a node is pressed, then that node will perform a bounce animation for a short period of time, using Clock.schedule_interval. It should be quick, but as the number of nodes gets larger, the animation take longer. The animation is created and handled within the node object, inside the on_pressed method.
Contributions are appreciated. Thanks.
cc: @tshirtman
Every time a node is pressed, then that node will perform a bounce animation for a short period of time, using
Clock.schedule_interval. It should be quick, but as the number of nodes gets larger, the animation take longer. The animation is created and handled within the node object, inside theon_pressedmethod.Contributions are appreciated. Thanks.
cc: @tshirtman