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Copy pathmain.cpp
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122 lines (100 loc) · 4.08 KB
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#include "SortingAlgorithms.h"
int main(int argc, char **argv)
{
SortingAlgorithms algorithmObject;
// If the user has entered less than 2 command line arguments:
if (argc < 2)
{
cout << "Invalid input. Expected: " << endl;
cout << "./a.out <Number of Elements>" << endl;
return -1;
}
// Converts the second input argument to an int:
algorithmObject.SetCount(atoi(argv[1]));
// The following function creates the array inside the algorithmObject object
// and assigns random values to all of the elements
algorithmObject.Randomize();
// |===========================================================================|
// | Bubble Sort |
// |===========================================================================|
{
cout << "Testing Bubble Sort..." << endl;
SimpleTimer myTimer("bucket sort");
algorithmObject.BubbleSort();
}
if (algorithmObject.isSorted())
cout << "Bubble sort worked successfully." << endl;
else
cout << "Bubble sort failed." << endl;
// |===========================================================================|
// | Selection Sort |
// |===========================================================================|
cout << endl << endl;
algorithmObject.Randomize();
{
cout << "Testing Selection Sort..." << endl;
SimpleTimer myTimer("selection sort");
algorithmObject.SelectionSort();
}
if (algorithmObject.isSorted())
cout << "Selection sort worked successfully." << endl;
else
cout << "Selection sort failed." << endl;
// |===========================================================================|
// | Insertion Sort |
// |===========================================================================|
cout << endl << endl;
algorithmObject.Randomize();
{
cout << "Testing Insertion Sort..." << endl;
SimpleTimer myTimer("insertion sort");
algorithmObject.InsertionSort();
}
if (algorithmObject.isSorted())
cout << "Insertion sort worked successfully." << endl;
else
cout << "Insertion sort failed." << endl;
// |===========================================================================|
// | Merge Sort |
// |===========================================================================|
cout << endl << endl;
algorithmObject.Randomize();
{
cout << "Testing Merge Sort..." << endl;
SimpleTimer myTimer("merge sort");
algorithmObject.MergeSort();
}
if (algorithmObject.isSorted())
cout << "Merge sort worked successfully." << endl;
else
cout << "Merge sort failed." << endl;
// |===========================================================================|
// | Quick Sort |
// |===========================================================================|
cout << endl << endl;
algorithmObject.Randomize();
{
cout << "Testing Quick Sort..." << endl;
SimpleTimer myTimer("quick sort");
algorithmObject.QuickSort();
}
if (algorithmObject.isSorted())
cout << "Quick sort worked successfully." << endl;
else
cout << "Quick sort failed." << endl;
// |===========================================================================|
// | Quick Sort |
// |===========================================================================|
cout << endl << endl;
algorithmObject.Randomize();
{
cout << "Testing Shell Sort..." << endl;
SimpleTimer myTimer("shell sort");
algorithmObject.ShellSort();
}
if (algorithmObject.isSorted())
cout << "Shell sort worked successfully." << endl;
else
cout << "Shell sort failed." << endl;
return 0;
}