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Engine.cpp
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154 lines (134 loc) · 4.42 KB
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//
// Created by User on 25.06.2023.
//
#include "Engine.hpp"
Engine::Engine() : min_value(1), max_value(window_height), dist(min_value, max_value) {
window.create(sf::VideoMode(window_width, window_height), "Sort", sf::Style::Close | sf::Style::Titlebar);
initRandomEngine();
initArray();
initSounds();
this->sortAlgo = new SortAlgo();
}
void Engine::initArray() {
data.resize(array_size);
for (int &item: data) {
item = dist(rng);
}
}
void Engine::initRandomEngine() {
std::srand(unsigned(std::time(nullptr)));
rng.seed(std::rand());
}
void Engine::initSounds() {
tick_sound_buffer.loadFromFile("Sounds/sort1.wav");
tickSound.setBuffer(tick_sound_buffer);
}
/*
Engine loop
*/
void Engine::run() {
// startSort(Sorting_Algo::Bubble);
// reShuffle(this->data);
startSort(Sorting_Algo::Selection_Sort);
reShuffle(this->data);
startSort(Sorting_Algo::Insertion_Sort);
reShuffle(this->data);
startSort(Sorting_Algo::Merge_Sort);
reShuffle(this->data);
startSort(Sorting_Algo::Quick_Sort);
reShuffle(this->data);
startSort(Sorting_Algo::Heap_Sort);
reShuffle(this->data);
startSort(Sorting_Algo::Radix_Sort);
reShuffle(this->data);
startSort(Sorting_Algo::Bucket_Sort);
reShuffle(this->data);
startSort(Sorting_Algo::Shell_Sort);
reShuffle(this->data);
startSort(Sorting_Algo::Bingo_Sort);
reShuffle(this->data);
startSort(Sorting_Algo::Comb_Sort);
reShuffle(this->data);
startSort(Sorting_Algo::Pigeonhole_Sort);
reShuffle(this->data);
startSort(Sorting_Algo::Cycle_Sort);
while (this->window.isOpen()) {
updatePollEvent(this->window);
}
}
void Engine::updatePollEvent(sf::RenderWindow &renderWindow) {
sf::Event ev{};
while (renderWindow.pollEvent(ev)) {
if (ev.type == sf::Event::Closed) {
renderWindow.close();
}
if (ev.key.code == sf::Keyboard::Escape) {
renderWindow.close();
}
}
}
void Engine::startSort(Sorting_Algo sortingAlgo) {
switch (sortingAlgo) {
case Bubble:
sortAlgo->hud->updateHUD("Bubble sort");
this->sortAlgo->bubbleSort(this->data, this->window);
break;
case Selection_Sort:
sortAlgo->hud->updateHUD("Selection sort");
this->sortAlgo->selectionSort(this->data, this->window);
break;
case Insertion_Sort:
sortAlgo->hud->updateHUD("Insertion_Sort");
this->sortAlgo->insertionSort(this->data, this->window);
break;
case Merge_Sort:
sortAlgo->hud->updateHUD("Merge_Sort");
this->sortAlgo->mergeSort(this->data, 0, data.size() - 1, this->window);
break;
case Quick_Sort:
sortAlgo->hud->updateHUD("Quick_Sort");
this->sortAlgo->quickSort(this->data, 0, data.size() - 1, this->window);
break;
case Heap_Sort:
sortAlgo->hud->updateHUD("Heap_Sort");
this->sortAlgo->heapSort(this->data, this->window);
break;
case Radix_Sort:
sortAlgo->hud->updateHUD("Radix_Sort");
this->sortAlgo->radixSort(this->data, this->window);
break;
case Bucket_Sort:
sortAlgo->hud->updateHUD("Bucket_Sort");
this->sortAlgo->bucketSort(this->data, 5, this->window);
break;
case Shell_Sort:
sortAlgo->hud->updateHUD("Shell_Sort");
this->sortAlgo->shellSort(this->data, this->window);
break;
case Bingo_Sort:
sortAlgo->hud->updateHUD("Bingo_Sort");
this->sortAlgo->bingoSort(this->data, this->window);
break;
case Comb_Sort:
sortAlgo->hud->updateHUD("Comb_Sort");
this->sortAlgo->combSort(this->data, this->window);
break;
case Pigeonhole_Sort:
sortAlgo->hud->updateHUD("Pigeonhole_Sort");
this->sortAlgo->pigeonholeSort(this->data, this->window);
break;
case Cycle_Sort:
sortAlgo->hud->updateHUD("Cycle_Sort");
this->sortAlgo->cycleSort(this->data, this->window);
break;
default:
this->window.close();
break;
}
}
void Engine::reShuffle(std::vector<int> &array) {
std::shuffle(array.begin(), array.end(), rng);
}
Engine::~Engine() {
delete this->sortAlgo;
}