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Feature Request: Recast if bobber has hooked items #36

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@GrahamJenkins

Hello, I noticed one thing that causes fishing to break is if the bobber catches an entity, usually an item. If this happens the bobber will sit there indefinitely.

Would it be possible to detect this (I'm guessing we could check the bobber's position vs the nearest item) and force a recast.

If this can be added, thanks in advance. If I get really ambitious maybe I'll try adding it myself, no promises. Currently I'm just periodically reeling in and letting the persistence mode recast for me.

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