forked from laicasaane/unity-supplements
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathGridSize.cs
More file actions
241 lines (184 loc) · 8.42 KB
/
Copy pathGridSize.cs
File metadata and controls
241 lines (184 loc) · 8.42 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
using System.Runtime.Serialization;
namespace System.Grid
{
[Serializable]
public readonly partial struct GridSize : IEquatableReadOnlyStruct<GridSize>, ISerializable
{
public int Row => this.value.Row;
public int Column => this.value.Column;
public int Count => this.value.Row * this.value.Column;
public int this[int index]
{
get
{
if (index == 0) return this.value.Row;
if (index == 1) return this.value.Column;
throw new IndexOutOfRangeException();
}
}
private readonly GridIndex value;
public GridSize(int row, int column)
=> this.value = new GridIndex(row, column);
public GridSize(in GridIndex value)
=> this.value = value;
public GridSize(in GridIndexRange range)
{
var normal = range.Normalize();
this.value = new GridIndex(
normal.End.Row - normal.Start.Row + 1,
normal.End.Column - normal.Start.Column + 1
);
}
private GridSize(SerializationInfo info, StreamingContext context)
{
var row = info.GetInt32OrDefault(nameof(GridIndex.Row));
var col = info.GetInt32OrDefault(nameof(GridIndex.Column));
this.value = new GridIndex(row, col);
}
public void GetObjectData(SerializationInfo info, StreamingContext context)
{
info.AddValue(nameof(GridIndex.Row), this.value.Row);
info.AddValue(nameof(GridIndex.Column), this.value.Column);
}
public void Deconstruct(out int row, out int column)
{
row = this.Row;
column = this.Column;
}
public override int GetHashCode()
{
#if USE_SYSTEM_HASHCODE
return HashCode.Combine(this.value);
#endif
#pragma warning disable CS0162 // Unreachable code detected
return -1937169414 + this.value.GetHashCode();
#pragma warning restore CS0162 // Unreachable code detected
}
public override bool Equals(object obj)
=> obj is GridSize other && this.value.Equals(in other.value);
public bool Equals(in GridSize other)
=> this.value.Equals(in other.value);
public bool Equals(GridSize other)
=> this.value.Equals(in other.value);
public bool Contains(in GridIndex value)
=> value.Row <= this.value.Row && value.Column <= this.value.Column;
public bool Contains(in GridSize other)
=> other.value.Row <= this.value.Row && other.value.Column <= this.value.Column;
public bool ValidateIndex(in GridIndex value)
=> value.Row < this.value.Row && value.Column < this.value.Column;
public int Index1Of(in GridIndex value)
=> value.ToIndex1(this.value.Column);
public GridIndex LastIndex()
=> this.value - GridIndex.One;
public GridIndex ClampIndex(in GridIndex value)
=> new GridIndex(
value.Row >= this.value.Row ? this.value.Row - 1 : value.Row,
value.Column >= this.value.Column ? this.value.Column - 1 : value.Column
);
public GridRange ClampIndexRange(in GridIndex start, in GridIndex end)
=> new GridRange(
this.value,
ClampIndex(start),
ClampIndex(end)
);
public GridRange ClampIndexRange(in GridIndexRange range)
=> new GridRange(
this.value,
true,
ClampIndex(range.Start),
ClampIndex(range.End),
range.IsFromEnd,
range.Direction
);
public GridRange ClampIndexRange(in GridRange range)
=> new GridRange(
this.value,
range.Clamped,
ClampIndex(range.Start),
ClampIndex(range.End),
range.IsFromEnd,
range.Direction
);
public GridRange IndexRange(in GridIndex pivot, int extend)
=> IndexRange(pivot, GridIndex.One * extend);
public GridRange IndexRange(in GridIndex pivot, int lowerExtend, int upperExtend)
=> IndexRange(pivot, GridIndex.One * lowerExtend, GridIndex.One * upperExtend);
public GridRange IndexRange(in GridIndex pivot, in GridIndex extend)
=> IndexRange(pivot, extend, extend);
public GridRange IndexRange(in GridIndex pivot, in GridIndex lowerExtend, in GridIndex upperExtend)
=> new GridRange(
this.value,
ClampIndex(pivot - lowerExtend),
ClampIndex(pivot + upperExtend)
);
public GridRange IndexRange(in GridIndex pivot, bool row)
=> new GridRange(
this.value,
new GridIndex(row ? pivot.Row : 0, row ? 0 : pivot.Column),
new GridIndex(row ? pivot.Row : this.value.Row - 1, row ? this.value.Column - 1 : pivot.Column)
);
public GridRange IndexRange()
=> new GridRange(
this.value,
GridIndex.Zero,
this.value - GridIndex.One
);
public GridRange IndexRange(in GridRange pivot, int extend)
=> IndexRange(pivot, GridIndex.One * extend);
public GridRange IndexRange(in GridRange pivot, int lowerExtend, int upperExtend)
=> IndexRange(pivot, GridIndex.One * lowerExtend, GridIndex.One * upperExtend);
public GridRange IndexRange(in GridRange pivot, bool row)
{
var normal = pivot.Normalize();
return new GridRange(
this.value,
new GridIndex(row ? normal.Start.Row : 0, row ? 0 : normal.Start.Column),
new GridIndex(row ? normal.End.Row : this.value.Row - 1, row ? this.value.Column - 1 : normal.End.Column)
);
}
public GridRange IndexRange(in GridRange pivot, in GridIndex extend)
=> IndexRange(pivot, extend, extend);
public GridRange IndexRange(in GridRange pivot, in GridIndex lowerExtend, in GridIndex upperExtend)
{
var normal = pivot.Normalize();
return new GridRange(
this.value,
ClampIndex(normal.Start - lowerExtend),
ClampIndex(normal.End + upperExtend)
);
}
public GridPartitioner Partitioner(bool fromEnd = false, GridDirection direction = default)
=> new GridPartitioner(this, fromEnd, direction);
public static GridSize Zero { get; } = new GridSize(GridIndex.Zero);
public static implicit operator GridSize(in (int row, int column) value)
=> new GridSize(value.row, value.column);
public static implicit operator GridSize(in GridIndex value)
=> new GridSize(value);
public static implicit operator GridIndex(in GridSize value)
=> value.value;
public static bool operator ==(in GridSize lhs, in GridSize rhs)
=> lhs.value.Equals(in rhs.value);
public static bool operator !=(in GridSize lhs, in GridSize rhs)
=> !lhs.value.Equals(in rhs.value);
public static GridSize operator +(in GridSize lhs, in GridSize rhs)
=> new GridSize(lhs.value + rhs.value);
public static GridSize operator -(in GridSize lhs, in GridSize rhs)
=> new GridSize(lhs.value - rhs.value);
public static GridSize operator *(in GridSize lhs, int rhs)
=> new GridSize(lhs.value * rhs);
public static GridSize operator *(int lhs, in GridSize rhs)
=> new GridSize(rhs.value * lhs);
public static GridSize operator *(in GridSize lhs, in GridIndex rhs)
=> new GridSize(lhs.value * rhs);
public static GridSize operator *(in GridIndex lhs, in GridSize rhs)
=> new GridSize(lhs * rhs.value);
public static GridSize operator /(in GridSize lhs, int rhs)
=> new GridSize(lhs.value / rhs);
public static GridSize operator /(in GridSize lhs, in GridIndex rhs)
=> new GridSize(lhs.value / rhs);
public static GridSize operator %(in GridSize lhs, int rhs)
=> new GridSize(lhs.value % rhs);
public static GridSize operator %(in GridSize lhs, in GridIndex rhs)
=> new GridSize(lhs.value % rhs);
}
}