diff --git a/.vscode/settings.json b/.vscode/settings.json index ea34286..1a79a42 100644 --- a/.vscode/settings.json +++ b/.vscode/settings.json @@ -11,6 +11,6 @@ "source.fixAll.dotnet": "explicit" }, "[csharp]": { - "editor.defaultFormatter": "ms-dotnettools.csharp" + "editor.defaultFormatter": "csharpier.csharpier-vscode" } } \ No newline at end of file diff --git a/samples/pong/Game.cs b/samples/pong/Game.cs index 4fc1f7e..0c15cdc 100644 --- a/samples/pong/Game.cs +++ b/samples/pong/Game.cs @@ -1,4 +1,5 @@ using rasdaq; +using rasdaq.Audio; using rasdaq.Core.ECS; using rasdaq.Graphics; using rasdaq.Resources; diff --git a/samples/pong/Soldier.cs b/samples/pong/Soldier.cs index e675c5b..ef77e26 100644 --- a/samples/pong/Soldier.cs +++ b/samples/pong/Soldier.cs @@ -1,23 +1,34 @@ -using rasdaq; +using OpenTK.Audio.OpenAL; +using rasdaq; +using rasdaq.Audio; using rasdaq.Core.ECS; using rasdaq.Graphics; using rasdaq.Inputs; using rasdaq.Logging; +using rasdaq.Resources; using rasdaq.Transformations; namespace pong; internal class Soldier : Component { + AudioSource _audioSource; + public override void Start() { base.Start(); + + Audio audio1 = ResourceManager.Load