I recently changed the id of a Biome class to be a Name instead of a String to make it case-insensitive. From the usage in CoreWorlds it may well be a SimpleUri instead:
CoreWorlds:Forest is what we use there, and this follows the pattern of <module name>:<object name> as described in SimpleUri.
In gestalt all assets are referenced by ResourceUrns.
I recently changed the
idof aBiomeclass to be aNameinstead of a String to make it case-insensitive. From the usage inCoreWorldsit may well be aSimpleUriinstead:CoreWorlds:Forestis what we use there, and this follows the pattern of<module name>:<object name>as described inSimpleUri.In gestalt all assets are referenced by
ResourceUrns.