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DriveTrain.cpp
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208 lines (170 loc) · 5.82 KB
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/*
* DriveTrain.cpp
*
* Created on: Jan 13, 2018
* Author: Joseph Mattson
*/
#include "DriveTrain.h"
DriveTrain::DriveTrain(int lf, int rf, int lr, int rrr, AHRS& g, PIDLoop p):
fl(lf),
fr(rf),
rl(lr),
rr(rrr),
gyro(g),
pid(p),
lastGyro(0),
straightening(false)
{
fl.SetInverted(Constants::frontLeftInverted);
rl.SetInverted(Constants::rearLeftInverted);
fr.SetInverted(Constants::frontRightInverted);
rr.SetInverted(Constants::rearRightInverted);
rl.ClearStickyFaults(0);
rr.ClearStickyFaults(0);
fl.ClearStickyFaults(0);
fr.ClearStickyFaults(0);
fl.SetNeutralMode(NeutralMode::Brake);
fr.SetNeutralMode(NeutralMode::Brake);
rl.SetNeutralMode(NeutralMode::Brake);
rr.SetNeutralMode(NeutralMode::Brake);
rl.Follow(fl);
rr.Follow(fr);
fl.ConfigSelectedFeedbackSensor(motorcontrol::FeedbackDevice::QuadEncoder, 0, 0);
fr.ConfigSelectedFeedbackSensor(motorcontrol::FeedbackDevice::QuadEncoder, 0, 0);
fl.SetSensorPhase(Constants::frontLeftEncoderInverted);
fr.SetSensorPhase(Constants::frontRightEncoderInverted);
fl.SetSelectedSensorPosition(0,0,0);
fr.SetSelectedSensorPosition(0,0,0);
fl.ConfigOpenloopRamp(0.25,0);
fr.ConfigOpenloopRamp(0.25,0);
}
void DriveTrain::TankDrive(float left, float right)
{
if (fabs(left) < .05)
{
fl.Set(ControlMode::PercentOutput, 0.0);
}
if (fabs(right) < .05)
{
fr.Set(ControlMode::PercentOutput, 0.0);
}
if (left > 1)
{
right = right/left;
left = 1;
}
if (right > 1)
{
left = left/right;
right = 1;
}
fl.Set(ControlMode::PercentOutput, left);
fr.Set(ControlMode::PercentOutput, right);
}
void DriveTrain::ArcadeDrive(float fwd, float turn)
{
float left = fwd + turn;
float right = fwd - turn;
if (fabs(left) > fabs(right) && fabs(left) > 1)
{
right /= fabs(left);
left = copysign(1.0,left);
}
else if (fabs(right) > fabs(left) && fabs(right) > 1)
{
left /= fabs(right);
right = copysign(1.0,right);
}
SmartDashboard::PutNumber("Arcade Forward" , fwd);
SmartDashboard::PutNumber("Arcade Turn" , turn);
SmartDashboard::PutNumber("Arcade Left" , left);
SmartDashboard::PutNumber("Arcade Right" , right);
fl.Set(ControlMode::PercentOutput,left);
fr.Set(ControlMode::PercentOutput,right);
}
void DriveTrain::DriveStraight(float left, float right)
{
float oldP = pid.getAngleP();
pid.setAngle(Constants::driveStraightPValue * (fabs(left) + fabs(right)) * 0.5, pid.getAngleI(), pid.getAngleD());
if (!straightening)
{
lastGyro = this->AngleConvert(gyro.GetYaw());
straightening = true;
}
float error = pid.PIDAngle(this->AngleConvert(gyro.GetYaw()), lastGyro);
left = (left - -1 * error);
right = (right + -1 * error);
if (fabs(left) > fabs(right) && fabs(left) > 1)
{
right /= fabs(left);
left = copysign(1.0,left);
}
else if (fabs(right) > fabs(left) && fabs(right) > 1)
{
left /= fabs(right);
right = copysign(1.0,right);
}
SmartDashboard::PutNumber("Drive Straight left", left);
SmartDashboard::PutNumber("Drive Straight right", right);
SmartDashboard::PutNumber("Drive Straight error", error);
pid.setAngle(oldP, pid.getAngleI(), pid.getAngleD());
this->TankDrive(left,right);
}
void DriveTrain::DriveStraightArcade(float fwd)
{
this->DriveStraight(fwd,fwd);
}
void DriveTrain::DriveStraightReset()
{
lastGyro = 0;
straightening = false;
pid.resetPIDAngle();
}
float DriveTrain::GetEncoders()
{
return (fl.GetSelectedSensorPosition(0) + fr.GetSelectedSensorPosition(0))/2.0;
}
void DriveTrain::DriveStraightDistance(float fwd, float dist)
{
float fles = fl.GetSelectedSensorPosition(0);
float fres = fl.GetSelectedSensorPosition(0);
SmartDashboard::PutNumber("Left Encoder", fles);
SmartDashboard::PutNumber("Right Encoder", fres);
SmartDashboard::PutNumber("Left Encoder Inches", fles / Constants::ticksPerInch);
SmartDashboard::PutNumber("Right Encoder Inches", fres / Constants::ticksPerInch);
int failsafe = 0;
SmartDashboard::PutNumber("Left distance to thing", fabs(fl.GetSelectedSensorPosition(0) - fles) * Constants::encoderFactor);
SmartDashboard::PutNumber("Right distance to thing", fabs(fr.GetSelectedSensorPosition(0) - fres) * Constants::encoderFactor);
float distError = (dist * Constants::ticksPerInch - fabs((fl.GetSelectedSensorPosition(0) - fles) * Constants::encoderFactor) + dist * Constants::ticksPerInch - fabs((fr.GetSelectedSensorPosition(0) - fres) * Constants::encoderFactor)) / 2.0;
float rampDistance = fabs(Constants::startRampDownFactor * fwd);
float power = fwd;
while(distError > 1 && failsafe < 400)
{
if (distError / Constants::ticksPerInch < rampDistance)
power = fwd * ((distError / Constants::ticksPerInch) / rampDistance);
if (fabs(power) < Constants::minForwardPower)
power = copysign(Constants::minForwardPower,power);
this->DriveStraight(power, power);
failsafe++;
frc::Wait(0.005);
distError = (dist * Constants::ticksPerInch - fabs((fl.GetSelectedSensorPosition(0) - fles) * Constants::encoderFactor) + dist * Constants::ticksPerInch - fabs((fr.GetSelectedSensorPosition(0) - fres) * Constants::encoderFactor)) / 2.0;
SmartDashboard::PutBoolean("Driving Straight to Distance", true);
SmartDashboard::PutNumber("Driving Straight Distance Error", distError);
}
SmartDashboard::PutBoolean("Driving Straight to Distance", false);
}
void DriveTrain::FieldOrientedDrive(float up, float right)
{
float fwd = sqrt(pow(up,2)+pow(right,2));
if (fwd > 1) fwd = 1;
if (fwd < -1) fwd = -1;
float angle = acos(up/fwd) * 57.2957796;
angle = this->AngleConvert(angle);
float turn = pid.PIDAngle(this->AngleConvert(gyro.GetYaw()) ,angle);
fwd *= 1 - fabs(turn);
this->ArcadeDrive(fwd,turn);
}
float DriveTrain::AngleConvert(float angle)
{
return angle < 0 ? 360 + angle : angle;
}